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path: root/src/mesa/pipe/draw
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* Update glClear and glDrawPixels code.Brian2007-08-201-2/+3
* remove some of the #ifndef MESA stuffBrian2007-08-203-13/+18
* ObsoleteBrian2007-08-201-320/+0
* remove dead code related to vf moduleBrian2007-08-202-35/+2
* Checkpoint: remove more of the old draw_vb() code.Brian2007-08-203-9/+7
* Start to remove the temporary draw_vb() and draw_vertices() code.Brian2007-08-202-69/+4
* Move guts of vertex array drawing into the 'draw' module.Brian2007-08-207-24/+455
* fix cache overflow bug in get_vertex()Brian2007-08-201-3/+4
* Merge branch 'softpipe_0_1_branch' of git+ssh://[email protected]/gi...Brian2007-08-204-21/+4
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| * Fix some draw_arrays issues.Brian2007-08-193-19/+0
| * fix edgeflag bugBrian2007-08-171-2/+4
* | replace memcpy() with assignment, better type safetyBrian2007-08-171-1/+1
* | added CLIP_x_SHIFT valsBrian2007-08-171-0/+16
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* added pipe ptr to draw_contextBrian2007-08-171-0/+2
* define CLIP_LEFT/RIGHT etcBrian2007-08-172-3/+13
* Silence compiler warnings.michal2007-08-161-5/+5
* Remove many dependencies on mesa headers.Brian2007-08-1611-137/+192
* move the draw_alloc/free_tmps() functions to draw_prim.cBrian2007-08-162-24/+27
* Remove GL/mesa types, rearrange things into more logical groupsBrian2007-08-161-40/+41
* Drawing code refactoring.Brian2007-08-162-444/+14
* point/line/polygon drawing (factored out of draw_vb.c)Brian2007-08-162-0/+542
* Remove mesa include directories, be stricter about include paths.Keith Whitwell2007-08-151-1/+1
* added vertex array info fieldsBrian2007-08-151-0/+7
* added draw_set_vertex_array_info()Brian2007-08-152-0/+20
* commentBrian2007-08-151-1/+4
* comments, minor clean-upsBrian2007-08-151-8/+22
* use regular malloc/free instead of macrosBrian2007-08-142-5/+5
* Beginnings of a demand-filled post-tnl vertex cache.Keith Whitwell2007-08-144-302/+392
* with Y=0=top, front/back determination is negatedBrian2007-08-133-5/+5
* Implement new draw_vertices() path for simple vertex array drawing, use it fo...Brian2007-08-022-2/+64
* Implement line stippling.Brian2007-07-258-1/+50
* Fix more polygon winding, culling confusion.Brian2007-07-132-9/+15
* Fix for-loop in interp() so we don't go out of bounds.Brian2007-07-131-5/+12
* Rename prim_stage -> draw_stageBrian2007-07-1210-105/+116
* front/back-face determination was wrongBrian2007-07-121-1/+1
* culling was invertedBrian2007-07-121-1/+1
* handle edge flags for GL_POLYGONsBrian2007-07-121-2/+26
* fix MIN/MAX mix-upBrian2007-07-121-3/+7
* remove unused hw_data_offsetBrian2007-07-111-4/+6
* Fix broken depth offset.Brian2007-07-111-5/+6
* Fix line clipping bug. New comments.Brian2007-07-101-16/+23
* clamp after offsetting, new commentsBrian2007-07-101-16/+18
* remove unneeded casts, added commentsBrian2007-07-101-5/+5
* comments, clean-upBrian2007-07-101-4/+5
* added commentsBrian2007-07-101-3/+6
* Fix front/back mix-up. added comments.Brian2007-07-101-3/+13
* Fix EMIT_ATTR() to populate the draw->vf_attr_to_slot[] array.Brian2007-07-101-10/+37
* Remove softpipe includesBrian2007-07-091-2/+0
* New 'draw' module for primitive drawing (clipping, culling, etc).Brian2007-07-099-153/+261
* New 'draw' module for handling the various stages of primitive drawing (clipp...Brian2007-07-091-0/+182