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Age
Files
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*
mesa: Move _mesa_GetActiveUniformARB to uniform_query.cpp
Ian Romanick
2011-10-18
3
-60
/
+82
*
mesa: Simplify uniform debug logging logic
Ian Romanick
2011-10-18
1
-19
/
+3
*
mesa: Add dd_function_table::PrepareExecBegin
Chad Versace
2011-10-18
1
-0
/
+8
*
mesa: Declare _mesa_RenderMode as non-static
Chad Versace
2011-10-18
2
-1
/
+4
*
mesa: Make the program texel offsets limits available with GLSL 1.30.
Eric Anholt
2011-10-18
1
-5
/
+12
*
mesa: Convert fixed function fragment program generator to GLSL IR.
Eric Anholt
2011-10-18
3
-753
/
+687
*
mesa: Add a flag for shader programs to allow SSO linkage in GLES2.
Eric Anholt
2011-10-18
1
-0
/
+11
*
ff_fragment_shader: Use FRAG_RESULT_COLOR to write all our colors at once.
Eric Anholt
2011-10-18
1
-12
/
+3
*
mesa: add a function to do the image data copy stuff for save_CompressedTex(S...
Yuanhan Liu
2011-10-17
1
-75
/
+27
*
mesa: remove unused gl_sampler_object::_CompleteTexture field
Brian Paul
2011-10-13
1
-3
/
+0
*
s/format/baseFormat/ to be more explicit
Brian Paul
2011-10-13
1
-5
/
+5
*
mesa: remove redundant buffer checks in copytexsubimage_error_check2()
Brian Paul
2011-10-13
1
-17
/
+0
*
mesa: remove redundant buffer checks in copytexture_error_check()
Brian Paul
2011-10-13
1
-16
/
+0
*
mesa: check attachment Type field in renderbuffer_exists()
Brian Paul
2011-10-13
1
-10
/
+4
*
mesa: consolidate _mesa_source/dest_buffer_exists()
Brian Paul
2011-10-13
1
-87
/
+43
*
mesa: make _mesa_update_depth/stencil_buffer() static
Brian Paul
2011-10-11
2
-32
/
+10
*
mesa: Only allow queries of window system FBO on desktop GL w/ARB_fbo
Ian Romanick
2011-10-11
1
-0
/
+15
*
mesa: Accept GL_DEPTH and GL_STENCIL for window system FBO only
Ian Romanick
2011-10-11
1
-12
/
+27
*
mesa: Prevent repeated glDeleteProgram() from blowing away our refcounts.
Eric Anholt
2011-10-10
1
-3
/
+5
*
mesa/texformat: add integer fallbacks to other formats
Dave Airlie
2011-10-08
1
-73
/
+131
*
mesa: add packing for int/uint
Dave Airlie
2011-10-08
2
-0
/
+68
*
mesa: Silence several 'warning: unused parameter' in _mesa_GetnUniformdvARB
Ian Romanick
2011-10-07
1
-0
/
+6
*
mesa: Simplify validate_shader_program after previous refactors
Ian Romanick
2011-10-07
1
-11
/
+6
*
mesa: Use gl_shader_program::_LinkedShaders instead of FragmentProgram
Ian Romanick
2011-10-07
7
-21
/
+22
*
mesa: Use gl_shader_program::_LinkedShaders instead of GeometryProgram
Ian Romanick
2011-10-07
6
-15
/
+17
*
mesa: Use gl_shader_program::_LinkedShaders instead of VertexProgram
Ian Romanick
2011-10-07
8
-23
/
+26
*
mesa: Close Doxygen group
Chad Versace
2011-10-07
1
-0
/
+1
*
mesa: fix software mipmap generation code for packed Z/stencil formats
Brian Paul
2011-10-07
2
-5
/
+41
*
mesa: update gl_texture_image comments
Brian Paul
2011-10-07
1
-2
/
+2
*
mesa: fix image unpacking when storing compressed textures
Brian Paul
2011-10-07
2
-6
/
+19
*
mesa: Create _mesa_bitcount_64() to replace i965's brw_count_bits()
Paul Berry
2011-10-06
2
-0
/
+16
*
mesa/es: Allow GL_CLIP_PLANE0+6 and GL_CLIP_PLANE0+7.
Kenneth Graunke
2011-10-06
1
-8
/
+6
*
mesa/get: Move MAX_LIGHTS from GL/ES2 to GL/ES1.
Kenneth Graunke
2011-10-06
1
-2
/
+1
*
mesa: remove some unneeded forward struct declarations
Brian Paul
2011-10-05
1
-3
/
+0
*
mesa: remove unused _mesa_rescale_teximage2d() function
Brian Paul
2011-10-05
2
-84
/
+0
*
mesa: remove unused gl_texture_image::DriverData field
Brian Paul
2011-10-05
2
-8
/
+0
*
mesa: get rid of imageOffsets arrays in texstore code
Brian Paul
2011-10-05
5
-360
/
+210
*
i965 Gen6: Implement gl_ClipVertex.
Paul Berry
2011-10-05
1
-2
/
+9
*
mesa: Add a gl_vert_result for gl_ClipVertex.
Paul Berry
2011-10-05
1
-3
/
+4
*
mesa: update fbo format tablet for integer types.
Dave Airlie
2011-10-05
1
-1
/
+61
*
mesa/texstore: add texstore paths for all the integer types.
Dave Airlie
2011-10-05
1
-12
/
+104
*
mesa/texformat: update choose_tex_format for integer types.
Dave Airlie
2011-10-05
1
-4
/
+79
*
mesa/formats: add rest of integer formats.
Dave Airlie
2011-10-05
2
-2
/
+562
*
texstore: create texstore table on first access.
Dave Airlie
2011-10-05
1
-149
/
+120
*
mesa: Remove unused gl_program::Attributes
Ian Romanick
2011-10-04
2
-9
/
+0
*
mesa: Determine GL_ACTIVE_ATTRIBUTE_MAX_LENGTH by walking the GLSL IR.
Ian Romanick
2011-10-04
3
-7
/
+32
*
mesa: Determine GL_ACTIVE_ATTRIBUTES by walking the GLSL IR.
Ian Romanick
2011-10-04
3
-1
/
+30
*
mesa: Remove unused gl_shader_program::Attributes
Ian Romanick
2011-10-04
3
-14
/
+2
*
mesa: Make _mesa_GetActiveAttribARB use the attributes in the shader IR
Ian Romanick
2011-10-04
1
-13
/
+38
*
mesa: Move _mesa_GetActiveAttribARB to shader_query.cpp
Ian Romanick
2011-10-04
2
-42
/
+32
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