Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Cell: texture sampler functions always return vector float now | Brian | 2008-02-04 | 1 | -2/+2 |
* | Cell: choose bilinear vs. nearest filtering according to sampler state | Brian | 2008-02-04 | 1 | -1/+1 |
* | Cell: implement basic bilinear texture sampler | Brian | 2008-02-04 | 1 | -0/+4 |
* | Cell: checkpoint: start to SIMD-ize texture sampling | Brian | 2008-02-04 | 1 | -1/+1 |
* | Cell: start to SIMD-ize triangle attribute interpolation | Brian | 2008-01-30 | 1 | -1/+1 |
* | Cell: initial texture cache/sampling code | Brian | 2008-01-28 | 1 | -0/+43 |