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src
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mesa
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pipe
/
draw
Commit message (
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Author
Age
Files
Lines
*
Translate mesa vertex/fragment programs to TGSI programs at same time to do p...
Brian
2007-09-25
1
-5
/
+2
*
test for presence of both front and back color vertex slots
Brian
2007-09-25
1
-4
/
+7
*
remove unused lookup array
Brian
2007-09-25
1
-7
/
+0
*
First attempt at building vertex buffers post-clip.
Keith Whitwell
2007-09-25
5
-6
/
+32
*
test against -1 for front/back attrib
keithw
2007-09-25
1
-4
/
+4
*
invert draw_vertex_cache_check_space()
Brian
2007-09-21
1
-1
/
+1
*
Clean-up the TGSI_SEMANTIC tokens, introduce semantic indexes.
Brian
2007-09-20
1
-1
/
+2
*
remove old/used code
Brian
2007-09-20
3
-18
/
+5
*
remove #includes of tgsi_attribs.h
Brian
2007-09-20
1
-2
/
+2
*
checkpoint: TGSI_ATTRIB_x tokens no longer used
Brian
2007-09-20
1
-1
/
+1
*
Checkpoint: vertex attribute clean-up.
Brian
2007-09-20
6
-22
/
+25
*
remove unused lookup[]
Brian
2007-09-20
1
-0
/
+4
*
Checkpoint: replacement of TGSI_ATTRIB_x tokens with input/output semantics.
Brian
2007-09-19
1
-0
/
+4
*
Checkpoint: rework shader input/output register mapping.
Brian
2007-09-18
2
-21
/
+32
*
Finishing up rename of the setup state to the rasterizer state.
Zack Rusin
2007-09-18
3
-12
/
+12
*
converting the setup state to immutable object and renaming it to rasterizer ...
Zack Rusin
2007-09-18
7
-16
/
+16
*
More work on vertex feedback / glRasterPos. Basic rasterpos works now.
Brian
2007-09-10
3
-1
/
+15
*
Initial work for post-transformed vertex feedback buffers.
Brian
2007-09-06
4
-30
/
+61
*
Initial work for post-transform vertex feedback buffers.
Brian
2007-09-06
1
-0
/
+247
*
move some protos from draw_vertex.h to draw_private.h
Brian
2007-08-31
2
-17
/
+16
*
Define attrib_format and interp_mode enum typedefs and use where appropriate.
Brian
2007-08-31
4
-31
/
+44
*
Consolidate vertex-related code in new draw_vertex.c
Brian
2007-08-30
5
-115
/
+189
*
Remove dependency on TGSI_ATTRIB_x tokens in draw_twoside.c
Brian
2007-08-30
4
-14
/
+60
*
fix breakage from prev commit
Brian
2007-08-30
1
-1
/
+1
*
In draw_flatshade.c use vertex_info->interp_mode[] to choose attribs/colors t...
Brian
2007-08-30
4
-42
/
+38
*
Fix lost edge flags problem when clipping.
Brian
2007-08-30
2
-2
/
+16
*
Sketch out per-vertex point size.
Brian
2007-08-30
1
-1
/
+1
*
Split out vertex shader/cache/fetch functionality from draw_prim.c
Keith Whitwell
2007-08-27
6
-410
/
+510
*
Hook-up SSE2 to VS.
michal
2007-08-24
1
-1
/
+30
*
Fix user-defined clip planes. They seem to work properly now.
Brian
2007-08-24
5
-40
/
+63
*
re-enable compute_clipmask() call
Brian
2007-08-24
1
-1
/
+1
*
Fixup include paths after rename
Keith Whitwell
2007-08-24
2
-2
/
+2
*
remove dead code
Brian
2007-08-23
1
-38
/
+10
*
Vertex shader outputs are now tightly packed into the output slots.
Brian
2007-08-23
1
-20
/
+37
*
Need to copy header->edgeflags to tmp when creating new prim_header.
Brian
2007-08-23
3
-0
/
+3
*
minor improvement to get_vertex() in-use flag setting
Brian
2007-08-23
1
-4
/
+2
*
fix an edgeflag logic error, see comments
Brian
2007-08-23
1
-0
/
+5
*
fix incorrect vertex index for POLYGON drawing
Brian
2007-08-23
1
-1
/
+1
*
get rid of VERT_RESULT_ usage
Brian
2007-08-23
1
-8
/
+2
*
Checkpoint: new vertex/fragment attribute naming
Brian
2007-08-23
6
-95
/
+20
*
comment about code duplication
Brian
2007-08-23
1
-0
/
+1
*
Checkpoint commit: i915 texture works, use new vertex_info struct
Brian
2007-08-23
6
-58
/
+68
*
Define a re-usable vertex_info structure to describe vertex layouts.
Brian
2007-08-23
1
-0
/
+141
*
more debug output
Brian
2007-08-22
1
-10
/
+18
*
remove old draw_vertices()
Brian
2007-08-22
1
-6
/
+0
*
Rework of shader constant buffers.
Brian
2007-08-22
3
-1
/
+12
*
Headers.
michal
2007-08-21
1
-23
/
+39
*
Silence compiler warnings.
michal
2007-08-21
2
-2
/
+2
*
Move vertex transformation/shader code into draw_prim.c to avoid need for vs_...
Brian
2007-08-20
3
-272
/
+270
*
move ALIGN16-related macros into p_compiler.h
Brian
2007-08-20
1
-10
/
+0
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