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Author
Age
Files
Lines
*
move _mesa_exec_malloc/free() up near other malloc/free prototypes
Brian Paul
2005-10-18
1
-11
/
+8
*
Lots of clean-ups. Replace __inline__ with INLINE macro. Use the
Brian Paul
2005-10-18
3
-50
/
+134
*
Add _mesa_exec_malloc() and _mesa_exec_free() for allocating
Keith Whitwell
2005-10-18
4
-0
/
+392
*
remove unused _mesa_log2() (bug 4468)
Brian Paul
2005-10-12
1
-3
/
+0
*
change test for presence of accum buffer
Brian Paul
2005-10-08
1
-1
/
+1
*
Fix some issues with state updates and renderbuffers. Querying GL_RED_BITS,
Brian Paul
2005-10-08
4
-28
/
+64
*
Populate arb_fp_instruction negate field correctly.
Keith Whitwell
2005-10-07
1
-1
/
+1
*
Fix a number of point size attenuation problems.
Brian Paul
2005-10-07
3
-44
/
+52
*
fix byteswapping bug in _mesa_texstore_ycbcr() (Benjamin Herrenschmidt)
Brian Paul
2005-10-05
1
-7
/
+7
*
Remove _IsPowerOfTwo from gl_texture_object, not really needed.
Brian Paul
2005-10-05
2
-8
/
+0
*
s/IntFormat/InternalFormat/ and s/Format/_BaseFormat/ for gl_color_table.
Brian Paul
2005-10-05
4
-23
/
+23
*
In gl_texture_image replace IntFormat with InternalFormat and Format with
Brian Paul
2005-10-05
7
-51
/
+56
*
check if deleting currently bound frame/renderbuffer object
Brian Paul
2005-10-04
1
-1
/
+16
*
fix behaviour of glIsFrame/Renderbuffer()
Brian Paul
2005-10-04
1
-8
/
+12
*
change initialization of renderbuffer DepthBits
Brian Paul
2005-10-04
2
-3
/
+13
*
Bug #1155: Define IEEE_ONE on Super-H as well.
Adam Jackson
2005-10-03
1
-0
/
+1
*
disable a warning
Brian Paul
2005-10-03
1
-1
/
+1
*
added a few calls to _mesa_update_framebuffer_visual()
Brian Paul
2005-10-03
1
-0
/
+4
*
finish up some missing code
Brian Paul
2005-10-03
1
-2
/
+24
*
check for GL_DEPTH_STENCIL_EXT
Brian Paul
2005-10-01
1
-1
/
+2
*
plug in _mesa_texstore_z24_s8()
Brian Paul
2005-10-01
1
-1
/
+1
*
added _mesa_texstore_z24_s8()
Brian Paul
2005-10-01
1
-8
/
+40
*
additional error checking for GL_EXT_packed_depth_stencil
Brian Paul
2005-10-01
1
-13
/
+50
*
fix broken z24_s8 fetcher
Brian Paul
2005-10-01
1
-4
/
+4
*
updated comment
Brian Paul
2005-10-01
1
-3
/
+3
*
added _mesa_pack_depth_stencil_span()
Brian Paul
2005-10-01
2
-0
/
+54
*
move around some error checking
Brian Paul
2005-10-01
1
-7
/
+8
*
add error checks for framebuffer completeness
Brian Paul
2005-09-28
1
-4
/
+41
*
check for framebuffer completeness, code clean-up
Brian Paul
2005-09-28
2
-19
/
+11
*
Initial work for GL_EXT_packed_depth_stencil extension.
Brian Paul
2005-09-28
15
-66
/
+373
*
change initialization of rb->DepthBits
Brian Paul
2005-09-28
1
-2
/
+4
*
added _mesa_scale_and_bias_depth()
Brian Paul
2005-09-28
2
-2
/
+20
*
tweak glAccum error checking
Brian Paul
2005-09-27
1
-5
/
+5
*
generate GL_INVALID_OPERATION in glAccum if read/draw buffers aren't the same
Brian Paul
2005-09-27
1
-1
/
+8
*
Lift all the format/type error checking out of the _swrast_Draw/Read/CopyPixels
Brian Paul
2005-09-27
1
-5
/
+110
*
Committing in .
Jouk Jansen
2005-09-23
2
-1
/
+4
*
remove printf
Brian Paul
2005-09-23
1
-1
/
+0
*
Replace gl_framebuffer's _ColorReadBufferMask with _ColorReadBufferIndex,
Brian Paul
2005-09-23
3
-61
/
+50
*
Add Wrapper field to gl_renderbuffer. Used for wrapping one renderbuffer
Brian Paul
2005-09-23
2
-88
/
+97
*
Replace gl_renderbuffer.ComponentSizes[] with separate RedBits, GreenBits,
Brian Paul
2005-09-22
4
-41
/
+46
*
s/GL_DEPTH_BITS/GL_TEXTURE_DEPTH_SIZE_ARB/ in _mesa_GetTexLevelParameteriv()
Brian Paul
2005-09-21
1
-1
/
+1
*
Remove ACCUM_BITS.
Brian Paul
2005-09-21
3
-22
/
+4
*
replace GLdepth with GLuint and remove GLdepth
Brian Paul
2005-09-21
1
-9
/
+0
*
change mask[] test in put_mono_row_uint()
Brian Paul
2005-09-20
1
-3
/
+11
*
replace STENCIL_BITS with stencilMax value
Brian Paul
2005-09-20
1
-6
/
+4
*
remove STENCIL_MAX
Brian Paul
2005-09-20
1
-2
/
+0
*
change location of ffs() code for windows
Brian Paul
2005-09-20
1
-17
/
+10
*
init a=0
Brian Paul
2005-09-19
1
-1
/
+1
*
s/GLchan/GLubyte/, fix error string, add comment
Brian Paul
2005-09-19
1
-2
/
+3
*
updated comment
Brian Paul
2005-09-19
1
-2
/
+2
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