index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
mesa
/
pipe
/
cell
/
common.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Cell: remove dummy fields, update/add some comments
Brian
2008-02-05
1
-8
/
+6
*
Cell: fix some alignment issues by aligning commands to 8-byte boundaries
Brian
2008-02-04
1
-7
/
+9
*
Cell: emit blend state to SPUs
Brian
2008-02-04
1
-1
/
+2
*
Cell: deprecate some use of struct cell_command - it should go away completely
Brian
2008-02-01
1
-3
/
+6
*
I don't know why using uint64_t for "base" doesn't work. Ugh.
Ian Romanick
2008-01-30
1
-2
/
+3
*
Numerous small fixed to PPU-SPU vertex shader protocol
Ian Romanick
2008-01-30
1
-7
/
+12
*
cell_array_info should not be 16-byte aligned
Ian Romanick
2008-01-30
1
-1
/
+1
*
Handle CELL_CMD_VS_EXECUTE *only* outside batch commands.
Ian Romanick
2008-01-30
1
-1
/
+2
*
Elts are always ints, pass vOut pointers in-line in command
Ian Romanick
2008-01-30
1
-3
/
+3
*
Initial pass at vertex shader on SPU using TGSI VM
Ian Romanick
2008-01-30
1
-0
/
+38
*
Cell: move CELL_MAX_SPUS
Brian
2008-01-30
1
-0
/
+2
*
Cell: compute min index referenced in draw command, use it to reduce size of ...
Brian
2008-01-28
1
-0
/
+2
*
Cell: basic texture mapping
Brian
2008-01-28
1
-1
/
+9
*
Cell: re-enable bounding boxes
Brian
2008-01-28
1
-1
/
+1
*
Cell: clean-up of render path
Brian
2008-01-28
1
-11
/
+1
*
Cell: checkpoint commit: always inline prim indexes into batch buffer
Brian
2008-01-28
1
-0
/
+12
*
Cell: generalize the batch buffer code for vertex buffers...
Brian
2008-01-28
1
-3
/
+5
*
Cell: added support for inlined vertex buffers.
Brian
2008-01-26
1
-0
/
+1
*
Cell: added ROUNUP4
Brian
2008-01-26
1
-0
/
+3
*
Cell: added support for inlined indexes
Brian
2008-01-26
1
-0
/
+1
*
Cell: move ASSERT macro into common.h
Brian
2008-01-26
1
-0
/
+11
*
Cell: emit framebuffer state like other state
Brian
2008-01-25
1
-9
/
+9
*
Cell: propogate vertex info to SPUs, use it for attrib interpolation
Brian
2008-01-25
1
-3
/
+4
*
Cell: new ROUNDUP16() macro
Brian
2008-01-25
1
-0
/
+3
*
Cell: insert dummy field into cell_command_render struct to work around appar...
Brian
2008-01-24
1
-0
/
+1
*
Cell: send actual vertex size in the render command
Brian
2008-01-24
1
-2
/
+4
*
Cell: initial support for sampler state
Brian
2008-01-21
1
-0
/
+1
*
Cell: improve "finished copying batch buffer" signalling.
Brian
2008-01-19
1
-2
/
+5
*
Cell: after sending a batch, wait for a DMA completion signal.
Brian
2008-01-14
1
-0
/
+2
*
Cell: first state object (depth/stencil/alpha) emitted to SPUs
Brian
2008-01-12
1
-0
/
+1
*
Cell: basic batch buffer working
Brian
2008-01-11
1
-11
/
+3
*
Cell: initial work for a hw-like batch buffer system
Brian
2008-01-11
1
-0
/
+22
*
Cell: remove obsolete cell_prim_buffer struct and code
Brian
2008-01-11
1
-12
/
+2
*
Cell: Remove the pre-vbuf rendering code
Brian
2008-01-11
1
-12
/
+1
*
Cell: checkpoint: draw_vbuf code in place and works, but not enabled by defau...
Brian
2008-01-10
1
-0
/
+15
*
bump CELL_MAX_VERTS to 240
Brian
2008-01-10
1
-1
/
+1
*
Cell: implemement basic Z testing
Brian
2008-01-09
1
-8
/
+9
*
Cell: improve surface state code to replace some temporary code.
Brian
2008-01-03
1
-2
/
+2
*
pass surface format in cell_command_framebuffer struct
Brian
2008-01-03
1
-1
/
+2
*
only fetch as much vertex data as needed
Brian
2008-01-02
1
-1
/
+1
*
remove previous triangle test code
Brian
2008-01-02
1
-9
/
+0
*
Cell: basic triangle rendering works.
Brian
2008-01-02
1
-0
/
+21
*
Cell: draw smooth-shaded triangle
Brian
2007-12-11
1
-4
/
+2
*
Collect some global vars in a single struct.
Brian
2007-12-11
1
-0
/
+1
*
use ALIGN16_ATTRIB from p_compiler.h
Brian
2007-12-11
1
-7
/
+7
*
Cell: first triangle.
Brian
2007-12-10
1
-1
/
+11
*
Cell driver state-setter functions, basic tile get/put, glClear.
Brian
2007-12-10
1
-4
/
+85
*
Initial Cell driver infrastructure.
Brian
2007-12-02
1
-0
/
+13