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path: root/src/mesa/pipe/draw/draw_context.c
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* gallium: Use align_free to free aligned memory.Michal Krol2008-02-051-1/+1
* Provide mechanism to hook in custom vertex shader cache flush functionIan Romanick2008-01-301-0/+2
* Implement vertex fetch / vertex shader output write-backIan Romanick2008-01-301-2/+3
* gallium: better flush logic in draw moduleBrian2008-01-251-15/+14
* gallium: overhaul usage of vertex_info in draw module.Brian2008-01-231-6/+0
* gallium: Added FORMAT_1F_PSIZE to insert constant point size into verticesBrian2008-01-221-1/+24
* gallium: new 'draw' stage for line stippleBrian2008-01-211-0/+2
* gallium: hardwire reset_temps functionalityKeith Whitwell2008-01-171-15/+5
* init front/back color attrib indexes to 0, not -1Brian2008-01-161-4/+4
* s/int/uint/ to silence warningBrian2008-01-111-1/+1
* free tgsi machine stateBrian2008-01-011-0/+1
* gallium: Remove feedback interfaces from pipe driver.Keith Whitwell2007-12-111-21/+0
* added null ptr check in draw_destroy() for rasterizer stageBrian2007-12-091-1/+2
* gallium: use SSE by defaultJosé Fonseca2007-12-091-1/+1
* gallium: initialized draw element buffer to NULLKeith Whitwell2007-12-091-0/+1
* gallium: add draw_stage::destroy().Michal2007-12-091-0/+10
* comments, assertionsBrian2007-11-091-2/+6
* Reorganize user-space vertex fields in draw_context into 'user' group.Brian2007-11-081-4/+4
* Reset temporary vertices ids.José Fonseca2007-11-071-0/+27
* Make gallium compile in win32.Michal Krol2007-10-291-8/+8
* Silence compiler warnings.michal2007-10-271-1/+1
* plug the wide prims code into the pipelineBrian2007-10-221-0/+1
* pipe/draw/draw_context.c:47: error: 'false' undeclared (first use in this fun...Oliver McFadden2007-10-181-1/+1
* Init draw->prim = ~0Brian2007-10-111-0/+2
* Unify handling of userplanes and regular planes to simplifyZack Rusin2007-10-031-2/+0
* Use sse only if GALLIUM_SSE is definedZack Rusin2007-09-281-0/+11
* Redoing the way we handle vertex shaders for the draw module.Zack Rusin2007-09-281-8/+0
* Revert "Redoing the way we handle vertex shaders for the draw module."Zack Rusin2007-09-281-0/+8
* Revert "Use sse only if GALLIUM_SSE is defined"Zack Rusin2007-09-281-11/+0
* Use sse only if GALLIUM_SSE is definedZack Rusin2007-09-281-0/+11
* Redoing the way we handle vertex shaders for the draw module.Zack Rusin2007-09-281-8/+0
* Make flushing more lazy in the draw module.Keith Whitwell2007-09-271-62/+56
* Finishing up rename of the setup state to the rasterizer state.Zack Rusin2007-09-181-7/+7
* converting the setup state to immutable object and renaming it to rasterizer ...Zack Rusin2007-09-181-8/+8
* More work on vertex feedback / glRasterPos. Basic rasterpos works now.Brian2007-09-101-0/+10
* Initial work for post-transformed vertex feedback buffers.Brian2007-09-061-4/+38
* Consolidate vertex-related code in new draw_vertex.cBrian2007-08-301-36/+0
* Remove dependency on TGSI_ATTRIB_x tokens in draw_twoside.cBrian2007-08-301-0/+41
* Fix user-defined clip planes. They seem to work properly now.Brian2007-08-241-0/+3
* remove dead code related to vf moduleBrian2007-08-201-28/+2
* Checkpoint: remove more of the old draw_vb() code.Brian2007-08-201-1/+5
* Move guts of vertex array drawing into the 'draw' module.Brian2007-08-201-0/+28
* Merge branch 'softpipe_0_1_branch' of git+ssh://[email protected]/gi...Brian2007-08-201-10/+0
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| * Fix some draw_arrays issues.Brian2007-08-191-10/+0
* | replace memcpy() with assignment, better type safetyBrian2007-08-171-1/+1
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* Remove many dependencies on mesa headers.Brian2007-08-161-4/+13
* added draw_set_vertex_array_info()Brian2007-08-151-0/+10
* use regular malloc/free instead of macrosBrian2007-08-141-2/+2
* Beginnings of a demand-filled post-tnl vertex cache.Keith Whitwell2007-08-141-0/+11
* Rename prim_stage -> draw_stageBrian2007-07-121-8/+8