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* mesa: 80-column wrapBrian Paul2011-02-161-2/+2
* mesa: fix texture3D mipmap generation for UNSIGNED_BYTE_3_3_2 and 4_4Marek Olšák2011-02-161-2/+2
* mesa: fix mipmap generation for MESA_FORMAT_AL44Marek Olšák2011-02-164-1/+61
* mesa: use gl_format type instead of GLuintBrian Paul2011-02-161-2/+2
* vbo: bind arrays only when necessaryMarek Olšák2011-02-142-0/+3
* mesa: remove some unused gl_shader fieldsBrian Paul2011-02-111-2/+0
* mesa: remove unused BITFIELD64 macrosBrian Paul2011-02-081-16/+1
* mesa: remove _mesa_create_context_for_api()Brian Paul2011-02-082-32/+10
* mesa: remove _mesa_initialize_context_for_api()Brian Paul2011-02-082-35/+9
* mesa: add/update VERBOSE_API loggingBrian Paul2011-02-088-6/+113
* mesa/965: add support for GL_EXT_framebuffer_sRGB (v2)Dave Airlie2011-02-054-4/+10
* mesa: Fix error checks in GetVertexAttrib functionsIan Romanick2011-02-041-36/+32
* mesa: glGetUniform only returns a single element of an arrayIan Romanick2011-02-011-14/+41
* mesa: Initial size for secondary color array is 3Ian Romanick2011-01-311-1/+1
* Convert everything from the talloc API to the ralloc API.Kenneth Graunke2011-01-312-10/+10
* mesa: fix typo, wrap long lineBrian Paul2011-01-281-2/+3
* mesa: Fix available APIs for AMD_conservative_depthChad Versace2011-01-281-1/+1
* mesa: fix compilationZack Rusin2011-01-261-5/+10
* mesa: Allow extensions in MESA_EXTENSION_OVERRIDE to be prefixed with '+'Chad Versace2011-01-261-0/+5
* mesa: Simplify logic in get_extension_override()Chad Versace2011-01-261-62/+41
* mesa: Propagate gl_FragDepth layout from GLSL IR to Mesa IRChad Versace2011-01-261-0/+18
* mesa: Add AMD_conservative_depth to extension listChad Versace2011-01-262-0/+2
* mesa: Support internalFormat=GL_BGRA for DRI driversKristian Høgsberg2011-01-261-0/+11
* mesa: fix MESA/EXT typoBrian Paul2011-01-261-1/+1
* mesa: remove isProxy local varBrian Paul2011-01-251-4/+2
* mesa: use texFormat local var in more placesBrian Paul2011-01-251-4/+4
* mesa: consolidate error handling code in _mesa_GetTexLevelParameteriv()Brian Paul2011-01-251-26/+19
* mesa: consolidate error handling in set_tex_parameteri()Brian Paul2011-01-251-38/+36
* mesa: add checks for GL_EXT_texture_arrayBrian Paul2011-01-252-16/+23
* mesa: add red, red/green formats in _mesa_base_fbo_format()Brian Paul2011-01-241-1/+11
* mesa: plug in fallback function for ctx->Driver.ValidateFramebuffer()Brian Paul2011-01-243-1/+33
* mesa: new cases in _mesa_base_fbo_format()Brian Paul2011-01-241-8/+35
* Revert "mesa: Simplify _mesa_base_fbo_format by making it exceptions to texim...Brian Paul2011-01-241-24/+43
* mesa/es: require internalFormat==format in TexImage2DBenjamin Franzke2011-01-241-4/+57
* mesa: allow internalFormat=GL_BGRA_EXT in TexImage2DBenjamin Franzke2011-01-241-0/+9
* mesa: add ARB_framebuffer_sRGB as alias of the EXT variantMarek Olšák2011-01-231-0/+1
* mesa: return GL_LINEAR for ..COLOR_ENCODING if framebuffer_sRGB is unsupportedMarek Olšák2011-01-231-1/+8
* mesa: get rid of _NEW_ACCUM, clean-up _NEW_* #definesBrian Paul2011-01-233-35/+30
* mesa: smarter glTexParameter state invalidationBrian Paul2011-01-231-25/+38
* mesa: EXT_framebuffer_sRGB interface additions.Dave Airlie2011-01-213-0/+21
* mesa: Set correct values for range/precision of shader integer typesIan Romanick2011-01-201-2/+11
* mesa: Connect glGetShaderPrecisionFormat into the dispatch tableIan Romanick2011-01-201-0/+1
* Fix the build from 887d2b64Ian Romanick2011-01-202-2/+2
* mesa: clean-up _mesa_lookup_prim_by_nr()Brian Paul2011-01-204-41/+28
* mesa: move extra prim mode #definesBrian Paul2011-01-202-5/+5
* mesa: minor formatting fixesBrian Paul2011-01-201-4/+7
* mesa: document sRGBDecode fieldBrian Paul2011-01-201-1/+1
* mesa: implement glGetShaderPrecisionFormat()Brian Paul2011-01-193-5/+68
* mesa: s/primcount/numInstances/Brian Paul2011-01-171-8/+8
* mesa: minor tweaks in _mesa_set_fetch_functions()Brian Paul2011-01-151-3/+3