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* st/mesa/r200/i915/i965: eliminate gl_fragment_programTimothy Arceri2016-10-268-88/+64
* i965/mesa/st/swrast: set fs shader_info directly and switch to using itTimothy Arceri2016-10-261-2/+1
* mesa: remove now unused IsCentroid from gl_fragment_programTimothy Arceri2016-10-261-6/+0
* glsl: remove now unused InterpQualifierTimothy Arceri2016-10-261-7/+0
* i965/mesa/st: eliminate gl_compute_programTimothy Arceri2016-10-262-24/+7
* mesa: set cs shader_info metadata directlyTimothy Arceri2016-10-261-5/+3
* mesa/i965/i915/r200: eliminate gl_vertex_programTimothy Arceri2016-10-269-81/+74
* i965/mesa/st: eliminate gl_geometry_programTimothy Arceri2016-10-263-25/+9
* mesa: set gs shader_info metadata directlyTimothy Arceri2016-10-261-9/+7
* i965/mesa/st: eliminate gl_tess_eval_programTimothy Arceri2016-10-263-22/+8
* mesa: copy tes metadata directly to shared shader infoTimothy Arceri2016-10-261-7/+4
* i965/mesa/st: eliminate gl_tess_ctrl_programTimothy Arceri2016-10-263-18/+7
* mesa: set tcs shader_info metadata directlyTimothy Arceri2016-10-261-3/+1
* glsl: add temporary copy_shader_info() functionTimothy Arceri2016-10-261-0/+2
* glsl: add a shader info field to the gl_program typeTimothy Arceri2016-10-261-0/+3
* mesa: modify _mesa_copy_linked_program_data() to take gl_linked_shaderTimothy Arceri2016-10-262-22/+22
* mesa: fix error handling in DrawBuffersTapani Pälli2016-10-251-34/+37
* glsl: add matrix layout information to interface block typesIago Toral Quiroga2016-10-241-0/+1
* mesa: remove unused LocalSizeVariableTimothy Arceri2016-10-202-6/+0
* mesa: remove gl_shader_compiler_options::EmitNoNoiseMarek Olšák2016-10-191-1/+0
* util: move min/max/clamp macros to util macros.hDave Airlie2016-10-191-13/+0
* mesa: fix indentation in vertex_attrib_binding()Brian Paul2016-10-131-2/+2
* mesa: add sanity check assertion in update_array_formatBrian Paul2016-10-131-0/+3
* mesa: remove needless cast in update_array()Brian Paul2016-10-131-1/+1
* mesa: simplify update_array() with a vao local varBrian Paul2016-10-131-7/+7
* mesa: rename gl_vertex_attrib_array gl_array_attributesBrian Paul2016-10-137-27/+27
* mesa: rename gl_vertex_attrib_array::VertexBindingBrian Paul2016-10-134-23/+23
* mesa: rename some vars in arrayobj.cBrian Paul2016-10-131-24/+31
* mesa: replace gl_framebuffer::_IntegerColor wih _IntegerBuffersBrian Paul2016-10-136-9/+14
* mesa: remove 'params' parameter from ctx->Driver.TexParameter()Brian Paul2016-10-134-29/+14
* mesa: fix error handling in _mesa_TransformFeedbackVaryingsTapani Pälli2016-10-111-10/+6
* mesa: throw error if bufSize negative in GetSynciv on OpenGL ESTapani Pälli2016-10-101-0/+8
* mesa/main: add support for ARB_compute_variable_groups_sizeSamuel Pitoiset2016-10-0711-1/+185
* glapi: add entry points for GL_ARB_compute_variable_group_sizeSamuel Pitoiset2016-10-073-0/+16
* mesa: call ctx->Driver.TexParameter() in texture_buffer_range()Brian Paul2016-10-061-0/+13
* mesa: make _mesa_texture_buffer_range() staticBrian Paul2016-10-062-23/+19
* mesa: add const qualifier, comment on can_avoid_reallocation()Brian Paul2016-10-061-1/+8
* mesa: add comment/assertion on get_tex_level_parameter_buffer()Brian Paul2016-10-061-0/+5
* mesa: annotate AttribFuncsARB[] as constEmil Velikov2016-10-061-1/+1
* mesa: remove the UsesDFdy flagTimothy Arceri2016-10-061-1/+0
* mesa: Raise INVALID_ENUM in FramebufferTexture*D for unknown textargets.Kenneth Graunke2016-10-041-2/+3
* mesa: Reorganize check_textarget().Kenneth Graunke2016-10-041-43/+37
* mesa: Add a check for OES_viewport_arrayAnuj Phogat2016-10-041-1/+3
* mesa: Enable enums for OES_viewport_arrayAnuj Phogat2016-10-042-4/+10
* mesa: use uint32_t rather than unsigned for xfb struct membersTimothy Arceri2016-10-011-10/+10
* mesa: move _mesa_valid_to_render() to api_validate.cBrian Paul2016-09-305-191/+195
* glsl: don't crash when dumping shaders if some come from cacheTimothy Arceri2016-09-281-2/+7
* mesa/st: support lowering multi-planar YUVRob Clark2016-09-261-0/+16
* Revert "glsl: move xfb BufferStride into gl_transform_feedback_info"Timothy Arceri2016-09-241-3/+2
* glsl: move xfb BufferStride into gl_transform_feedback_infoTimothy Arceri2016-09-241-2/+3