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path: root/src/mesa/pipe/draw
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* re-enable compute_clipmask() callBrian2007-08-241-1/+1
* Fixup include paths after renameKeith Whitwell2007-08-242-2/+2
* remove dead codeBrian2007-08-231-38/+10
* Vertex shader outputs are now tightly packed into the output slots.Brian2007-08-231-20/+37
* Need to copy header->edgeflags to tmp when creating new prim_header.Brian2007-08-233-0/+3
* minor improvement to get_vertex() in-use flag settingBrian2007-08-231-4/+2
* fix an edgeflag logic error, see commentsBrian2007-08-231-0/+5
* fix incorrect vertex index for POLYGON drawingBrian2007-08-231-1/+1
* get rid of VERT_RESULT_ usageBrian2007-08-231-8/+2
* Checkpoint: new vertex/fragment attribute namingBrian2007-08-236-95/+20
* comment about code duplicationBrian2007-08-231-0/+1
* Checkpoint commit: i915 texture works, use new vertex_info structBrian2007-08-236-58/+68
* Define a re-usable vertex_info structure to describe vertex layouts.Brian2007-08-231-0/+141
* more debug outputBrian2007-08-221-10/+18
* remove old draw_vertices()Brian2007-08-221-6/+0
* Rework of shader constant buffers.Brian2007-08-223-1/+12
* Headers.michal2007-08-211-23/+39
* Silence compiler warnings.michal2007-08-212-2/+2
* Move vertex transformation/shader code into draw_prim.c to avoid need for vs_...Brian2007-08-203-272/+270
* move ALIGN16-related macros into p_compiler.hBrian2007-08-201-10/+0
* Update glClear and glDrawPixels code.Brian2007-08-201-2/+3
* remove some of the #ifndef MESA stuffBrian2007-08-203-13/+18
* ObsoleteBrian2007-08-201-320/+0
* remove dead code related to vf moduleBrian2007-08-202-35/+2
* Checkpoint: remove more of the old draw_vb() code.Brian2007-08-203-9/+7
* Start to remove the temporary draw_vb() and draw_vertices() code.Brian2007-08-202-69/+4
* Move guts of vertex array drawing into the 'draw' module.Brian2007-08-207-24/+455
* fix cache overflow bug in get_vertex()Brian2007-08-201-3/+4
* Merge branch 'softpipe_0_1_branch' of git+ssh://[email protected]/gi...Brian2007-08-204-21/+4
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| * Fix some draw_arrays issues.Brian2007-08-193-19/+0
| * fix edgeflag bugBrian2007-08-171-2/+4
* | replace memcpy() with assignment, better type safetyBrian2007-08-171-1/+1
* | added CLIP_x_SHIFT valsBrian2007-08-171-0/+16
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* added pipe ptr to draw_contextBrian2007-08-171-0/+2
* define CLIP_LEFT/RIGHT etcBrian2007-08-172-3/+13
* Silence compiler warnings.michal2007-08-161-5/+5
* Remove many dependencies on mesa headers.Brian2007-08-1611-137/+192
* move the draw_alloc/free_tmps() functions to draw_prim.cBrian2007-08-162-24/+27
* Remove GL/mesa types, rearrange things into more logical groupsBrian2007-08-161-40/+41
* Drawing code refactoring.Brian2007-08-162-444/+14
* point/line/polygon drawing (factored out of draw_vb.c)Brian2007-08-162-0/+542
* Remove mesa include directories, be stricter about include paths.Keith Whitwell2007-08-151-1/+1
* added vertex array info fieldsBrian2007-08-151-0/+7
* added draw_set_vertex_array_info()Brian2007-08-152-0/+20
* commentBrian2007-08-151-1/+4
* comments, minor clean-upsBrian2007-08-151-8/+22
* use regular malloc/free instead of macrosBrian2007-08-142-5/+5
* Beginnings of a demand-filled post-tnl vertex cache.Keith Whitwell2007-08-144-302/+392
* with Y=0=top, front/back determination is negatedBrian2007-08-133-5/+5
* Implement new draw_vertices() path for simple vertex array drawing, use it fo...Brian2007-08-022-2/+64