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Author
Age
Files
Lines
*
DD: Refactor BlitFramebuffer.
Laura Ekstrand
2015-02-02
4
-7
/
+14
*
main: Add STENCIL_INDEX formats to base_tex_format
Jason Ekstrand
2015-01-30
1
-0
/
+10
*
teximage: Don't indent switch cases
Jason Ekstrand
2015-01-30
1
-146
/
+146
*
mesa: remove some dead display list code
Brian Paul
2015-01-30
1
-80
/
+11
*
mesa: remove stale comment in dlist.c code
Brian Paul
2015-01-30
1
-1
/
+1
*
mesa: s/union gl_dlist_node/Node/ in dlist.c code
Brian Paul
2015-01-30
1
-3
/
+3
*
mesa: fix display list 8-byte alignment issue
Brian Paul
2015-01-30
2
-6
/
+70
*
Mesa: Add support for HALF_FLOAT_OES type.
Kalyan Kondapally
2015-01-29
4
-6
/
+52
*
Mesa: Add support for GL_OES_texture_*float* extensions.
Kalyan Kondapally
2015-01-29
4
-0
/
+132
*
mesa: Move simple_list.h to src/util.
Eric Anholt
2015-01-28
5
-214
/
+4
*
Revert "util: Move the alternate fpclassify implementation to util"
Jason Ekstrand
2015-01-28
1
-1
/
+50
*
util: Move the alternate fpclassify implementation to util
Jason Ekstrand
2015-01-28
1
-50
/
+1
*
mesa: improve error messaging for format CSV parser
Tapani Pälli
2015-01-28
2
-2
/
+7
*
mesa: simplify detection of fpclassify
Felix Janda
2015-01-26
1
-11
/
+7
*
formats: Use a hash table for _mesa_format_from_array_format
Jason Ekstrand
2015-01-22
1
-12
/
+56
*
mesa/dd: Add a function for creating a texture from a buffer object
Jason Ekstrand
2015-01-22
1
-0
/
+16
*
mesa: change assert to unreachable in two format functions
Tobias Klausmann
2015-01-21
2
-2
/
+2
*
mesa: Fix some signed-unsigned comparison warnings
Jan Vesely
2015-01-21
14
-34
/
+33
*
mesa: fix a trivial spelling mistake
Martin Peres
2015-01-19
1
-1
/
+1
*
mesa: support GL_RGB for GL_EXT_texture_type_2_10_10_10_REV
Tapani Pälli
2015-01-19
4
-0
/
+6
*
mesa: Add ARB_shader_precision infrastructure
Micah Fedke
2015-01-19
2
-0
/
+2
*
format_utils: Use a more precise conversion when decreasing bits
Neil Roberts
2015-01-16
1
-3
/
+12
*
mesa: move GET_CURRENT_CONTEXT() to top of _mesa_init_renderbuffer()
Brian Paul
2015-01-15
1
-1
/
+2
*
mesa: Fix render buffer initial internal format in GLES 3
Mike Mason
2015-01-15
1
-1
/
+18
*
util/hash_set: Rework the API to know about hashing
Jason Ekstrand
2015-01-15
3
-18
/
+14
*
util: Move main/set to util/hash_set
Jason Ekstrand
2015-01-15
5
-443
/
+3
*
hash_table: Rename insert_with_hash to insert_pre_hashed
Jason Ekstrand
2015-01-15
1
-1
/
+1
*
nir: Add an SSA-based liveness analysis pass.
Jason Ekstrand
2015-01-15
1
-0
/
+1
*
mesa: Micro-optimize _mesa_is_valid_prim_mode
Ian Romanick
2015-01-14
1
-18
/
+12
*
mesa: Check for vertex program the same way in desktop GL and ES
Ian Romanick
2015-01-14
1
-11
/
+3
*
mesa: Drop index buffer bounds check
Ian Romanick
2015-01-14
1
-48
/
+7
*
mesa: Only check for a current vertex shader in core profile
Ian Romanick
2015-01-14
1
-1
/
+13
*
mesa: Only validate shaders that can exist in the context
Ian Romanick
2015-01-14
1
-29
/
+49
*
mesa: rename RGBA8888_* format constants to something appropriate.
Iago Toral Quiroga
2015-01-14
4
-19
/
+19
*
mesa/glsl/glapi: enable GL_EXT_draw_buffers extension
Tapani Pälli
2015-01-14
2
-2
/
+5
*
mesa: Enable GL_RGB/GL_RGBA in GLES3 glGetInternalformativ
Mike Mason
2015-01-13
2
-7
/
+15
*
mesa: Fix error reporting for some cases of incomplete FBO attachments
Iago Toral Quiroga
2015-01-13
1
-1
/
+1
*
mesa: Returns a GL_INVALID_VALUE error if num of texs in glDeleteTextures is ...
Eduardo Lima Mitev
2015-01-13
1
-0
/
+5
*
mesa: Returns a GL_INVALID_VALUE error if num of fbos in glDeleteRenderbuffer...
Eduardo Lima Mitev
2015-01-13
1
-0
/
+5
*
mesa: Returns a GL_INVALID_VALUE error if num of fbos in glDeleteFramebuffers...
Eduardo Lima Mitev
2015-01-13
1
-0
/
+5
*
mesa: Allows querying GL_SAMPLER_BINDING on GLES3 profile
Eduardo Lima Mitev
2015-01-13
1
-4
/
+5
*
main: round floating-point value to nearest integer in glGetSamplerParameteriv()
Samuel Iglesias Gonsalvez
2015-01-13
1
-4
/
+16
*
main: round floating-point value to nearest integer in glGetTexParameteriv()
Samuel Iglesias Gonsalvez
2015-01-13
1
-5
/
+12
*
main: fix return GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL value
Samuel Iglesias Gonsalvez
2015-01-13
1
-1
/
+2
*
mesa: Depth and stencil attachments must be the same in OpenGL ES3
Iago Toral Quiroga
2015-01-13
1
-0
/
+20
*
mesa: Initializes the stencil value masks to 0xFF instead of ~0u
Eduardo Lima Mitev
2015-01-13
1
-6
/
+18
*
main: Remove comparison unsigned int >= 0.
Laura Ekstrand
2015-01-12
1
-1
/
+0
*
mesa/main: In _mesa_CompressedTextureSubImage3D() check found texObj
Juha-Pekka Heikkila
2015-01-12
1
-0
/
+2
*
mesa: Move declarations to to of block.
José Fonseca
2015-01-12
1
-3
/
+3
*
mesa: restrict use of GL_ABGR_EXT format to allowed data types
Samuel Iglesias Gonsalvez
2015-01-12
4
-52
/
+46
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