Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Define attrib_format and interp_mode enum typedefs and use where appropriate. | Brian | 2007-08-31 | 1 | -2/+2 |
* | fix breakage from prev commit | Brian | 2007-08-30 | 1 | -1/+1 |
* | In draw_flatshade.c use vertex_info->interp_mode[] to choose attribs/colors t... | Brian | 2007-08-30 | 1 | -33/+20 |
* | Need to copy header->edgeflags to tmp when creating new prim_header. | Brian | 2007-08-23 | 1 | -0/+1 |
* | Checkpoint: new vertex/fragment attribute naming | Brian | 2007-08-23 | 1 | -4/+4 |
* | Checkpoint commit: i915 texture works, use new vertex_info struct | Brian | 2007-08-23 | 1 | -1/+1 |
* | Remove many dependencies on mesa headers. | Brian | 2007-08-16 | 1 | -4/+4 |
* | Implement line stippling. | Brian | 2007-07-25 | 1 | -0/+7 |
* | Rename prim_stage -> draw_stage | Brian | 2007-07-12 | 1 | -11/+14 |
* | New 'draw' module for primitive drawing (clipping, culling, etc). | Brian | 2007-07-09 | 1 | -15/+16 |
* | Rename/move some files to modularize the primitive/draw code. | Brian | 2007-07-09 | 1 | -0/+151 |