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*
mesa: Use bitmask/ffs to iterate enabled lights
Mathias Fröhlich
2016-06-16
2
-14
/
+39
*
mesa: Track enabled lights in a bitmask
Mathias Fröhlich
2016-06-16
3
-0
/
+5
*
mesa: Rename CoordReplaceBits back to CoordReplace.
Mathias Fröhlich
2016-06-16
5
-10
/
+10
*
mesa: Remove the now unused CoordsReplace array.
Mathias Fröhlich
2016-06-16
3
-8
/
+0
*
mesa: Add gl_point_attrib::CoordReplaceBits bitfield.
Mathias Fröhlich
2016-06-16
5
-14
/
+26
*
mesa/glsl: stop using GL shader type internally
Timothy Arceri
2016-06-16
4
-15
/
+15
*
glsl: Optionally lower TCS gl_PatchVerticesIn to a uniform.
Kenneth Graunke
2016-06-15
1
-0
/
+1
*
glsl: Optionally lower TES gl_PatchVerticesIn to a uniform.
Kenneth Graunke
2016-06-15
1
-0
/
+1
*
mesa/main: fix integer overflows in _mesa_image_offset
Nicolai Hähnle
2016-06-15
1
-4
/
+4
*
mesa: Make use of u_bit_scan{,64}.
Mathias Fröhlich
2016-06-14
2
-5
/
+5
*
mesa/gallium: Move u_bit_scan{,64} from gallium to util.
Mathias Fröhlich
2016-06-14
2
-74
/
+1
*
mesa: Make TexSubImage check negative dimensions sooner.
Kenneth Graunke
2016-06-13
1
-19
/
+43
*
st/mesa: inline _mesa_create_context() into its only caller
Emil Velikov
2016-06-13
2
-44
/
+0
*
mesa: remove _mesa_init_get_hash()
Emil Velikov
2016-06-13
3
-70
/
+0
*
mesa: kill off _mesa_do_init_remap_table()
Emil Velikov
2016-06-13
1
-18
/
+7
*
mesa: use native types when possible
Emil Velikov
2016-06-13
1
-5
/
+6
*
mesa: make _mesa_map_function_spec() static
Emil Velikov
2016-06-13
2
-6
/
+3
*
mesa: remove used _mesa_get_function_spec() and gl_function_remap
Emil Velikov
2016-06-13
2
-27
/
+0
*
mesa: remove unused _mesa_map_function_array()
Emil Velikov
2016-06-13
2
-47
/
+0
*
mesa: remove unused function _mesa_map_static_functions()
Emil Velikov
2016-06-13
2
-23
/
+0
*
mesa: add drawbuffer argument to ClearNamedFramebufferfi
Ilia Mirkin
2016-06-10
2
-3
/
+3
*
mesa: Fix region overlap conditions for rectangles with a shared edge
Anuj Phogat
2016-06-10
1
-4
/
+4
*
mesa: Wrap extensions.h declarations with extern "C".
Jose Fonseca
2016-06-10
1
-0
/
+8
*
mesa: Add a helper function for shared code in get_tex_rgba_{un}compressed
Anuj Phogat
2016-06-09
1
-45
/
+38
*
mesa: Let compute shaders work in compatibility profiles
Samuel Pitoiset
2016-06-09
1
-1
/
+1
*
mesa: use new 64-bit checks instead of explicit double checks.
Dave Airlie
2016-06-09
1
-4
/
+4
*
mesa: hook up core bits of GL_ARB_shader_group_vote
Ilia Mirkin
2016-06-06
2
-0
/
+2
*
mesa/program_resource: return -1 for index if no location.
Dave Airlie
2016-06-07
1
-3
/
+16
*
mesa: Try to unbreak the MSVC build.
Kenneth Graunke
2016-06-05
2
-0
/
+8
*
mesa: Add MESA_SHADER_CAPTURE_PATH for writing .shader_test files.
Kenneth Graunke
2016-06-05
3
-0
/
+77
*
mesa: Get rid of _mesa_active_fragment_shader_has_side_effects
Jason Ekstrand
2016-06-03
1
-18
/
+0
*
mesa/formatquery: expand NUM_SAMPLE_COUNTS OpenGL ES comment
Alejandro Piñeiro
2016-06-03
1
-0
/
+3
*
mesa/get: return correct value for layer provoking vertex.
Dave Airlie
2016-06-03
1
-1
/
+1
*
mesa/copyimage: report INVALID_VALUE for missing cube face
Dave Airlie
2016-06-03
1
-1
/
+1
*
mesa/copyimage: fix num samples check to handle renderbuffers.
Dave Airlie
2016-06-03
1
-4
/
+7
*
mesa/extensions: Fix ES1 extension reporting
Nanley Chery
2016-06-02
1
-2
/
+2
*
mesa/formatquery: add a comment to clarify INTERNALFORMAT_PREFERRED
Alejandro Piñeiro
2016-06-02
1
-1
/
+4
*
glsl: Add glsl LowerCsDerivedVariables option
Jordan Justen
2016-06-01
1
-0
/
+3
*
glsl: Use Geom.VerticesOut == -1 to specify unset
Ian Romanick
2016-06-01
1
-1
/
+1
*
mesa: Fix bogus strncmp
Ian Romanick
2016-06-01
1
-1
/
+1
*
mesa/sampler: fix error codes for sampler parameters.
Dave Airlie
2016-06-01
1
-27
/
+10
*
mesa/bufferobj: use mapping range in BufferSubData.
Dave Airlie
2016-06-01
1
-1
/
+1
*
mesa: fix crash in driver_RenderTexture_is_safe
Marek Olšák
2016-05-31
1
-1
/
+2
*
automake: move the git_sha1.h rule a level up
Emil Velikov
2016-05-30
1
-2
/
+0
*
mesa/xfb: report calculated size for XFB buffer objects.
Dave Airlie
2016-05-30
1
-1
/
+2
*
mesa/program_interface_query: fix transform feedback varyings.
Dave Airlie
2016-05-30
1
-1
/
+1
*
mesa: skip level checking for FramebufferTexture*D if texture is zero
Marek Olšák
2016-05-29
1
-3
/
+3
*
mesa/get: drop unused extension checks.
Dave Airlie
2016-05-28
1
-3
/
+0
*
mesa: add support for GLSL ES 3.20 version string
Ilia Mirkin
2016-05-26
1
-0
/
+2
*
mesa: Add extension tracking for GL_OES_shader_io_blocks
Ian Romanick
2016-05-26
2
-0
/
+3
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