Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | mesa: only clear matrix MAT_DIRTY_INVERSE flag when we actually compute the ↵ | Brian Paul | 2009-04-03 | 1 | -3/+2 |
| | | | | | | | | inverse If _math_matrix_analyse() got called before we allocated the inverse matrix array we could lose the flag indicating that we needed to compute the inverse. This could happen with certain vertex shader cases. | ||||
* | mesa: move _mesa_transform_vector() from m_xform.c to m_matrix.c | Brian Paul | 2009-02-12 | 1 | -0/+21 |
| | | | | | m_xform.c is omitted from gallium builds but _mesa_transform_vector() is still needed. | ||||
* | mesa: prefix a bunch of #include lines with "main/". | Brian Paul | 2008-09-18 | 1 | -4/+4 |
| | | | | | This is another step toward removing a whole bunch of -I flags from the cc commands. Still need to address driver code... | ||||
* | additional wrapper updates, bug 4468 | Brian Paul | 2005-09-19 | 1 | -7/+7 |
| | |||||
* | use mesa import wrappers, bug 4468 | Brian Paul | 2005-09-16 | 1 | -2/+2 |
| | |||||
* | Add a set of predicate functions for testing matrices instead of directly | Brian Paul | 2005-06-30 | 1 | -0/+134 |
| | | | | | | testing the flags field. Move definition of all the MAT_FLAGs into the m_matrix.c file since they're now private. | ||||
* | add MAT_DIRTY_FLAGS in _math_matrix_mul_floats(), (bug 2696) | Brian Paul | 2005-03-11 | 1 | -3/+4 |
| | |||||
* | fix a bug in analyse_from_scratch() reported by Wes Bethel | Brian Paul | 2004-09-09 | 1 | -12/+13 |
| | |||||
* | bring in Keith's _math_matrix_ortho() compiler work-around | Brian Paul | 2004-02-05 | 1 | -15/+21 |
| | |||||
* | Merge Jose's documentation and core Mesa changes from embedded branch | Keith Whitwell | 2003-07-17 | 1 | -130/+431 |
| | |||||
* | Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything. | Ian Romanick | 2003-06-05 | 1 | -1/+0 |
| | |||||
* | Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch] | Brian Paul | 2003-03-01 | 1 | -3/+2 |
| | | | | | Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h | ||||
* | fix typo in rotation code (bug 659677) | Brian Paul | 2003-01-08 | 1 | -4/+4 |
| | |||||
* | Header file clean-up: | Brian Paul | 2002-10-24 | 1 | -4/+2 |
| | | | | | | | | 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc. | ||||
* | optimizations to _math_matrix_rotate() (Rudolf Opalla) | Brian Paul | 2002-09-12 | 1 | -97/+155 |
| | |||||
* | Applied Matt Sealey's patch to remove/isolate all stdio.h function calls. | Brian Paul | 2002-06-29 | 1 | -6/+10 |
| | | | | Instead of mstdio.[ch], use imports.[ch] to isolate these functions. | ||||
* | Use invert_matrix_general() instead of invert_matrix_perspective() because | Brian Paul | 2002-03-29 | 1 | -3/+10 |
| | | | | the later fails for some projection matrices (ala Vis5D with Chromium). | ||||
* | Replace old matrix stacks with new code based on struct matrix_stack. | Brian Paul | 2001-12-18 | 1 | -13/+13 |
| | | | | | | Moved vertex program hash table into shared context state. Implemented reference counting for vertex programs. Replaced tnl "ProjectedClip" with "Ndc" (normalized device coordinates). | ||||
* | more compiler warning fixes | Karl Schultz | 2001-09-18 | 1 | -40/+40 |
| | |||||
* | Consistent copyright info (version number, date) across all files. | Gareth Hughes | 2001-03-12 | 1 | -86/+86 |
| | |||||
* | fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ↵ | Brian Paul | 2001-03-07 | 1 | -6/+6 |
| | | | | of potential problems | ||||
* | replaced frustrum with frustum | Brian Paul | 2001-02-05 | 1 | -6/+6 |
| | |||||
* | various compilation/warning fixes | Keith Whitwell | 2001-01-05 | 1 | -1/+4 |
| | |||||
* | Support for swappable t&l modules, including an example one in the FX | Keith Whitwell | 2000-11-24 | 1 | -6/+6 |
| | | | | driver (enable with FX_ALLOW_VTXFMT=t). | ||||
* | removed #include <tgmath.h> | Brian Paul | 2000-11-20 | 1 | -4/+1 |
| | |||||
* | * Auto* build fixes | Jon Taylor | 2000-11-18 | 1 | -2/+3 |
| | | | | * Added missing includes to math/* | ||||
* | Move the transform and lighting code to two new directories | Keith Whitwell | 2000-11-16 | 1 | -0/+1113 |
math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done. |