Commit message (Collapse) | Author | Age | Files | Lines | |
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* | mesa: add missing texture_put_row_rgb() function in texrender.c | Robert Ellison | 2009-01-26 | 1 | -0/+54 |
| | | | | | | The wrap_texture() function doesn't set the renderbuffer PutRowRGB() method, which is used to implement DrawPixels(). This fix adds an implementation of this method. | ||||
* | mesa: enable GL_NV_texture_env_combine4 for sw drivers | Brian Paul | 2009-01-23 | 1 | -0/+1 |
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* | mesa: updated fragment shader codegen for GL_NV_texture_env_combine4 | Brian Paul | 2009-01-23 | 1 | -31/+90 |
| | | | | | Expand struct fields, increase loops and handle new 4-term ADD modes. Plus, some new assertions to catch switch/default cases that may be incorrect. | ||||
* | mesa: update state setup/validation for GL_NV_texture_env_combine4 | Brian Paul | 2009-01-23 | 1 | -7/+18 |
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* | mesa: update glTexEnv(), glGetTexEnv() for GL_NV_texture_env_combine4 | Brian Paul | 2009-01-23 | 1 | -2/+83 |
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* | mesa: initial changes for GL_NV_texture_env_combine4 | Brian Paul | 2009-01-23 | 2 | -10/+9 |
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* | mesa: consolidate glGetTexEnvi/f() code with new get_texenvi() helper | Brian Paul | 2009-01-23 | 1 | -214/+125 |
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* | mesa: refactor _mesa_TexEnvfv() code with helper functions | Brian Paul | 2009-01-23 | 1 | -348/+373 |
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* | Merge branch 'vertex_array_bgra' | Brian Paul | 2009-01-23 | 4 | -93/+105 |
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| * | mesa: enable GL_EXT_vertex_array_bgra for sw drivers | Brian Paul | 2009-01-23 | 1 | -0/+1 |
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| * | mesa: improve array initialization code, and set the new array->Format field. | Brian Paul | 2009-01-23 | 1 | -75/+33 |
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| * | mesa: update glColorPointer, etc for GL_EXT_vertex_array_bgra | Brian Paul | 2009-01-23 | 1 | -18/+68 |
| | | | | | | | | Add new error checking, set array state appropriately. | ||||
| * | mesa: initial bits for GL_EXT_vertex_array_bgra | Brian Paul | 2009-01-23 | 2 | -0/+3 |
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* | | swrast: Enable GL_EXT_stencil_two_side | Ian Romanick | 2009-01-23 | 1 | -2/+2 |
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* | | Track two sets of back-face stencil state | Ian Romanick | 2009-01-23 | 4 | -59/+93 |
|/ | | | | | | | | | | | | Track separate back-face stencil state for OpenGL 2.0 / GL_ATI_separate_stencil and GL_EXT_stencil_two_side. This allows all three to be enabled in a driver. One set of state is set via the 2.0 or ATI functions and is used when STENCIL_TEST_TWO_SIDE_EXT is disabled. The other is set by StencilFunc and StencilOp when the active stencil face is set to BACK. The GL_EXT_stencil_two_side spec has more details. http://opengl.org/registry/specs/EXT/stencil_two_side.txt | ||||
* | mesa: enable ARB_fbo for s/w drivers | Brian Paul | 2009-01-22 | 1 | -0/+3 |
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* | mesa: avoid calling _mesa_test_framebuffer_completeness() more than needed | Brian Paul | 2009-01-22 | 2 | -4/+34 |
| | | | | | | When we change a FBO's attachments, set _Status=0. Before using an FBO, check if status != GL_FRAMEBUFFER_COMPLETE. Also, fix missing GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE status. | ||||
* | mesa: fix some renderbuffer/framebuffer delete semantics | Brian Paul | 2009-01-22 | 1 | -1/+33 |
| | | | | | Need to unbind buffers if referenced by the current read/draw pointers when being deleted. | ||||
* | mesa: add support for GL_DEPTH_STENCIL_ATTACHMENT point. | Brian Paul | 2009-01-22 | 1 | -1/+46 |
| | | | | | Used to set both the depth and stencil attachment points to one renderbuffer of texture. | ||||
* | mesa: additional FBO error checking for multisample-related things | Brian Paul | 2009-01-22 | 1 | -24/+98 |
| | | | | Plus some new comments. | ||||
* | mesa: update Visual.samples field in _mesa_update_framebuffer_visual() | Brian Paul | 2009-01-22 | 1 | -0/+1 |
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* | mesa: refactor glRenderbufferStorage(), glRenderbufferStorageMultisample() code | Brian Paul | 2009-01-22 | 1 | -13/+41 |
