summaryrefslogtreecommitdiffstats
path: root/src/mesa/pipe/cell/spu
Commit message (Expand)AuthorAgeFilesLines
* Cell: after sending a batch, wait for a DMA completion signal.Brian2008-01-142-3/+24
* clamp colors during float->int conversionBrian2008-01-141-0/+4
* Cell: remove fb parameter to get/put_tile()Brian2008-01-124-31/+31
* Cell: collect vars in a spu_global structBrian2008-01-123-85/+88
* Cell: first state object (depth/stencil/alpha) emitted to SPUsBrian2008-01-121-1/+19
* Cell: prefix SPU files with spu_Brian2008-01-126-1744/+0
* Cell: prefix SPU sources with spu_Brian2008-01-127-12/+1751
* Cell: basic batch buffer workingBrian2008-01-112-54/+125
* Cell: initial work for a hw-like batch buffer systemBrian2008-01-111-1/+18
* Cell: Remove the pre-vbuf rendering codeBrian2008-01-111-99/+5
* Cell: wait_on_mask_all()Brian2008-01-101-2/+11
* Cell: remove unneeded #includesBrian2008-01-101-2/+0
* Cell: remove unused color fieldBrian2008-01-101-10/+0
* Cell: remove unused codeBrian2008-01-101-83/+0
* Cell: make vertex_header and prim_header types private to tri.cBrian2008-01-103-36/+38
* Cell: avoid copying vertex dataBrian2008-01-103-47/+10
* Cell: move tile-related code into new tile.[ch] files.Brian2008-01-106-117/+194
* Cell: use new ASSERT macro instead of standard assertBrian2008-01-103-15/+24
* Cell: checkpoint: draw_vbuf code in place and works, but not enabled by defau...Brian2008-01-102-0/+147
* Cell: initial implementation of tile status optimizationsBrian2008-01-093-33/+164
* Cell: start using DMA tags in a more sensible way, move waits() later when po...Brian2008-01-093-20/+51
* move cliprect bounds, do trivial rejection triangle clippingBrian2008-01-091-36/+36
* Cell: remove some debug printfs, predicate others with Debug booleanBrian2008-01-091-19/+30
* Cell: implemement basic Z testingBrian2008-01-093-19/+89
* Cell: initial work for getting/putting Z tilesBrian2008-01-033-23/+39
* disable bbox code until glitches are fixedBrian2008-01-031-1/+1
* Cell: improve surface state code to replace some temporary code.Brian2008-01-033-10/+15
* asst changes in bbox code, dma tags, etcBrian2008-01-031-9/+23
* pass surface format in cell_command_framebuffer structBrian2008-01-033-4/+6
* make use of prim bounds box infoBrian2008-01-021-3/+37
* only fetch as much vertex data as neededBrian2008-01-021-4/+7
* remove previous triangle test codeBrian2008-01-023-52/+5
* Cell: basic triangle rendering works.Brian2008-01-024-14/+119
* hack/fix pack_color() for correct ps3 formatBrian2008-01-011-2/+11
* Cell: draw smooth-shaded triangleBrian2007-12-112-47/+98
* Collect some global vars in a single struct.Brian2007-12-112-7/+12
* SPU function prototypes, etc.Brian2007-12-111-0/+61
* use ALIGN16_ATTRIB from p_compiler.hBrian2007-12-112-3/+3
* Cell: first triangle.Brian2007-12-103-34/+900
* Cell driver state-setter functions, basic tile get/put, glClear.Brian2007-12-101-5/+238
* remove ~ backup filesBrian2007-12-101-1/+1
* Add dependency checking for Cell driver sources.Brian2007-12-051-2/+18
* Initial Cell driver infrastructure.Brian2007-12-024-0/+84