| Commit message (Collapse) | Author | Age | Files | Lines |
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IIRC, this is MacOS 9.x stuff.
Reviewed-by: Matt Turner <mattst88@gmail.com>
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Reviewed-by: Eric Anholt <eric@anholt.net>
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Signed-off-by: Brian Paul <brianp@vmware.com>
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The previous commit introduced extra words, breaking the formatting.
This text transformation was done automatically via the following shell
command:
$ git grep 'THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY' | sed 's/:.*$//' | xargs -I {} sh -c 'vim -e -s {} < vimscript
where 'vimscript' is a file containing:
/THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY/;/\*\// !fmt -w 78 -p ' * '
:wq
Reviewed-by: Brian Paul <brianp@vmware.com>
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This brings the license text in line with the MIT License as published
on the Open Source Initiative website:
http://opensource.org/licenses/mit-license.php
Generated automatically be the following shell command:
$ git grep 'THE AUTHORS BE LIABLE' | sed 's/:.*$//g' | xargs -I '{}' \
sed -i 's/THE AUTHORS/THE AUTHORS OR COPYRIGHT HOLDERS/' {}
This introduces some wrapping issues, to be fixed in the next commit.
Reviewed-by: Brian Paul <brianp@vmware.com>
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Generated automatically be the following shell command:
$ git grep 'BRIAN PAUL BE LIABLE' | sed 's/:.*$//g' | xargs -I '{}' \
sed -i 's/BRIAN PAUL/THE AUTHORS/' {}
The intention here is to protect all authors, not just Brian Paul. I
believe that was already the sensible interpretation, but spelling it
out is probably better.
More practically, it also prevents people from accidentally copy &
pasting the license into a new file which says Brian is not liable when
he isn't even one of the authors.
Reviewed-by: Brian Paul <brianp@vmware.com>
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Not maintained since 2008. Doubtful that it's worked in quite a while.
Also see commit 32ac8cb05 which removed VMS stuff from Makefile in 2009.
Cc: Jouk Jansen <j.jansen@tudelft.nl>
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Andreas Boll <andreas.boll.dev@gmail.com>
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This patch has been generated by the following Coccinelle semantic
patch:
// Don't cast the return value of malloc/realloc.
//
// Casting the return value of malloc/realloc only stands to hide
// errors.
@@
type T;
expression E1, E2;
@@
- (T)
(
_mesa_align_calloc(E1, E2)
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_mesa_align_malloc(E1, E2)
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calloc(E1, E2)
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malloc(E1)
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realloc(E1, E2)
)
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The CONST macro hack will go away soon.
Reviewed-by: Matt Turner <mattst88@gmail.com>
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We were already defining sqrtf where we don't have the C99 version.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
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The matrix is 16 GLfloats in size. Since from->inv is just a pointer (not
an array), sizeof(*from->inv) wasn't right.
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Fixes Coverity wrong sizeof argument defect.
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Signed-off-by: Brian Paul <brianp@vmware.com>
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Always allocate space for the inverse matrix in _math_matrix_ctr()
since we were always calling _math_matrix_alloc_inv() anyway.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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When computing a matrix inverse, if the determinant is too small we could hit
a divide by zero. There's a check to prevent this (we basically give up on
computing the inverse and return the identity matrix.) This patch loosens
this test to fix a lighting bug reported by Lars Henning Wendt.
v2: use abs(det) to handle negative values
NOTE: This is a candidate for the 8.0 branch.
Tested-by: Lars Henning Wendt <lars.henning.wendt@gris.tu-darmstadt.de>
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Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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It didn't actually do anything except modify the GL_RENDERER string.
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Probably a several places missing, but enough to cover all headers
(in)directly included by uniform_query.cpp, and fix the MSVC build.
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This removes the last remnants of the GLchan datatype and associated
macros out of core Mesa and into swrast.
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When X or Y or Z is close to W the outcome of the floating point clip
test comparision may be different between the C and x86 asm paths.
That's OK; don't report an error.
See fd.o bug 32093
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Remove duplicated includes.
Signed-off-by: Brian Paul <brianp@vmware.com>
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Fixes this GCC warning.
math/m_debug_xform.c: In function '_math_test_all_transform_functions':
math/m_debug_xform.c:320: warning: format not a string literal and no format arguments
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Fixes this GCC warning.
math/m_debug_norm.c: In function '_math_test_all_normal_transform_functions':
math/m_debug_norm.c:365: warning: format not a string literal and no format arguments
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Fixes this GCC warning.
math/m_debug_clip.c: In function '_math_test_all_cliptest_functions':
math/m_debug_clip.c:363: warning: format not a string literal and no format arguments
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Include compiler.h for CONST symbol.
Remove config.h as m_xform.h uses no additional symbols from config.h.
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m_translate.h does not use any additional symbols added by config.h.
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Don't rely on inclusion of other files that already include macros.h.
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Signed-off-by: Jeff Smith <whydoubt@yahoo.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
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It does nothing else while being less useful than exit() because it lacks
attributes that real exit() has.
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This currently doesn't include fixing up the cliptests in the assembly
paths to support ARB_depth_clamp, so enabling depth_clamp forces the C path.
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inverse
If _math_matrix_analyse() got called before we allocated the inverse
matrix array we could lose the flag indicating that we needed to compute
the inverse. This could happen with certain vertex shader cases.
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Need to use '__asm__' instead of plain 'asm'.
math/m_debug_clip.c: In function ‘test_cliptest_function’:
math/m_debug_clip.c:253: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘asm’
math/m_debug_clip.c:253: warning: implicit declaration of function ‘asm’
Signed-off-by: David S. Miller <davem@davemloft.net>
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m_xform.c is omitted from gallium builds but _mesa_transform_vector() is
still needed.
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The functions are:
_mesa_project_points()
_mesa_transform_bounds3()
_mesa_transform_bounds2()
_mesa_transform_point_sz()
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Only VBO uses the evaluator code so call _math_init_eval() there.
Only TNL uses the transform/translate code so call _math_init_transformation()
and _math_init_translate9) there.
This is a step toward resolving some symbol collisions between Mesa's and
gallium's x86 codegen.
Have VBO and TNL modules call _math_init_transformation()
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Conflicts:
docs/install.html
docs/relnotes-7.3.html
src/mesa/shader/slang/slang_codegen.c
src/mesa/shader/slang/slang_compile.c
src/mesa/shader/slang/slang_emit.c
src/mesa/shader/slang/slang_preprocess.c
src/mesa/shader/slang/slang_preprocess.h
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This was changed between GL 1.0 and 1.1. Mesa still had the 1.0 behaviour.
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