Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fix size test bug in _mesa_test_proxy_teximage(). | Brian | 2007-07-08 | 1 | -13/+17 |
| | | | | | | | width/height/depth == 0 is a legal texture size (no error generated). Later, the texture will be considered incomplete, however, and texturing will effectively be disabled. See bug 11309. | ||||
* | Check if 'indices' parameter is NULL (bug 11314) | Brian | 2007-07-08 | 1 | -2/+17 |
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* | Change float depthScale param to _mesa_unpack_depth_span() to GLuint depthMax. | Brian | 2007-07-08 | 3 | -17/+19 |
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* | check depthScale value for optimized ushort->uint case (fixes bug 11474) | Brian | 2007-07-08 | 1 | -1/+13 |
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* | stencil pixel map didn't work in _mesa_unpack_stencil_span(), bug 11475 | Brian | 2007-07-05 | 1 | -12/+12 |
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* | Be more consistant with paths in #includes. Eventually, eliminate a bunch ↵ | Brian | 2007-07-04 | 14 | -42/+42 |
| | | | | of -I flags. | ||||
* | fix GL_DOT3_RGBA texture combiner mode in generated fragment programs (bug ↵ | Roland Scheidegger | 2007-07-03 | 1 | -1/+1 |
| | | | | #11030) | ||||
* | avoid unnecessary clamping of depth values (bug 11448) | Brian | 2007-07-02 | 1 | -28/+51 |
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* | a variety of fixes for MingW | zhang | 2007-06-28 | 1 | -0/+3 |
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* | increase MAX_POINT_SIZE to 60 | Brian | 2007-06-28 | 1 | -1/+1 |
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* | XXX comment about point clamping | Brian | 2007-06-28 | 1 | -0/+1 |
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* | fix an error string, refactor _mesa_GetCompressedTexImageARB() to get rid of ↵ | Brian | 2007-06-12 | 1 | -17/+17 |
| | | | | a goto | ||||
* | fix comment | Brian | 2007-06-12 | 1 | -2/+2 |
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* | Rework _mesa_update_texture_compare_function() to only be called during | Brian | 2007-06-11 | 2 | -45/+44 |
| | | | | | | | state validation/update. Note that we're still temporarily skipping the test for an active fragment program. Need to fix shadow2D() ... | ||||
* | rename/clean-up _mesa_validate_texture_wrap_mode | Brian | 2007-06-11 | 1 | -12/+15 |
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* | fix typo, added comment | Brian | 2007-06-11 | 1 | -2/+5 |
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* | Replace texobj->Complete with texobj->_Complete since it's a derived field. | Brian | 2007-06-11 | 4 | -33/+33 |
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* | typo: s/derrived/derived/ | Brian | 2007-06-11 | 1 | -1/+1 |
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* | In generic_nop() call _mesa_warning() instead of _mesa_problem() since it's ↵ | Brian | 2007-06-11 | 1 | -1/+1 |
| | | | | an app issue, not a mesa bug. | ||||
* | remove dead code | Brian | 2007-06-11 | 1 | -30/+4 |
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* | In supported_buffer_bitmask(), use framebuffer's visual, not context's visual | Brian | 2007-06-08 | 1 | -28/+23 |
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* | disable depthBits test in check_compatible(), see bug 11161 | Brian | 2007-06-08 | 1 | -3/+6 |
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* | remove obsolete comment about max DEFAULT_SOFTWARE_DEPTH_BITS | Brian | 2007-06-08 | 1 | -6/+3 |
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* | Add support for GL_ARB_fragment_program_shadow. | Ian Romanick | 2007-06-07 | 3 | -0/+6 |
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* | Fix ARB_fp spec conformance bug WRT shadow sampling. | Ian Romanick | 2007-06-07 | 3 | -0/+43 |
| | | | | | The ARB_fp (and other assembly-level fragment program specs) say that the depth comparison function is always GL_NONE in fragment program mode. | ||||
* | doxygen-ize some comments | Brian | 2007-05-23 | 1 | -6/+18 |
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* | restore GL_TEXTURE_LOD_BIAS in _mesa_PopAttrib(), bug 11049 | Brian | 2007-05-23 | 1 | -0/+1 |
