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* fix DrawRangeElements error msgBrian2007-09-231-1/+1
* fixes for bluegene-xlc-osmesa configBrian2007-09-201-1/+1
* In _mesa_make_current(), don't unbind FBOs from the old context.Brian2007-09-111-9/+0
* remove CallDepth++/-- accidentally removed in prev commitBrian2007-08-241-0/+4
* For _mesa_share_state(), update the context's references to the new share gro...Brian2007-08-235-75/+161
* remove unneeded CallStack arrayBrian2007-08-232-5/+0
* refactor bounds checking codeBrian2007-08-201-67/+81
* don't map buffer in _mesa_validate_DrawElements() unless neededBrian2007-08-201-32/+19
* some fixes for compressed cube maps (bug 11986)Brian2007-08-182-5/+6
* remove dead code left over after fixing GL_READ/DRAW_BUFFER state issuesBrian2007-08-184-89/+0
* Brian's fix for bug9829Xiang, Haihao2007-08-171-1/+1
* Rework the GL_READ_BUFFER, GL_DRAW_BUFFER state repairs that Roland previousl...Brian2007-08-165-18/+131
* update comments, etc related to Read/DrawBuffer stateBrian2007-08-162-20/+33
* replace Proxy1D/2D/etc fields with ProxyTex[] arrayBrian2007-08-161-10/+1
* Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX.Brian2007-08-164-296/+153
* replace separate 1D/2D/etc fields with an array indexed by texture targetBrian2007-08-161-82/+46
* remove old Saved1D/2D/etc fieldsBrian2007-08-161-11/+0
* Bring over the texobj refcounting changes from mesa_7_0_branchBrian2007-08-165-125/+202
* Fix a few more problems with freeing FBOs/textures during context destruction.Brian2007-08-142-28/+43
* free any render/framebuffers left in hash tables when freeing shared stateBrian2007-08-131-0/+23
* Implement mutex/locking around texture object reference counting.Brian2007-08-138-212/+184
* added some missing Default1D/2DArray texture codeBrian2007-08-131-0/+7
* fix byte swap bug for GLint stencil indexes (bug 11909)Brian2007-08-091-1/+1
* fix stencil value masking bug 11805, and fix sizeof() bugBrian2007-08-021-6/+3
* EXT_texture_sRGB support on i965Zou Nan hai2007-08-022-0/+28
* Fix an error in _mesa_validate_DrawElementsXiang, Haihao2007-07-301-7/+27
* remove old comment, minor formatting fixesBrian2007-07-301-8/+5
* handle LSB_FIRST in _mesa_pack_bitmap by the way used inXiang, Haihao2007-07-301-8/+8
* Fix an error related to glPolygonStipple.Xiang, Haihao2007-07-301-5/+12
* fix glPointParameteriv bug 11754Jan Dvorak2007-07-291-3/+8
* remove unused MAX_3D_TEXTURE_SIZE, reformatttingBrian2007-07-241-20/+17
* Fix a number of MINGW32 issuesZhang2007-07-215-5/+18
* Remove ctx->Point._Size and ctx->Line._Width.Brian2007-07-214-15/+4
* fix bogus recently introduced function param commentsRoland Scheidegger2007-07-201-2/+0
* fix mesa's handling of fbo's / window fb (again)Roland Scheidegger2007-07-196-41/+77
* more fixes for mesa's fbo handling (fixes tests/fbotest1/2)Roland Scheidegger2007-07-193-3/+14
* fix up mesa's probably bogus framebuffer updates with different read/write fbsRoland Scheidegger2007-07-191-12/+26
* fix mesa fb bindingRoland Scheidegger2007-07-192-4/+6
* fix bogus fb/drawable informationRoland Scheidegger2007-07-161-0/+11
* fix width/depth mix-up (bug 11577)Brian2007-07-121-1/+1
* Minor clean-up of polygon offset logic. Properly compute _MRD field.Brian2007-07-111-1/+3
* Fix size test bug in _mesa_test_proxy_teximage().Brian2007-07-081-13/+17
* Check if 'indices' parameter is NULL (bug 11314)Brian2007-07-081-2/+17
* Change float depthScale param to _mesa_unpack_depth_span() to GLuint depthMax.Brian2007-07-083-17/+19
* check depthScale value for optimized ushort->uint case (fixes bug 11474)Brian2007-07-081-1/+13
* stencil pixel map didn't work in _mesa_unpack_stencil_span(), bug 11475Brian2007-07-051-12/+12
* Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian2007-07-0414-42/+42
* fix GL_DOT3_RGBA texture combiner mode in generated fragment programs (bug #1...Roland Scheidegger2007-07-031-1/+1
* avoid unnecessary clamping of depth values (bug 11448)Brian2007-07-021-28/+51
* a variety of fixes for MingWzhang2007-06-281-0/+3