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mesa
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pipe
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cell
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ppu
Commit message (
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Author
Age
Files
Lines
*
vbuf updates/fixes (KeithW)
Brian
2008-01-16
1
-9
/
+25
*
Cell: after sending a batch, wait for a DMA completion signal.
Brian
2008-01-14
1
-3
/
+14
*
Cell: update surface map code to match recent changes in pipe_surface struct
Brian
2008-01-14
4
-15
/
+18
*
Cell: disable cell_emit_state() for now
Brian
2008-01-12
1
-1
/
+1
*
Cell: first state object (depth/stencil/alpha) emitted to SPUs
Brian
2008-01-12
6
-0
/
+86
*
Cell: whitespace/cleanup
Brian
2008-01-12
2
-18
/
+25
*
Cell: sketch out needed rasterizer state
Brian
2008-01-12
1
-0
/
+42
*
Cell: basic batch buffer working
Brian
2008-01-11
6
-8
/
+103
*
Cell: initial work for a hw-like batch buffer system
Brian
2008-01-11
7
-11
/
+150
*
Cell: remove obsolete cell_prim_buffer struct and code
Brian
2008-01-11
2
-7
/
+0
*
Cell: debug code, comments
Brian
2008-01-11
1
-2
/
+15
*
Cell: reformattting
Brian
2008-01-11
1
-8
/
+6
*
Cell: Remove the pre-vbuf rendering code
Brian
2008-01-11
3
-10
/
+3
*
Cell: compute bounding box in cell_vbuf_draw()
Brian
2008-01-10
1
-11
/
+20
*
Cell: enable vbuf path by default
Brian
2008-01-10
2
-5
/
+2
*
Cell: checkpoint: draw_vbuf code in place and works, but not enabled by defau...
Brian
2008-01-10
1
-8
/
+51
*
Cell: initial implementation of vbuf code.
Brian
2008-01-10
5
-1
/
+188
*
Cell: call draw_compute_vertex_size()
Brian
2008-01-10
1
-1
/
+2
*
Cell: s/free/align_free/
Brian
2008-01-10
1
-1
/
+1
*
Cell: clean-up cell_spu_exit() code
Brian
2008-01-10
3
-22
/
+8
*
Cell: remove some debug printfs, predicate others with Debug boolean
Brian
2008-01-09
3
-7
/
+0
*
Cell: implemement basic Z testing
Brian
2008-01-09
2
-24
/
+26
*
Cell: improve surface state code to replace some temporary code.
Brian
2008-01-03
3
-13
/
+86
*
insert a temporary flush to fix missing triangles artifact
Brian
2008-01-03
1
-0
/
+5
*
better debug code
Brian
2008-01-03
1
-2
/
+15
*
make use of prim bounds box info
Brian
2008-01-02
2
-0
/
+10
*
only fetch as much vertex data as needed
Brian
2008-01-02
1
-0
/
+1
*
remove previous triangle test code
Brian
2008-01-02
1
-33
/
+0
*
Cell: basic triangle rendering works.
Brian
2008-01-02
6
-3
/
+92
*
Plug in more infrastructure for actual rendering.
Brian
2008-01-01
10
-67
/
+675
*
updates for depth/stencil/alpha state
Brian
2007-12-17
3
-11
/
+11
*
gallium: incorporate alpha state into depth_stencil state object.
Keith Whitwell
2007-12-17
4
-49
/
+7
*
PIPE_SCREEN_SURFACE no longer needed
Brian
2007-12-12
1
-2
/
+0
*
Cell: draw smooth-shaded triangle
Brian
2007-12-11
1
-9
/
+20
*
Collect some global vars in a single struct.
Brian
2007-12-11
4
-69
/
+84
*
Remove temporary cell_create_surface()
Brian
2007-12-11
2
-29
/
+5
*
Port to libspe2
Ian Romanick
2007-12-11
4
-49
/
+58
*
use ALIGN16_ATTRIB from p_compiler.h
Brian
2007-12-11
2
-5
/
+5
*
Remove obsolete clear_color, tex sampler state
Brian
2007-12-11
1
-2
/
+0
*
Remove obsolete clear_color, tex sampler state functions
Brian
2007-12-11
4
-41
/
+0
*
gallium: remove set_sampler_units interface
Keith Whitwell
2007-12-11
4
-20
/
+5
*
Cell: first triangle.
Brian
2007-12-10
2
-22
/
+21
*
Cell driver state-setter functions, basic tile get/put, glClear.
Brian
2007-12-10
19
-30
/
+1753
*
Add dependency checking for Cell driver sources.
Brian
2007-12-05
1
-2
/
+20
*
Initial Cell driver infrastructure.
Brian
2007-12-02
4
-0
/
+170