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* mesa: Remove GL_COLOR_INDEX from _mesa_{dest,source}_buffer_existsIan Romanick2011-09-061-2/+0
* mesa: Remove GL_COLOR_INDEX from base format assertionsIan Romanick2011-09-061-2/+0
* mesa: Remove unused struct gl_color_tableIan Romanick2011-09-062-20/+0
* mesa: Remove unused functions _mesa_lookup_rgba_{float,ubyte}Ian Romanick2011-09-062-270/+0
* mesa: Remove all mention of GL_COLOR_INDEX*_EXTIan Romanick2011-09-063-36/+2
* mesa: Remove dd_function_table::CopyColorTable, ::CopyColorSubTable, and ::Up...Ian Romanick2011-09-061-23/+0
* mesa: Remove API facing bits of EXT_paletted_texture and EXT_shared_texture_p...Ian Romanick2011-09-0613-817/+27
* Refactor code that converts between gl_vert_result and gl_frag_attrib.Paul Berry2011-09-061-2/+43
* mesa/varray: add interface support for ARB_vertex_type_2_10_10_10_rev (v2)Dave Airlie2011-09-061-7/+38
* mesa: add initial API changes for ARB_vertex_type_2_10_10_10_rev.Dave Airlie2011-09-062-0/+111
* glapi: regen API files for new extensionDave Airlie2011-09-063-5298/+6030
* mesa: add a UniformBooleanTrue optionBryan Cain2011-09-052-1/+10
* mesa: handle zero-size buffers in MapBuffer and ranges in MapBufferRange (v3)Marek Olšák2011-09-021-1/+23
* mesa: fix broken store_texel() functionsBrian Paul2011-08-312-39/+64
* mesa: Replace the EmitNoIfs compiler flag with a MaxIfDepth flag.Bryan Cain2011-08-311-5/+1
* mesa: fix comment typo: s/GL_SIGNED_NORMALED/GL_SIGNED_NORMALIZED/Brian Paul2011-08-311-1/+1
* mesa: bump max program local params, max uniforms limitBrian Paul2011-08-311-2/+2
* mesa: Fix glGetUniform() type conversions.Eric Anholt2011-08-301-58/+79
* mesa: update multisample state on _NEW_BUFFERSChristoph Bumiller2011-08-301-1/+1
* mesa: Remove all mention of MESA_FORMAT_CI8Ian Romanick2011-08-298-156/+5
* mesa: Convert texture debug dump function to using MapTextureImage().Brian Paul2011-08-292-44/+52
* mesa: Convert texstore.c to accessing textures using MapTextureImage.Brian Paul2011-08-291-107/+231
* mesa: Add driver hooks for texture image mapping/unmapping.Brian Paul2011-08-291-0/+19
* mesa: Don't check for image->Data when freeing an image's contents.Eric Anholt2011-08-292-10/+4
* mesa: Rename FreeTexImageData to FreeTextureImageBuffer.Eric Anholt2011-08-294-11/+11
* mapi: Commit generated files modified by previous commitIan Romanick2011-08-262-3638/+3643
* glsl: Implement the GL_ARB_conservative_depth extension.Kenneth Graunke2011-08-251-0/+1
* mesa: add gl_texture_image::Face, Level fieldsBrian Paul2011-08-242-0/+5
* mesa: Eliminate dd_function_table::MapBufferIan Romanick2011-08-237-54/+33
* mesa: Fix incorrect access parameter passed to MapBufferIan Romanick2011-08-231-3/+1
* mesa: Remove target parameter from dd_function_table::FlushMappedBufferRangeIan Romanick2011-08-232-4/+3
* mesa: Remove target parameter from dd_function_table::MapBufferRangeIan Romanick2011-08-232-5/+3
* mesa: Remove target parameter from dd_function_table::GetBufferSubDataIan Romanick2011-08-232-5/+4
* mesa: Remove target parameter from dd_function_table::BufferSubDataIan Romanick2011-08-232-4/+4
* mesa: Remove target parameter from dd_function_table::MapBufferIan Romanick2011-08-237-23/+14
* mesa: Remove target parameter from dd_function_table::UnmapBufferIan Romanick2011-08-238-25/+16
* mesa: call _mesa_set_vp_override in glDrawTex*Chia-I Wu2011-08-231-0/+4
* mesa: android has no log2f nor ffsChia-I Wu2011-08-211-1/+7
* mesa, glsl_to_tgsi: Add new gl_context::NativeIntegers flag.Kenneth Graunke2011-08-192-9/+15
* mesa: handle array textures in GenerateMipmap(), FramebufferTexture1/2D()Brian Paul2011-08-191-3/+21
* mesa: restructure error checking in _mesa_FramebufferTexture1D/2DEXT()Brian Paul2011-08-191-11/+45
* mesa: fix incorrect error code in _mesa_FramebufferTexture1D/3DEXT()Brian Paul2011-08-181-2/+2
* glapi: update .gitignore for generated ES dispatch headersPaul Berry2011-08-181-0/+4
* mesa: Add Android to list of platforms that define fpclassify()Chad Versace2011-08-161-1/+1
* mesa: Fix Android build by #ifdef'ing out locale supportChad Versace2011-08-161-1/+2
* mesa: Remove use of fpu_control.hChad Versace2011-08-162-14/+0
* mesa: ChooseTextureFormat() returns gl_format, not GLuintBrian Paul2011-08-161-1/+1
* glapi: generate ES dispatch headers from core mesaChia-I Wu2011-08-131-2/+2
* mesa: In validate_program(), initialize errMsg for safety.Kenneth Graunke2011-08-051-1/+1
* mesa: Remove dead "MemPool" field of gl_shader_state.Eric Anholt2011-08-051-2/+0