Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Renaming llvmtgsi to gallivm. Taking first steps on the way to supporting | Zack Rusin | 2007-11-02 | 1 | -1/+1 |
| | | | | fragment shaders through llvm. | ||||
* | Add missing inlcude directory. | michal | 2007-08-16 | 1 | -1/+2 |
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* | Remove mesa include directories, be stricter about include paths. | Keith Whitwell | 2007-08-15 | 1 | -3/+0 |
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* | Add path for GL includes in mesa tree. | michal | 2007-08-06 | 1 | -0/+1 |
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* | Add pipe buffer managment functions. | Keith Whitwell | 2007-08-06 | 1 | -0/+1 |
| | | | | | The state_tracker driver needs these to implement, eg. pixel buffer objects, vertex buffer objects. | ||||
* | Build libsoftpipe.a | Keith Whitwell | 2007-08-01 | 1 | -0/+58 |
Each pipe driver will build to a .a library, as these will optionally be included in the various DRI drivers (this will make more sense once there is at least one hardware driver...). Not strictly necessary for softpipe, but want to minimize the differences between it and actual hw implementations. |