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path: root/src/mesa/pipe/draw/draw_vertex.h
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* In draw_flatshade.c use vertex_info->interp_mode[] to choose attribs/colors t...Brian2007-08-301-0/+9
* Split out vertex shader/cache/fetch functionality from draw_prim.cKeith Whitwell2007-08-271-0/+19
* Fixup include paths after renameKeith Whitwell2007-08-241-1/+1
* Checkpoint: new vertex/fragment attribute namingBrian2007-08-231-80/+3
* Define a re-usable vertex_info structure to describe vertex layouts.Brian2007-08-231-0/+141