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path: root/src/mesa/pipe/draw/draw_flatshade.c
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* Define attrib_format and interp_mode enum typedefs and use where appropriate.Brian2007-08-311-2/+2
* fix breakage from prev commitBrian2007-08-301-1/+1
* In draw_flatshade.c use vertex_info->interp_mode[] to choose attribs/colors t...Brian2007-08-301-33/+20
* Need to copy header->edgeflags to tmp when creating new prim_header.Brian2007-08-231-0/+1
* Checkpoint: new vertex/fragment attribute namingBrian2007-08-231-4/+4
* Checkpoint commit: i915 texture works, use new vertex_info structBrian2007-08-231-1/+1
* Remove many dependencies on mesa headers.Brian2007-08-161-4/+4
* Implement line stippling.Brian2007-07-251-0/+7
* Rename prim_stage -> draw_stageBrian2007-07-121-11/+14
* New 'draw' module for primitive drawing (clipping, culling, etc).Brian2007-07-091-15/+16
* Rename/move some files to modularize the primitive/draw code.Brian2007-07-091-0/+151