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path: root/src/mesa/pipe/draw/draw_prim.c
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* Move vertex transformation/shader code into draw_prim.c to avoid need for vs_...Brian2007-08-201-3/+270
* remove some of the #ifndef MESA stuffBrian2007-08-201-4/+4
* Move guts of vertex array drawing into the 'draw' module.Brian2007-08-201-4/+3
* fix cache overflow bug in get_vertex()Brian2007-08-201-3/+4
* fix edgeflag bugBrian2007-08-171-2/+4
* Remove many dependencies on mesa headers.Brian2007-08-161-5/+6
* move the draw_alloc/free_tmps() functions to draw_prim.cBrian2007-08-161-0/+27
* point/line/polygon drawing (factored out of draw_vb.c)Brian2007-08-161-0/+519