Commit message (Collapse) | Author | Age | Files | Lines | |
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* | mesa: handle more pixel types in mipmap generation code | Brian Paul | 2010-11-11 | 1 | -0/+166 |
| | | | | NOTE: This is a candidate for the 7.9 branch. | ||||
* | mesa: add missing formats in _mesa_format_to_type_and_comps() | Brian Paul | 2010-11-11 | 1 | -1/+26 |
| | | | | NOTE: this is a candidate for the 7.9 branch | ||||
* | mesa: improve error message | Brian Paul | 2010-11-11 | 1 | -1/+2 |
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* | mesa: #include mfeatures.h in enums.h | Brian Paul | 2010-11-11 | 1 | -0/+1 |
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* | mesa: Fix printf format warnings. | Vinson Lee | 2010-11-10 | 1 | -1/+1 |
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* | mesa: Allow query of MAX_SAMPLES with EXT_framebuffer_multisample | Ian Romanick | 2010-11-10 | 1 | -2/+2 |
| | | | | | | | | | | | | | Previously queries of MAX_SAMPLES were only allowed with ARB_framebuffer_object, but EXT_framebuffer_multisample also enables this query. This seems to only effect the i915. All other drivers support both extensions or neither extension. This patch is based on a patch that Kenneth sent along with the report. NOTE: this is a candidate for the 7.9 branch. Reported-by: Kenneth Waters <[email protected]> | ||||
* | mesa: remove unneeded DD_POINT_SIZE and DD_LINE_WIDTH tricaps | Roland Scheidegger | 2010-11-10 | 4 | -16/+3 |
| | | | | | | | | DD_POINT_SIZE was broken for quite some time, and the only driver (r200) relying on this no longer needs it. Both DD_POINT_SIZE and DD_LINE_WIDTH have no users left outside of debugging output, hence instead of fixing DD_POINT_SIZE setting just drop both of them - there was a plan to remove tricaps flags entirely at some point. | ||||
* | mesa: Clean up header file inclusion in pixelstore.h. | Vinson Lee | 2010-11-10 | 1 | -1/+2 |
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* | mesa: Clean up header file inclusion in pixel.h. | Vinson Lee | 2010-11-10 | 1 | -1/+6 |
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* | mesa: no-op glBufferSubData() on size==0 | Brian Paul | 2010-11-09 | 1 | -0/+3 |
| | | | | | | Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31439 NOTE: this is a candidate for the 7.9 branch | ||||
* | mesa: Clean up header file inclusion in nvprogram.h. | Vinson Lee | 2010-11-09 | 1 | -1/+3 |
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* | mesa: Clean up header file inclusion in multisample.h. | Vinson Lee | 2010-11-09 | 1 | -1/+3 |
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* | mesa: Clean up header file inclusion in matrix.h. | Vinson Lee | 2010-11-09 | 1 | -1/+2 |
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* | mesa: Clean up header file inclusion in lines.h. | Vinson Lee | 2010-11-09 | 1 | -1/+2 |
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* | mesa: Clean up header file inclusion in light.h. | Vinson Lee | 2010-11-09 | 1 | -1/+6 |
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* | mesa: Add missing header and forward declarations in dd.h. | Vinson Lee | 2010-11-09 | 1 | -1/+13 |
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* | mesa: Clean up header file inclusion in image.h. | Vinson Lee | 2010-11-09 | 1 | -1/+3 |
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* | mesa: Clean up header file inclusion in histogram.h. | Vinson Lee | 2010-11-09 | 1 | -1/+4 |
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* | mesa: Clean up header file inclusion in hint.h. | Vinson Lee | 2010-11-09 | 1 | -1/+3 |
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* | mesa: Clean up header file inclusion in framebuffer.h. | Vinson Lee | 2010-11-09 | 1 | -1/+4 |
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* | mesa: Clean up header file inclusion in fog.h. | Vinson Lee | 2010-11-09 | 1 | -1/+4 |
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* | mesa: Clean up header file inclusion in ffvertex_prog.h. | Vinson Lee | 2010-11-09 | 1 | -1/+1 |
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* | mesa: Clean up header file inclusion in fbobject.h. | Vinson Lee | 2010-11-09 | 1 | -1/+4 |
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* | mesa: Clean up header file inclusion in extensions.h. | Vinson Lee | 2010-11-07 | 1 | -1/+4 |
