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* mesa: properly return GetTexLevelParameter queries for buffer texturesIlia Mirkin2016-03-281-2/+52
* mesa: remove initialized field from uniform storageTimothy Arceri2016-03-292-6/+1
* mesa: optimize out the realloc from glCopyTexImagexD()Miklós Máté2016-03-271-0/+36
* st/mesa: implement GL_ATI_fragment_shaderMiklós Máté2016-03-271-0/+1
* mesa: optionally associate a gl_program to ATI_fragment_shaderMiklós Máté2016-03-274-2/+31
* glsl: reduce buffer block duplicationTimothy Arceri2016-03-262-39/+3
* mesa: Check glReadBuffer enums against the ES3 table.Kenneth Graunke2016-03-241-1/+11
* mesa: Handle negative length in glPushDebugGroup().Kenneth Graunke2016-03-241-0/+3
* mesa: Make glDebugMessageInsert deal with negative length for all types.Kenneth Graunke2016-03-241-3/+4
* mesa: Include null terminator in GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH.Kenneth Graunke2016-03-241-1/+1
* mesa: replace gl_context->Multisample._Enabled with _mesa_is_multisample_enab...Bas Nieuwenhuizen2016-03-244-18/+22
* mesa: Disallow GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME on winsys FBO.Kenneth Graunke2016-03-191-0/+17
* mesa: Do proper format error checks for GenerateMipmap in ES 3.x.Kenneth Graunke2016-03-181-0/+14
* mesa: Add color renderable/texture filterable format info for ES 3.x.Kenneth Graunke2016-03-182-0/+90
* mesa: Expose compile_shader() and link_program() beyond the file.Kenneth Graunke2016-03-162-10/+16
* mesa: Make link_program() take a gl_shader_program, not a GLuint.Kenneth Graunke2016-03-161-6/+4
* mesa: Make compile_shader() take a gl_shader, not a GLuint.Kenneth Graunke2016-03-161-9/+6
* mesa: Ignore glPointSize when GL_POINT_SIZE_ARRAY_OES is enabledPlamena Manolova2016-03-151-0/+2
* get: reconcile aliasing enums for MaxCombinedShaderOutputResourcesNicolai Hähnle2016-03-142-2/+11
* mesa: add GL_ARB_shader_atomic_counter_ops supportIlia Mirkin2016-03-102-0/+2
* mesa: Make glGetInteger64v convert float/doubles to 32-bit integers.Kenneth Graunke2016-03-091-6/+6
* mesa/main: do not wrap header inclusion in extern "C"Emil Velikov2016-03-091-4/+2
* mesa: Fix error code for GetFramebufferAttachmentParameter in ES 3.0+.Kenneth Graunke2016-03-081-2/+16
* mesa: Add GL_RED and GL_RG to ES3 effective internal format mapping.Kenneth Graunke2016-03-081-0/+4
* mesa: fix malformed assertion in _image_format_class_to_glenum()Brian Paul2016-03-081-1/+1
* mesa: Change GLboolean to bool in GenerateMipmap target checker.Kenneth Graunke2016-03-071-4/+4
* mesa: Make GenerateMipmap check the target before finding an object.Kenneth Graunke2016-03-071-6/+12
* mesa: flip current tf object back to default if current is being deletedIlia Mirkin2016-03-071-0/+5
* mesa: Allow Get*() of several forgotten IsEnabled() pnames.Kenneth Graunke2016-03-032-0/+5
* mesa: Make glGet queries initialize ctx->Debug when necessary.Kenneth Graunke2016-03-031-14/+6
* mesa/glformats: Consider DEPTH/STENCIL when resolving a mesa_formatEduardo Lima Mitev2016-03-031-0/+21
* mesa/formatquery: Add (GET_)TEXTURE_IMAGE_TYPE pnamesEduardo Lima Mitev2016-03-031-9/+5
* mesa/formatquery: Add (GET_)TEXTURE_IMAGE_FORMAT pnamesEduardo Lima Mitev2016-03-031-5/+18
* mesa/formatquery: Add READ_PIXELS_TYPE pnameEduardo Lima Mitev2016-03-031-4/+21
* mesa/formatquery: Add READ_PIXELS_FORMAT pnameEduardo Lima Mitev2016-03-031-6/+21
* mesa/formatquery: Add support for READ_PIXELS queryEduardo Lima Mitev2016-03-031-1/+2
* mesa/formatquery: added FILTER pname supportAlejandro Piñeiro2016-03-031-1/+19
* mesa/texparam: make public target_allows_setting_sampler_parametersAlejandro Piñeiro2016-03-032-16/+19
* mesa/formatquery: Added framebuffer renderability related queriesAntia Puentes2016-03-031-7/+33
* mesa/formatquery: Added texture gather/shadow related queriesAntia Puentes2016-03-031-7/+36
* mesa/formatquery: Added texture view related queriesAntia Puentes2016-03-031-4/+18
* mesa/textureview: Make _lookup_view_class publicAntia Puentes2016-03-032-8/+12
* mesa/formatquery: Added CLEAR_BUFFER <pname> queryAntia Puentes2016-03-031-1/+6
* mesa/formatquery: Added compressed texture related queriesAntia Puentes2016-03-031-8/+27
* mesa/formatquery: Added simultaneous texture and depth/stencil queriesAntia Puentes2016-03-031-10/+19
* mesa/formatquery: Added queries related to image texturesAntia Puentes2016-03-031-7/+56
* mesa/shaderimage: Added func to get the GL_IMAGE_CLASS from the formatAntia Puentes2016-03-032-0/+51
* mesa/formatquery: Added SHADER_IMAGE_{LOAD,STORE,ATOMIC} <pname> queriesAntia Puentes2016-03-031-5/+24
* mesa/shaderimage: Make is_image_format_supported publicAntia Puentes2016-03-032-8/+13
* mesa/formatquery: Added queries related to texture sampling in shadersAntia Puentes2016-03-031-16/+22