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* glsl: Add parser/compiler support for std430 interface packing qualifierSamuel Iglesias Gonsalvez2015-09-251-1/+2
* mesa: set MAX_SHADER_STORAGE_BUFFERS to 16.Samuel Iglesias Gonsalvez2015-09-251-1/+1
* mesa: add packed_varyings list to gl_shaderTapani Pälli2015-09-251-0/+1
* mesa/cs: Implement glDispatchComputeIndirectJordan Justen2015-09-244-6/+73
* mesa/cs: Support GL_DISPATCH_INDIRECT_BUFFERJordan Justen2015-09-244-0/+21
* mesa/cs: Add _mesa_validate_DispatchComputeJordan Justen2015-09-243-23/+53
* mesa: fix mipmap generation for immutable, compressed texturesRoland Scheidegger2015-09-251-21/+15
* mesa: rework Driver.CopyImageSubData() and related codeBrian Paul2015-09-242-135/+181
* mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for default framebuffer.Iago Toral Quiroga2015-09-231-1/+10
* glsl: bail out early in _mesa_ShaderSource if no shaderobjTapani Pälli2015-09-231-11/+9
* mesa: const-qualify _mesa_is_legal_tex_storage_format ctx paramBrian Paul2015-09-222-2/+4
* mesa: const-qualify _mesa_base_tex_format() ctx paramBrian Paul2015-09-222-2/+2
* mesa: const-qualify buffer_object_subdata_range_good() bufObj parameterBrian Paul2015-09-221-1/+1
* mesa: whitespace, comment fixes in texstorage.cBrian Paul2015-09-221-15/+18
* mesa/es3.1: Enable GL_ARB_vertex_attrib_binding functionality for GLES 3.1Marta Lofstedt2015-09-221-7/+7
* mesa/es3.1: Allow query of Vertex bindings for GLES 3.1Marta Lofstedt2015-09-221-3/+4
* mesa/es3.1 : Align OpenGL ES 3.1 glBindVertexBuffer error handling with OpenG...Marta Lofstedt2015-09-221-1/+1
* mesa/teximage: reuse compressed format utility functions for base_formatNanley Chery2015-09-191-145/+5
* mesa/texcompress: add compressed formats to base format utility functionNanley Chery2015-09-191-0/+14
* mesa/glformats: refactor compressed format support functionNanley Chery2015-09-191-79/+40
* mesa/formats: add MESA_LAYOUT_LATCNanley Chery2015-09-195-16/+7
* mesa: fix errors when reading depth with glReadPixelsTapani Pälli2015-09-182-1/+7
* mesa: Fix texture compression on big-endian systemsUlrich Weigand2015-09-174-7/+14
* mesa: return initial value for VALIDATE_STATUS if pipe not boundTapani Pälli2015-09-171-1/+2
* mesa: return initial value for PROGRAM_SEPARABLE when not linkedTapani Pälli2015-09-171-1/+2
* mesa: enable query of PROGRAM_PIPELINE_BINDING for ES 3.1Tapani Pälli2015-09-171-3/+3
* Revert "mesa/extensions: restrict GL_OES_EGL_image to GLES"Dave Airlie2015-09-171-1/+2
* mesa: move GL_APPLE_object_purgeable functions to new fileBrian Paul2015-09-164-388/+458
* mesa: remove trailing whitespace in bufferobj.cBrian Paul2015-09-161-7/+7
* mesa: whitespace, line wrap fixes in varray.cBrian Paul2015-09-161-12/+20
* mesa/teximage: restrict GL_ETC1_RGB8_OES support to GLESNanley Chery2015-09-151-1/+2
* mesa/extensions: restrict GL_OES_EGL_image to GLESNanley Chery2015-09-151-2/+1
* mesa/extensions: restrict luminance alpha formats to API_OPENGL_COMPATNanley Chery2015-09-152-4/+6
* mesa: add infra for ARB_shader_texture_image_samplesIlia Mirkin2015-09-102-0/+2
* mesa: Resolve GCC missing field initializer warning.Rhys Kidd2015-09-101-4/+4
* mesa: Allow query of GL_VERTEX_BINDING_BUFFERMarta Lofstedt2015-09-091-0/+8
* mesa/es3.1: Enable GL_MAX_VERTEX_ATTRIB enums for GLES 3.1Marta Lofstedt2015-09-091-7/+7
* mesa/tests: Remove unneeded X11_CFLAGSJon TURNEY2015-09-071-1/+0
* mesa: change 'SHADER_SUBST' facility to work with env variablesTapani Pälli2015-09-041-38/+101
* mesa/pbo: Handle zero width, height or depth when validating accessNeil Roberts2015-09-031-0/+6
* mesa: Don't allow wrong type setters for matrix uniformsIan Romanick2015-09-021-0/+25
* mesa: Pass the type to _mesa_uniform_matrix as a glsl_base_typeIan Romanick2015-09-023-42/+42
* mesa: Silence unused parameter warnings in bufferobj.cIan Romanick2015-09-021-0/+2
* mesa: Remove target parameter from _mesa_handle_bind_buffer_genIan Romanick2015-09-023-7/+4
* mesa/readpixels: check strides are equal before skipping conversionDave Airlie2015-09-021-1/+2
* texcompress_s3tc/fxt1: fix stride checks (v1.1)Dave Airlie2015-09-022-5/+5
* mesa/formats: 8-bit channel integer formats additionDave Airlie2015-09-024-0/+60
* mesa/formats: add some formats from GL3.3Dave Airlie2015-09-024-0/+111
* mesa: handle SwapBytes in compressed texture get code.Dave Airlie2015-09-021-0/+7
* mesa: fix SwapBytes handling in numerous placesDave Airlie2015-09-025-49/+82