| | | | | Use a common helper routine for both functions. | ||||
* | mesa: init MaxSamples = 0 (no multisampling) | Brian Paul | 2009-01-22 | 1 | -0/+3 |
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* | mesa: added GL_MAX_SAMPLES query for GL_ARB_fbo | Brian Paul | 2009-01-22 | 2 | -1/+17 |
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* | mesa: added NumSamples, MaxSamples for ARB_fbo | Brian Paul | 2009-01-22 | 1 | -0/+3 |
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* | mesa: stub for _mesa_RenderbufferStorageMultisample() | Brian Paul | 2009-01-22 | 3 | -1/+26 |
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* | mesa: call fbo_incomplete() if driver marks FBO as incomplete (debug only) | Brian Paul | 2009-01-22 | 1 | -0/+3 |
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* | mesa: update update_framebuffer_size() for ARB_fbo and mixed renderbuffer sizes | Brian Paul | 2009-01-22 | 1 | -17/+16 |
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* | mesa: added ctx->Driver.ValidateFramebuffer() callback | Brian Paul | 2009-01-22 | 2 | -8/+20 |
| | | | | | | Called from the _mesa_test_framebuffer_completeness() function to give the driver the chance to make a framebuffer as incomplete if it doesn't meet some specific hardware restriction. | ||||
* | mesa: add new ARB_fbo queries, fix some error tests | Brian Paul | 2009-01-22 | 1 | -10/+97 |
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* | mesa: add new ColorEncoding and ComponentType to gl_renderbuffer | Brian Paul | 2009-01-22 | 2 | -2/+11 |
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* | mesa: additional FBO/RB id error checking for ARB_fbo | Brian Paul | 2009-01-22 | 1 | -0/+10 |
| | | | | It's illegal to bind a FBO/RB id that didn't come from glGenRender/Framebuffer(). | ||||
* | mesa: for ARB_fbo, lift restriction that all FBO attachments are same size ↵ | Brian Paul | 2009-01-22 | 1 | -23/+45 |
| | | | | and color format | ||||
* | mesa: initial extension bits for GL_ARB_framebuffer_object | Brian Paul | 2009-01-22 | 3 | -0/+3 |
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* | mesa: regenerated GL API files | Brian Paul | 2009-01-22 | 1 | -2778/+2926 |
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* | mesa: added _mesa_fprintf() wrapper | Brian Paul | 2009-01-22 | 2 | -1/+17 |
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* | mesa: master is open for new development, eventually will be Mesa 7.5 | Brian Paul | 2009-01-22 | 1 | -3/+3 |
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* | mesa: set version to 7.3 | Brian Paul | 2009-01-22 | 1 | -1/+1 |
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* | mesa: add some debug assertions to detect null current texture object pointers | Brian Paul | 2009-01-21 | 2 | -0/+22 |
| | | | | See bug #17895. These assertions could be removed when this is resolved. | ||||
* | mesa: bump version to 7.3-rc3 | Brian Paul | 2009-01-20 | 1 | -1/+1 |
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* | Fix store texel for argb4444. | Thomas Hellstrom | 2009-01-20 | 1 | -1/+1 |
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* | Fix store texel for argb8888_rev. | Thomas Hellstrom | 2009-01-20 | 1 | -1/+1 |
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* | Add RGBA4444 and RGBA5551 texture formats. | Thomas Hellstrom | 2009-01-20 | 6 | -0/+212 |
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* | mesa: remove GL_DEPTH_TEST + no depth buffer test | Brian Paul | 2009-01-16 | 1 | -4/+0 |
| | | | | | One could enable depth testing before binding an FBO that has a depth buffer so this test is no longer useful or correct. | ||||
* | mesa: check frambuffer complete status before rendering | Alan Hourihane | 2009-01-15 | 1 | -13/+20 |
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* | mesa: bump version to 7.3-rc2mesa_7_3_rc2 | Brian Paul | 2009-01-14 | 1 | -1/+1 |
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* | glsl: propagate pragma info down into compiler from preprocessor | Brian Paul | 2009-01-14 | 1 | -3/+10 |
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* | mesa: fix incorrect transformation of GL_SPOT_DIRECTION | Brian Paul | 2009-01-14 | 1 | -1/+2 |
| | | | | This was changed between GL 1.0 and 1.1. Mesa still had the 1.0 behaviour. | ||||
* | Big endian fixes. | Matthieu Herrb | 2009-01-11 | 1 | -1/+2 |
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* | mesa: set version string to 7.3-rc1 | Brian Paul | 2009-01-08 | 1 | -1/+1 |
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