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Author
Age
Files
Lines
*
mesa: prepare create_render_buffers() for KHR_no_error support
Samuel Pitoiset
2017-06-28
1
-7
/
+17
*
mesa: add KHR_no_error support for gl*ProgramPipelines()
Samuel Pitoiset
2017-06-28
2
-0
/
+20
*
mesa: prepare create_program_pipelines() for KHR_no_error support
Samuel Pitoiset
2017-06-28
1
-12
/
+17
*
mesa: add KHR_no_error support for gl*Samplers()
Samuel Pitoiset
2017-06-28
2
-0
/
+21
*
mesa: prepare create_samplers() helper for KHR_no_error support
Samuel Pitoiset
2017-06-28
1
-12
/
+19
*
mesa: add KHR_no_error support for gl*Textures()
Samuel Pitoiset
2017-06-28
2
-0
/
+22
*
mesa: prepare create_textures() helper for KHR_no_error support
Samuel Pitoiset
2017-06-28
1
-10
/
+18
*
mesa: fix an error message in create_textures()
Samuel Pitoiset
2017-06-28
1
-1
/
+1
*
mesa: add KHR_no_error support for gl*Buffers()
Samuel Pitoiset
2017-06-28
2
-0
/
+22
*
mesa: prepare create_buffers() helper for KHR_no_error support
Samuel Pitoiset
2017-06-28
1
-17
/
+24
*
mesa: add KHR_no_error support for glBindTextureUnit()
Samuel Pitoiset
2017-06-28
2
-0
/
+11
*
mesa: add bind_texture_unit() helper
Samuel Pitoiset
2017-06-28
1
-22
/
+34
*
mesa: add KHR_no_error support for glDepthRangeIndexed()
Samuel Pitoiset
2017-06-28
2
-0
/
+12
*
mesa: add KHR_no_error support for glDepthFunc()
Samuel Pitoiset
2017-06-28
2
-0
/
+11
*
mesa: add depth_func() helper
Samuel Pitoiset
2017-06-28
2
-22
/
+31
*
mesa: add KHR_no_error support for glFrontFace()
Samuel Pitoiset
2017-06-28
2
-0
/
+11
*
mesa: add front_face() helper
Samuel Pitoiset
2017-06-28
2
-11
/
+18
*
mesa: add KHR_no_error support for glCullFace()
Samuel Pitoiset
2017-06-28
2
-0
/
+11
*
mesa: add cull_face() helper
Samuel Pitoiset
2017-06-28
2
-14
/
+21
*
mesa: add KHR_no_error support for glCreateShader() and glCreateShaderObjectA...
Samuel Pitoiset
2017-06-28
2
-0
/
+22
*
mesa: rename create_shader() to create_shader_err()
Samuel Pitoiset
2017-06-28
1
-10
/
+19
*
mesa: pass the 'caller' function to create_shader()
Samuel Pitoiset
2017-06-28
1
-6
/
+6
*
mesa: add KHR_no_error support for glAttachShader() and glAttachObjectARB()
Samuel Pitoiset
2017-06-28
2
-1
/
+21
*
mesa: rename attach_shader() to attach_shader_err()
Samuel Pitoiset
2017-06-28
1
-17
/
+36
*
mesa: pass the 'caller' function to attach_shader()
Samuel Pitoiset
2017-06-28
1
-9
/
+10
*
mesa: Add _mesa_format_fallback_rgbx_to_rgba() [v2]
Chad Versace
2017-06-27
3
-0
/
+108
*
mesa: optimize GL_PRIMITIVE_RESTART_NV more
Marek Olšák
2017-06-27
1
-10
/
+9
*
mesa: fix clip plane enable breakage
Marek Olšák
2017-06-27
1
-1
/
+6
*
mesa: skip FLUSH_VERTICES() if no samplers were changed
Timothy Arceri
2017-06-27
1
-1
/
+6
*
mesa: don't set _NEW_PROGRAM_CONSTANTS for non-bindless opaque uniforms
Timothy Arceri
2017-06-27
1
-0
/
+6
*
mesa: add KHR_no_error support for glCopyTexImage*D()
Timothy Arceri
2017-06-27
2
-0
/
+31
*
mesa: add no error support to copyteximage()
Timothy Arceri
2017-06-27
1
-13
/
+30
*
mesa: create copyteximage_err() helper and always inline copyteximage()
Timothy Arceri
2017-06-27
1
-4
/
+14
*
mesa: tidy up copyteximage()
Timothy Arceri
2017-06-27
1
-5
/
+5
*
mesa: add KHR_no_error support for glCopyTex{ture}SubImage*D()
Timothy Arceri
2017-06-27
2
-0
/
+109
*
mesa: add copy_texture_sub_image_no_error() helper
Timothy Arceri
2017-06-27
1
-0
/
+17
*
mesa: remove redundant NULL check
Timothy Arceri
2017-06-27
1
-6
/
+2
*
mesa: create copy_texture_sub_image_err() helper
Timothy Arceri
2017-06-27
1
-36
/
+48
*
mesa: make _mesa_copy_texture_sub_image() static
Timothy Arceri
2017-06-27
2
-99
/
+85
*
mesa: add KHR_no_error support for gl{Compressed}TexImage*D()
Timothy Arceri
2017-06-27
2
-0
/
+116
*
mesa: add no error support to teximage()
Timothy Arceri
2017-06-27
1
-29
/
+32
*
mesa: create wrapper around teximage()
Timothy Arceri
2017-06-27
1
-14
/
+26
*
mesa: fix unused variable warning in release builds
Timothy Arceri
2017-06-27
1
-1
/
+2
*
mesa/glthread: don't include pthread.h
Marek Olšák
2017-06-26
1
-1
/
+0
*
mesa/glthread: decrease the batch size for better perf scaling
Marek Olšák
2017-06-26
1
-3
/
+11
*
mesa/glthread: add glthread "perf" counters and pass them to gallium HUD
Marek Olšák
2017-06-26
3
-3
/
+25
*
mesa/glthread: switch to u_queue and redesign the batch management
Marek Olšák
2017-06-26
3
-198
/
+91
*
mesa/glthread: remove HAVE_PTHREAD guards
Marek Olšák
2017-06-26
4
-65
/
+0
*
mesa/marshal: add custom marshalling for glNamedBuffer(Sub)Data
Grigori Goronzy
2017-06-26
2
-0
/
+126
*
mesa: only flush vertices when the viewport is different
Samuel Pitoiset
2017-06-24
1
-3
/
+3
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