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* | mesa: Clean up header file inclusion in enable.h. | Vinson Lee | 2010-11-07 | 1 | -1/+3 |
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* | mesa: Clean up header file inclusion in drawtex.h. | Vinson Lee | 2010-11-07 | 1 | -1/+2 |
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* | mesa: Clean up header file inclusion in drawpix.h. | Vinson Lee | 2010-11-07 | 1 | -1/+4 |
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* | mesa: Clean up header file inclusion in depthstencil.h. | Vinson Lee | 2010-11-07 | 1 | -1/+1 |
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* | mesa: Clean up header file inclusion in depth.h. | Vinson Lee | 2010-11-07 | 1 | -1/+4 |
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* | mesa: Clean up header file inclusion in debug.h. | Vinson Lee | 2010-11-07 | 1 | -1/+4 |
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* | mesa: Clean up header file inclusion in convolve.h. | Vinson Lee | 2010-11-07 | 1 | -3/+4 |
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* | mesa: Clean up header file inclusion in colortab.h. | Vinson Lee | 2010-11-07 | 1 | -3/+6 |
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* | mesa: Clean up header file inclusion in buffers.h. | Vinson Lee | 2010-11-07 | 1 | -1/+2 |
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* | mesa: Clean up header file inclusion in blend.h. | Vinson Lee | 2010-11-07 | 1 | -1/+3 |
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* | mesa: Clean up header file inclusion in attrib.h. | Vinson Lee | 2010-11-07 | 1 | -3/+5 |
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* | mesa: Clean up header file inclusion in atifragshader.h. | Vinson Lee | 2010-11-07 | 1 | -1/+6 |
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* | mesa: make fixed-pt and byte-valued arrays a runtime feature | Brian Paul | 2010-11-07 | 2 | -23/+25 |
| | | | | | | These ES1 features were only tested for in the vertex array code. Checking the ctx->API field at runtime is cleaner than the #ifdef stuff and supports choosing the API at runtime. | ||||
* | mesa: remove stray GL_FLOAT case in _mesa_is_legal_format_and_type() | Brian Paul | 2010-11-07 | 1 | -1/+0 |
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* | mesa: implement uint texstore code | Brian Paul | 2010-11-07 | 1 | -24/+127 |
| | | | | | We used float temporary images before which could lose precision for uint-valued texture images. | ||||
* | mesa: rename vars in pixel pack/unpack code | Brian Paul | 2010-11-07 | 1 | -403/+397 |
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* | mesa: consolidate pixel packing/unpacking code | Brian Paul | 2010-11-07 | 1 | -397/+244 |
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* | mesa: Clean up header file inclusion in arrayobj.h. | Vinson Lee | 2010-11-07 | 1 | -1/+3 |
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* | mesa: Include mfeatures.h in api_validate.c for FEATURE_* symbols. | Vinson Lee | 2010-11-06 | 1 | -0/+1 |
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* | mesa: Include mfeatures.h in api_loopback for FEATURE_beginend. | Vinson Lee | 2010-11-06 | 1 | -0/+1 |
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* | mesa: Clean up header file inclusion in api_validate.h. | Vinson Lee | 2010-11-06 | 1 | -1/+4 |
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* | mesa: Clean up header file inclusion in api_loopback.h. | Vinson Lee | 2010-11-06 | 1 | -1/+4 |
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* | mesa: Clean up header file inclusion in version.h. | Vinson Lee | 2010-11-06 | 1 | -1/+1 |
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* | mesa: Clean up header file inclusion in accum.h. | Vinson Lee | 2010-11-06 | 1 | -1/+4 |
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* | mesa: Fix delayed state flagging for EXT_sso-related program changes. | Eric Anholt | 2010-11-06 | 1 | -18/+5 |
| | | | | | | | Flushing the vertices after having already updated the state doesn't do any good. Fixes useshaderprogram-flushverts-1. As a side effect, by moving it to the right place we end up skipping no-op state changes for traditional glUseProgram. | ||||
* | mesa: code to unpack RGBA as uints | Brian Paul | 2010-11-03 | 2 | -0/+787 |
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