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Author
Age
Files
Lines
*
merge from texman branch
mesa_20060325
Brian Paul
2006-03-26
20
-469
/
+863
*
fix issue in _mesa_free_framebuffer_data()
Brian Paul
2006-03-25
1
-1
/
+1
*
check for incomplete FBO in _mesa_Clear()
Brian Paul
2006-03-25
1
-1
/
+7
*
Clean up the recent code related to texture_override(). Pass params in a
Brian Paul
2006-03-24
1
-45
/
+56
*
added some missing formats in _mesa_source/dest_buffer_exists()
Brian Paul
2006-03-24
1
-2
/
+16
*
GL_EXT_packed_depth_stencil should be off by default
Brian Paul
2006-03-21
1
-1
/
+1
*
GLSL fixes:
Michal Krol
2006-03-21
4
-26
/
+44
*
Lots of changes/fixes for rendering to framebuffer objects.
Brian Paul
2006-03-20
7
-94
/
+211
*
additional assertions and debug code for testing FBO completeness
Brian Paul
2006-03-20
1
-1
/
+31
*
additional error checking to be sure source renderbuffer exists for glCopyTex...
Brian Paul
2006-03-20
1
-2
/
+36
*
use new _mesa_sourc/dest_buffer_exists() functions
Brian Paul
2006-03-20
1
-48
/
+26
*
added _mesa_source/dest_buffer_exists() function to easily test if particular...
Brian Paul
2006-03-20
2
-2
/
+130
*
fix some buffer binding tests in _mesa_make_current()
Brian Paul
2006-03-20
1
-3
/
+9
*
slightly improved error message
Brian Paul
2006-03-20
1
-2
/
+2
*
Queries of GL_READ_BUFFER and GL_DRAW_BUFFER were still returning the
Brian Paul
2006-03-19
2
-24
/
+24
*
Don't call Driver->Bitmap() if no image to render
Brian Paul
2006-03-18
1
-5
/
+7
*
Committing in .
Jouk Jansen
2006-03-17
1
-25
/
+25
*
Init FogCoordFuncs[0..5] too, remove some unneeded #includes
Brian Paul
2006-03-17
1
-3
/
+7
*
remove another test for IN_DRI_DRIVER
Brian Paul
2006-03-17
1
-36
/
+3
*
Moved _glapi_check_multithread() call into drivers, instead of in
Brian Paul
2006-03-16
1
-8
/
+1
*
finish up some loose ends in _mesa_texstore_z24_s8()
Brian Paul
2006-03-16
1
-2
/
+40
*
sync with texmem branch
Brian Paul
2006-03-15
3
-3
/
+15
*
init Red/Green/EtcBits = 0 in soft_renderbuffer_storage()
Brian Paul
2006-03-14
1
-1
/
+10
*
More GLSL code:
Michal Krol
2006-03-14
1
-63
/
+44
*
just a comment for check_compatible()
Brian Paul
2006-03-07
1
-0
/
+5
*
disable double-buffer test in check_compatible(), fixes pbuffer/visual problem
Brian Paul
2006-03-07
1
-2
/
+11
*
print newline in _mesa_warning()
Brian Paul
2006-03-07
1
-2
/
+2
*
call _mesa_update_framebuffer_visual() in _mesa_FramebufferRenderbufferEXT() ...
Brian Paul
2006-03-07
1
-1
/
+6
*
Use standard ARB names instead of vendor-specific NV names for the ARB/NV_ver...
Roland Scheidegger
2006-03-03
5
-238
/
+238
*
Fix more enums defined not only by one extension when queried by glGet (GL_CO...
Roland Scheidegger
2006-03-02
3
-42
/
+55
*
improved error msg
Brian Paul
2006-03-02
1
-1
/
+3
*
check FEATURE_EXT_framebuffer_blit
Brian Paul
2006-03-02
1
-0
/
+2
*
Fix glGet with enums which are used not only in NV_vertex_program, but other ...
Roland Scheidegger
2006-03-01
3
-45
/
+102
*
No need for _mesa_save_error() to be public.
Brian Paul
2006-03-01
2
-34
/
+37
*
added BlitFramebuffer() support
Brian Paul
2006-03-01
1
-2
/
+43
*
updated comment
Brian Paul
2006-03-01
1
-1
/
+3
*
Added glBlitFramebufferEXT function.
Brian Paul
2006-03-01
2
-2036
/
+2051
*
remove temporary tokens, more error checks for blit function
Brian Paul
2006-03-01
1
-12
/
+39
*
Allow error checking to look for presence of either of two extensions.
Brian Paul
2006-02-28
2
-669
/
+670
*
More GLSL code:
Michal Krol
2006-02-27
2
-2
/
+38
*
re-formated with indent.
Brian Paul
2006-02-26
1
-2320
/
+2657
*
Remove need to initialize the InstSize[] array elements by just storing
Brian Paul
2006-02-26
2
-211
/
+34
*
display list clean-ups
Brian Paul
2006-02-26
3
-82
/
+84
*
fix broken _mesa_copy_context() for GL_LIGHTING_BIT
Brian Paul
2006-02-24
1
-2
/
+2
*
Fix _mesa_copy_texture_state() so that we copy texture object bindings,
Brian Paul
2006-02-24
1
-12
/
+41
*
Include dix-config.h if HAVE_DIX_CONFIG_H is defined. This will be used by the
Eric Anholt
2006-02-15
1
-0
/
+3
*
Enable texcoords when program object in use.
Michal Krol
2006-02-15
1
-2
/
+5
*
Enable GL_ARB_fragment_shader extension.
Michal Krol
2006-02-15
1
-2
/
+2
*
Enable GL_ARB_shader_objects, GL_ARB_shading_language_100 and
Michal Krol
2006-02-13
1
-7
/
+7
*
Rename current glsl program variable.
Michal Krol
2006-02-13
1
-1
/
+1
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