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path: root/src/mesa/math/m_copy_tmp.h
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* Remove all traces of CULL_MASK_ACTIVE.Gareth Hughes2001-03-301-27/+23
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* - Add -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L to linux builds, we'veGareth Hughes2001-03-121-3/+3
| | | | | | | been using it with the DRI for long enough without any issues and we need it to include the katmai functions. - Make katmai assembly work with the debug tests. - A few general cleanups.
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-3/+3
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* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-17/+17
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* Major rework of tnl moduleKeith Whitwell2000-12-261-36/+1
| | | | | | | New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.
* Move the transform and lighting code to two new directoriesKeith Whitwell2000-11-161-0/+126
math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done.