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* mesa: Add driver hooks for texture image mapping/unmapping.Brian Paul2011-08-291-0/+19
* mesa: Don't check for image->Data when freeing an image's contents.Eric Anholt2011-08-292-10/+4
* mesa: Rename FreeTexImageData to FreeTextureImageBuffer.Eric Anholt2011-08-294-11/+11
* mapi: Commit generated files modified by previous commitIan Romanick2011-08-262-3638/+3643
* glsl: Implement the GL_ARB_conservative_depth extension.Kenneth Graunke2011-08-251-0/+1
* mesa: add gl_texture_image::Face, Level fieldsBrian Paul2011-08-242-0/+5
* mesa: Eliminate dd_function_table::MapBufferIan Romanick2011-08-237-54/+33
* mesa: Fix incorrect access parameter passed to MapBufferIan Romanick2011-08-231-3/+1
* mesa: Remove target parameter from dd_function_table::FlushMappedBufferRangeIan Romanick2011-08-232-4/+3
* mesa: Remove target parameter from dd_function_table::MapBufferRangeIan Romanick2011-08-232-5/+3
* mesa: Remove target parameter from dd_function_table::GetBufferSubDataIan Romanick2011-08-232-5/+4
* mesa: Remove target parameter from dd_function_table::BufferSubDataIan Romanick2011-08-232-4/+4
* mesa: Remove target parameter from dd_function_table::MapBufferIan Romanick2011-08-237-23/+14
* mesa: Remove target parameter from dd_function_table::UnmapBufferIan Romanick2011-08-238-25/+16
* mesa: call _mesa_set_vp_override in glDrawTex*Chia-I Wu2011-08-231-0/+4
* mesa: android has no log2f nor ffsChia-I Wu2011-08-211-1/+7
* mesa, glsl_to_tgsi: Add new gl_context::NativeIntegers flag.Kenneth Graunke2011-08-192-9/+15
* mesa: handle array textures in GenerateMipmap(), FramebufferTexture1/2D()Brian Paul2011-08-191-3/+21
* mesa: restructure error checking in _mesa_FramebufferTexture1D/2DEXT()Brian Paul2011-08-191-11/+45
* mesa: fix incorrect error code in _mesa_FramebufferTexture1D/3DEXT()Brian Paul2011-08-181-2/+2
* glapi: update .gitignore for generated ES dispatch headersPaul Berry2011-08-181-0/+4
* mesa: Add Android to list of platforms that define fpclassify()Chad Versace2011-08-161-1/+1
* mesa: Fix Android build by #ifdef'ing out locale supportChad Versace2011-08-161-1/+2
* mesa: Remove use of fpu_control.hChad Versace2011-08-162-14/+0
* mesa: ChooseTextureFormat() returns gl_format, not GLuintBrian Paul2011-08-161-1/+1
* glapi: generate ES dispatch headers from core mesaChia-I Wu2011-08-131-2/+2
* mesa: In validate_program(), initialize errMsg for safety.Kenneth Graunke2011-08-051-1/+1
* mesa: Remove dead "MemPool" field of gl_shader_state.Eric Anholt2011-08-051-2/+0
* mesa: Remove MSVC stdint typedefs from compiler.h.Vinson Lee2011-08-041-23/+1
* mesa: use gl_constant_value type in _mesa_[Get]ProgramNamedParameter4fNV()Brian Paul2011-08-041-10/+10
* mesa: fix out of bounds array access in rtgc debug codeBrian Paul2011-08-041-1/+1
* mesa: don't use K&R style function pointer callsBrian Paul2011-08-041-3/+3
* Merge branch 'glsl-to-tgsi'Bryan Cain2011-08-043-23/+36
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| * mesa, glsl_to_tgsi: add native support for integers in shadersBryan Cain2011-08-011-13/+25
| * mesa: support boolean and integer-based parameters in prog_parameterBryan Cain2011-08-013-12/+13
* | mesa: minor comment updates in enable.cBrian Paul2011-08-041-9/+2
* | mesa: whitespace, formatting fixes in GetTexParameter() codeBrian Paul2011-08-041-8/+6
* | mesa: add null ptr checks in GetTexParameterI[u]iv() functionsBrian Paul2011-08-041-0/+4
* | mesa: condense GL_TEXTURE_RESIDENT query codeBrian Paul2011-08-041-16/+4
* | mesa: make error handling in glGetTexParameter() a bit more conciseBrian Paul2011-08-041-170/+96
* | mesa: Ensure that gl_shader_program::InfoLog is never NULLIan Romanick2011-08-021-5/+6
* | mesa: minor comment changes in teximage.cBrian Paul2011-07-291-7/+2
* | mesa: add missing breaks for GL_TEXTURE_CUBE_MAP_SEAMLESS queriesBrian Paul2011-07-291-6/+8
* | mesa: Fix ff fragment shader inputs calculation when enabling a VS.Eric Anholt2011-07-281-2/+1
* | mesa: test against MESA_FORMAT_NONE in _mesa_GetTexLevelParameteriv()Brian Paul2011-07-281-1/+1
* | mesa: don't forget about sampleBuffers in framebuffer visual updateChristoph Bumiller2011-07-271-0/+1
* | mesa: Make _mesa_get_compressed_formats match the texture compression specsIan Romanick2011-07-253-30/+93
* | mesa: Return the correct internal fmt when a generic compressed fmt was usedIan Romanick2011-07-251-3/+17
* | mesa: Add utility function to get base format from a GL compressed formatIan Romanick2011-07-252-0/+91
* | mesa: Add an ifndef guard around the definition of the INLINE macroPaul Berry2011-07-221-20/+22