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* Cell: initial support for sampler stateBrian2008-01-214-0/+24
* Cell: s/cell_init_surface_funcs/cell_init_surface_functions/Brian2008-01-211-1/+1
* Cell: Added cell_surface.[ch] filesBrian2008-01-214-1/+228
* Cell: renamed cell_surface.[ch] to cell_clear.[ch]Brian2008-01-212-142/+0
* Cell: rename cell_surface.[ch] cell_clear.[ch]Brian2008-01-214-2/+144
* Cell: Add initial texture functionsBrian2008-01-215-5/+251
* Cell: add cell_set_sampler_texture()Brian2008-01-212-0/+19
* Cell: added asmfiles ruleBrian2008-01-211-1/+9
* gallium: add a src_index[] array to draw's vertex_info for mapping post-xform...Brian2008-01-211-9/+10
* Cell: use tile_t for color tileBrian2008-01-204-25/+27
* Cell: clean-up/re-org tile codeBrian2008-01-205-116/+136
* Cell: use depth/stencil state to enable ztestBrian2008-01-205-62/+113
* enable call to cell_emit_state()Brian2008-01-201-1/+1
* Cell: improve "finished copying batch buffer" signalling.Brian2008-01-197-22/+103
* vbuf updates/fixes (KeithW)Brian2008-01-161-9/+25
* Cell: after sending a batch, wait for a DMA completion signal.Brian2008-01-144-6/+40
* clamp colors during float->int conversionBrian2008-01-141-0/+4
* Cell: update surface map code to match recent changes in pipe_surface structBrian2008-01-144-15/+18
* Cell: remove fb parameter to get/put_tile()Brian2008-01-124-31/+31
* Cell: disable cell_emit_state() for nowBrian2008-01-121-1/+1
* Cell: collect vars in a spu_global structBrian2008-01-123-85/+88
* Cell: first state object (depth/stencil/alpha) emitted to SPUsBrian2008-01-128-1/+106
* Cell: whitespace/cleanupBrian2008-01-122-18/+25
* Cell: prefix SPU files with spu_Brian2008-01-126-1744/+0
* Cell: prefix SPU sources with spu_Brian2008-01-127-12/+1751
* Cell: sketch out needed rasterizer stateBrian2008-01-121-0/+42
* Cell: basic batch buffer workingBrian2008-01-119-73/+231
* Cell: initial work for a hw-like batch buffer systemBrian2008-01-119-12/+190
* Cell: remove obsolete cell_prim_buffer struct and codeBrian2008-01-113-19/+2
* Cell: debug code, commentsBrian2008-01-111-2/+15
* Cell: reformatttingBrian2008-01-111-8/+6
* Cell: Remove the pre-vbuf rendering codeBrian2008-01-115-121/+9
* Cell: wait_on_mask_all()Brian2008-01-101-2/+11
* Cell: remove unneeded #includesBrian2008-01-101-2/+0
* Cell: compute bounding box in cell_vbuf_draw()Brian2008-01-101-11/+20
* Cell: remove unused color fieldBrian2008-01-101-10/+0
* Cell: remove unused codeBrian2008-01-101-83/+0
* Cell: make vertex_header and prim_header types private to tri.cBrian2008-01-103-36/+38
* Cell: avoid copying vertex dataBrian2008-01-103-47/+10
* Cell: move tile-related code into new tile.[ch] files.Brian2008-01-106-117/+194
* Cell: use new ASSERT macro instead of standard assertBrian2008-01-103-15/+24
* Cell: enable vbuf path by defaultBrian2008-01-102-5/+2
* Cell: checkpoint: draw_vbuf code in place and works, but not enabled by defau...Brian2008-01-104-8/+213
* Cell: initial implementation of vbuf code.Brian2008-01-105-1/+188
* Cell: call draw_compute_vertex_size()Brian2008-01-101-1/+2
* Cell: s/free/align_free/Brian2008-01-101-1/+1
* Cell: clean-up cell_spu_exit() codeBrian2008-01-103-22/+8
* bump CELL_MAX_VERTS to 240Brian2008-01-101-1/+1
* Cell: initial implementation of tile status optimizationsBrian2008-01-093-33/+164
* Cell: start using DMA tags in a more sensible way, move waits() later when po...Brian2008-01-093-20/+51