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* mesa: simplify glPushAttrib() list building codeBrian Paul2009-08-081-106/+40
* mesa: remove old, prototype codeBrian Paul2009-08-081-65/+0
* mesa: use _mesa_bufferobj_mapped()Brian Paul2009-08-081-1/+1
* mesa: use _mesa_set_vp_override() in glDraw/CopyPixels and glBitmapBrian Paul2009-08-071-14/+38
* mesa: reformat code to allow setting breakpoints on the true-statementBrian Paul2009-08-071-4/+8
* mesa: use _mesa_bufferobj_mapped()Brian Paul2009-08-073-18/+18
* mesa: new _mesa_bufferobj_mapped() helper functionBrian Paul2009-08-071-0/+8
* mesa: use valid_fragment_program() helperBrian Paul2009-08-071-3/+15
* mesa: test DrawBuffer, not ReadBuffer in _mesa_dest_buffer_exists()Brian Paul2009-08-071-10/+12
* mesa: fix some incorrect error checks in _mesa_error_check_format_type()Brian Paul2009-08-071-17/+34
* mesa: do error checking on glCopyPixels() type parameterBrian Paul2009-08-071-8/+15
* mesa: use a more logical flag in _mesa_set_vp_override()Brian Paul2009-08-071-1/+1
* mesa: new _mesa_copy_client_array() functionBrian Paul2009-08-072-0/+29
* mesa: fix commentBrian Paul2009-08-071-4/+3
* GL_ARB_vertex_array_bgra is (basically) a synonym for the EXT versionIan Romanick2009-08-061-0/+1
* Ensure GL_EXT_blend_equation_separate is enabled when 2.0 is enabled.Alan Hourihane2009-08-061-0/+1
* mesa/main: Add functions to clear and dirty texture objects.Chia-I Wu2009-08-054-2/+72
* Merge branch 'mesa_7_5_branch'Brian Paul2009-08-053-2/+190
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| * mesa: generate GL_INVALID_OPERATION for missing z/stencil when blittingBrian Paul2009-08-051-2/+6
| * mesa: make _mesa_clip_blit() a shared functionBrian Paul2009-08-052-0/+184
| * texenv: Use VP->Current, since _Current isn't updated at this point.Brian Paul2009-08-041-1/+1
| * texenv: Match state.c in deciding whether we'll be using a vertex shader.Brian Paul2009-08-041-0/+1
| * texenv: Add missing dependency on VP changes.Brian Paul2009-08-041-1/+2
* | mesa: added gl_shader::SourceChecksum field (for debug purposes)Brian Paul2009-08-041-0/+1
* | mesa: added _mesa_str_checksum()Brian Paul2009-08-042-0/+17
* | mesa: clean-up error debug/count codeBrian Paul2009-08-041-30/+41
* | mesa: reset ErrorDebugCount to zero in glGetString()Brian Paul2009-08-041-0/+1
* | mesa: better texture dump/debug codeBrian Paul2009-08-041-52/+45
* | mesa: more error message info for vertex pointer functionsBrian Paul2009-08-041-6/+12
* | mesa: more glGetTexImage() error checking consolidation, new assertionBrian Paul2009-08-041-8/+12
* | texenv: Use VP->Current, since _Current isn't updated at this point.Eric Anholt2009-08-031-1/+1
* | texenv: Match state.c in deciding whether we'll be using a vertex shader.Eric Anholt2009-08-031-0/+1
* | texenv: Add missing dependency on VP changes.Eric Anholt2009-08-031-1/+2
* | mesa: re-enable _mesa_source_buffer_exists() callBrian Paul2009-07-301-2/+2
* | mesa: get_current_tex_unit() helper functionBrian Paul2009-07-301-23/+35
* | mesa: refactor glGetTexImage error checking codeBrian Paul2009-07-301-86/+108
* | mesa: simplify _mesa_select_tex_image()Brian Paul2009-07-301-55/+9
* | mesa: simplify _mesa_set_tex_image()Brian Paul2009-07-301-29/+6
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-07-281-3/+5
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| * mesa: separate some finite/pragma Watcom stuffBrian Paul2009-07-271-3/+5
| * mesa: bump version to 7.5.1Brian Paul2009-07-221-4/+4
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-07-173-62/+78
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| * mesa: set version to 7.5Brian Paul2009-07-171-1/+1
| * Fix state flag dependencies for fixed function fragment program updates.Brian Paul2009-07-152-1/+11
| * mesa: recognize and eliminate repeated error messagesKeith Whitwell2009-07-152-3/+38
| * mesa: split out errorstring switch from _mesa_errorKeith Whitwell2009-07-151-36/+26
| * mesa: remove dead code in _mesa_errorKeith Whitwell2009-07-151-6/+0
| * mesa: don't call getenv every time _mesa_error is calledKeith Whitwell2009-07-151-11/+14
| * mesa: fix texture border color code for glPopAttrib()Brian Paul2009-07-141-7/+1
| * mesa: regenerated enums.c fileBrian Paul2009-07-141-5/+6