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Age
Files
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*
mesa: Move _mesa_all_buffers_are_unmapped to arrayobj.c.
Mathias Fröhlich
2016-08-15
2
-0
/
+32
*
mesa: change state query return value for RGB565
Haixia Shi
2016-08-12
1
-2
/
+2
*
util: Move _mesa_fsl/util_last_bit into util/bitscan.h
Mathias Fröhlich
2016-08-09
1
-45
/
+0
*
mesa: simplify ff fs generator a bit
Miklós Máté
2016-08-09
1
-8
/
+6
*
mesa: Skip ES 3.0/3.1 transform feedback primitive counting error.
Kenneth Graunke
2016-08-08
1
-1
/
+17
*
mesa: Share code between _mesa_validate_DrawArrays[_Instanced].
Kenneth Graunke
2016-08-08
1
-64
/
+25
*
mesa: Move tessellation shader gets to GL_CORE, GLES31 section.
Kenneth Graunke
2016-08-08
1
-33
/
+36
*
mesa: Add {OES,EXT}_tessellation_shader to the extensions table.
Kenneth Graunke
2016-08-08
2
-2
/
+9
*
mapi: Add PatchParameteriOES and PatchParameteriEXT.
Kenneth Graunke
2016-08-08
1
-0
/
+3
*
mesa: Copy bitmask of VBOs in the VAO on gl{Push,Pop}Attrib.
Mathias Fröhlich
2016-08-06
1
-0
/
+2
*
util: Move format_r11g11b10f.h to src/util
Jason Ekstrand
2016-08-05
4
-4
/
+4
*
util: Move format_rgb9e5.h to src/util
Jason Ekstrand
2016-08-05
4
-4
/
+4
*
mesa: Dynamically allocate the matrix stack.
Eric Anholt
2016-08-04
2
-4
/
+25
*
mesa: Remove set but not used gl_client_array::Stride.
Mathias Fröhlich
2016-07-31
3
-3
/
+0
*
mesa: Remove set but not used gl_client_array::Enabled.
Mathias Fröhlich
2016-07-31
3
-3
/
+0
*
mesa: Walk the VAO in _mesa_print_arrays.
Mathias Fröhlich
2016-07-31
1
-32
/
+20
*
mesa: Implement _mesa_all_varyings_in_vbos.
Mathias Fröhlich
2016-07-31
2
-0
/
+39
*
mesa: Unbind deleted vbo using _mesa_bind_vertex_buffer.
Mathias Fröhlich
2016-07-31
1
-4
/
+7
*
mesa: remove dd_function_table::UseProgram
Marek Olšák
2016-07-30
3
-10
/
+0
*
mesa: standardize naming Mesa3D, MESA -> Mesa
Vedran Miletić
2016-07-26
1
-1
/
+1
*
mesa: Make MESA_SHADER_CAPTURE_PATH skip shaders with Name == -1.
Kenneth Graunke
2016-07-26
1
-1
/
+1
*
mesa: Avoid aliasing violation in uniform_query.cpp.
Matt Turner
2016-07-26
1
-14
/
+31
*
mesa: Avoid aliasing violation in FXT1.
Matt Turner
2016-07-26
1
-2
/
+2
*
main: memcpy larger chunks in _mesa_propagate_uniforms_to_driver_storage
Nils Wallménius
2016-07-25
1
-6
/
+23
*
glsl: reuse main extension table to appropriately restrict extensions
Ilia Mirkin
2016-07-23
3
-26
/
+59
*
mesa: Don't call GenerateMipmap if Width or Height == 0.
Kenneth Graunke
2016-07-22
1
-0
/
+5
*
mesa: Add GL_BGRA_EXT to the list of GenerateMipmap internal formats.
Kenneth Graunke
2016-07-21
1
-0
/
+5
*
MESA_shader_integer_functions: Boiler plate extension tracking
Ian Romanick
2016-07-19
2
-0
/
+2
*
mesa: Add the infrastructure for KHR_texture_compression_astc_sliced_3d
Anuj Phogat
2016-07-18
3
-3
/
+6
*
compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.
Kenneth Graunke
2016-07-17
1
-3
/
+3
*
mesa: handle numSamples=0 in _mesa_test_proxy_teximage()
Brian Paul
2016-07-15
1
-3
/
+1
*
mesa: handle numLevels, numSamples in _mesa_test_proxy_teximage()
Brian Paul
2016-07-15
1
-3
/
+42
*
mesa: add proxy texture targets in _mesa_next_mipmap_level_size()
Brian Paul
2016-07-15
1
-3
/
+6
*
mesa: add numLevels, numSamples to Driver.TestProxyTexImage()
Brian Paul
2016-07-15
5
-19
/
+24
*
mesa: use _mesa_clear_texture_image() in clear_texture_fields()
Brian Paul
2016-07-15
1
-3
/
+1
*
Use correct names for dlopen()ed files on Cygwin
Yaakov Selkowitz
2016-07-15
1
-0
/
+2
*
mesa: set _NEW_BUFFERS when updating texture bound to current buffers
Ilia Mirkin
2016-07-11
1
-1
/
+7
*
mesa: etc2 online compression is unsupported, don't attempt it
Ilia Mirkin
2016-07-11
3
-0
/
+27
*
mesa: print number of samples in renderbuffer_storage error msg
Brian Paul
2016-07-08
1
-1
/
+1
*
mesa: Mark R*32F formats as filterable when an extension is present.
Kenneth Graunke
2016-07-08
3
-3
/
+19
*
mesa: Make single-buffered GLES representation internally consistent
Gurchetan Singh
2016-07-07
3
-2
/
+30
*
mesa: Strip arrayness from interface block names in some IO validation
Ian Romanick
2016-07-05
1
-8
/
+90
*
mesa: stop copying SamplerUnits twice
Timothy Arceri
2016-07-05
1
-4
/
+0
*
mesa: make attribute binding message more useful
Timothy Arceri
2016-07-05
1
-1
/
+2
*
mesa: fix build error
Timothy Arceri
2016-07-05
1
-1
/
+1
*
mesa: faster validation of sampler unit mapping for SSO
Gregory Hainaut
2016-07-05
1
-38
/
+31
*
glsl: add driconf to zero-init unintialized vars
Rob Clark
2016-07-02
1
-0
/
+5
*
mesa/main: fix error checking logic on CopyImageSubData
Alejandro Piñeiro
2016-07-02
1
-5
/
+10
*
mesa: Close fp on error path.
Matt Turner
2016-06-30
1
-6
/
+4
*
glsl/mesa: move duplicate shader fields into new struct gl_shader_info
Timothy Arceri
2016-06-30
5
-190
/
+110
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