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* added GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3Brian Paul2001-03-222-2/+18
* Add PolygonOffset driver callback.Gareth Hughes2001-03-222-9/+13
* renamed some vars, added a bunch of commentsBrian Paul2001-03-214-52/+80
* depth images were broken by latest teximage changes, this fixes the problemBrian Paul2001-03-212-21/+22
* Make COPY_FLOAT available to a wider audience.Gareth Hughes2001-03-201-6/+1
* Committing in .Jouk Jansen2001-03-202-1/+15
* fix for gl_ztrick bug (Ove Kaaven)Brian Paul2001-03-191-3/+6
* Split driver struct into swrast/tnl/core components.Keith Whitwell2001-03-1910-896/+57
* Add missing header file include.Gareth Hughes2001-03-181-1/+2
* Remove #endif.Gareth Hughes2001-03-181-2/+1
* Make assertions take new GLchan formats into account.Gareth Hughes2001-03-181-4/+4
* Fix error message.Gareth Hughes2001-03-181-2/+2
* Fix header info.Gareth Hughes2001-03-182-0/+57
* Remove old code, fix a few comments.Gareth Hughes2001-03-182-408/+10
* - Port 3.4 texture utils, texture format work to 3.5 (including newGareth Hughes2001-03-1818-1823/+2362
* Remove dead #define.Keith Whitwell2001-03-171-2/+1
* removed ARB_texture_env_add bool flag, use EXT_texture_env_add flagBrian Paul2001-03-152-4/+3
* Add missing header file.Gareth Hughes2001-03-121-1/+2
* Add missing header file include.Gareth Hughes2001-03-121-1/+2
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-1284-458/+540
* Minor cleanups.Gareth Hughes2001-03-111-4/+2
* Clean up install, restore for exec vtxfmts.Gareth Hughes2001-03-113-11/+19
* Support for swappable tnl modules.Gareth Hughes2001-03-117-59/+224
* Add a couple of missing functions.Gareth Hughes2001-03-101-69/+106
* More generic vtxfmt template, useful for creating neutral tnl module asGareth Hughes2001-03-091-0/+421
* More g++ warning fixes. Fixes for CHAN_BITS==16, it seems to work.Brian Paul2001-03-082-5/+5
* Add missing copy in _mesa_noop_Color4fv().Gareth Hughes2001-03-071-18/+18
* fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ...Brian Paul2001-03-0714-106/+113
* added some casts in the 16-bit GLchan macros, just to be safeBrian Paul2001-03-071-4/+4
* added Driver.BlendColor() function, for completenessBrian Paul2001-03-072-4/+8
* added missing ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH() macrosBrian Paul2001-03-051-1/+13
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-0348-905/+906
* changed AlphaFunc() ref from GLclampf to GLchanBrian Paul2001-03-031-2/+2
* fixed _mesa_getenv() weirdnessBrian Paul2001-03-021-3/+3
* removed some bogus error checksBrian Paul2001-02-281-15/+3
* GLvisual inside GLframebuffer is no longer a pointer, copy the struct instead.Brian Paul2001-02-283-17/+30
* fixed glitches in error checking of imaging extensionsBrian Paul2001-02-273-38/+38
* signal _NEW_TEXTURE in all teximage functionsBrian Paul2001-02-271-1/+10
* colortable w/ size=0 wasn't handled correctlyBrian Paul2001-02-272-99/+82
* Initialize Line._WidthKeith Whitwell2001-02-271-1/+2
* more tweaksBrian Paul2001-02-271-3/+1
* minor extension tweaksBrian Paul2001-02-271-5/+6
* Disable most extensions by default. Drivers should enable them as needed.Brian Paul2001-02-264-87/+169
* fixed extension checking in _mesa_BlendEquation()Brian Paul2001-02-261-6/+13
* tiny change to a gl_problem() callBrian Paul2001-02-261-2/+2
* added a cube map error checkBrian Paul2001-02-261-1/+10
* Template workKeith Whitwell2001-02-241-13/+9
* Committing in .Jouk Jansen2001-02-221-9/+8
* fixed GL_LUMINANCE_ALPHA bug in fetch_2d_texel()Brian Paul2001-02-211-4/+4
* Implemented GL_SGIX_shadow and GL_SGIX_shadow_texture.Brian Paul2001-02-206-8/+49