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* | incr/decr 1D/2DArray texture refcounts like other targets | Brian | 2007-05-23 | 1 | -1/+5 |
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* | Fix point attentuation problem (bug 11042) | Brian | 2007-05-23 | 1 | -6/+5 |
| | | | | | ctx->Point._Attentuation was computed in wrong place and the VB->Eye coord Z array wasn't indexed correctly in run_point_stage(). | ||||
* | get rid of GenTexturesLock, used ctx->Shared->Mutex | Brian | 2007-05-21 | 1 | -15/+7 |
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* | remove the unused texobj Mutex field | Brian | 2007-05-21 | 2 | -6/+0 |
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* | remove a VMS-ism that doesn't seem needed elsewhere | Brian | 2007-05-21 | 1 | -4/+0 |
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* | improve some comments, clean-up formatting | Brian | 2007-05-21 | 3 | -11/+23 |
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* | remove some whitespace | Brian | 2007-05-21 | 1 | -5/+0 |
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* | if light position is local, treat it as a homogeneous coord and divide by W ↵ | Brian | 2007-05-21 | 1 | -2/+9 |
| | | | | (see bug 11009) | ||||
* | need to copy new 1D/2D array texture objects in _mesa_PushAttrib() | Brian | 2007-05-19 | 1 | -0/+4 |
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* | Add missing _EXT suffix to 2D_ARRAY target enums. | Ian Romanick | 2007-05-17 | 1 | -2/+2 |
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* | Add array texture targets to list that can use compressed formats. | Ian Romanick | 2007-05-17 | 1 | -1/+4 |
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* | Refactor determining whether a texture target can use compressed format | Ian Romanick | 2007-05-17 | 1 | -25/+19 |
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* | make srcPtr param to make_1d_stack_mipmap() const | Brian | 2007-05-17 | 1 | -1/+1 |
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* | Initial implementation of MESA_texture_array | Ian Romanick | 2007-05-16 | 16 | -2689/+3201 |
| | | | | | Shadow sampling from texture arrays is still not implemented. Everything else should be there, though. | ||||
* | Bring framebuffer_texture's error checking more in-line with the spec. | Ian Romanick | 2007-05-15 | 1 | -68/+61 |
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* | master/trunk is now for Mesa 7.1 devel: bump versions | Brian | 2007-05-14 | 1 | -3/+3 |
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* | more indentation fixes, remove 'register' keywords | Brian | 2007-05-10 | 1 | -29/+26 |
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* | re-indent some code | Brian | 2007-05-10 | 1 | -54/+62 |
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* | Fix reversed enable logic in enable_texture | Ian Romanick | 2007-05-10 | 1 | -1/+1 |
| | | | | | Fix bug inserted in commit c9e723e5013443df984cb3987ffa3a9ba3384b89. Discovered by Oliver McFadden (z3ro). | ||||
* | Convert "bit" parameters to GLbitfield. Fix cut-and-paste bug in _mesa_IsEnabled | Ian Romanick | 2007-05-10 | 1 | -3/+3 |
| | | | | | These changes are based on patch review comments from Brian Paul, Alan Hourihane, and vehemens. | ||||
* | Refactor the loop in unbind_texobj_from_texunits. | Ian Romanick | 2007-05-10 | 1 | -18/+12 |
| | | | | | | Common code was pulled out of the per-target if-statment and put at the end of the for-loop. The common code is guarded by a new variable, curr, that is set to point to the unit's current target in each if-statement. | ||||
* | Refactor queries of GL_(SOURCE|OPERAND)[012]_(ALPHA|RGB). | Ian Romanick | 2007-05-10 | 1 | -136/+16 |
| | | | | | | | | | Most switch-statements that have cases for these enums already use code like: const GLuint idx = pname - GL_SOURCE0_RGB; ... texUnit->Combine.SourceRGB[idx] ... This patch just brings the remaining bits up to speed. | ||||
* | Refactor the way TestProxyTexImage is called in texture_error_check. | Ian Romanick | 2007-05-10 | 1 | -22/+15 |
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