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* mesa: add KHR_no_error support to glBindBufferOffsetEXT()Samuel Pitoiset2017-08-252-0/+14
* mesa: add bind_buffer_offset() helperSamuel Pitoiset2017-08-251-13/+23
* mesa: add KHR_no_error support to glTransformFeedbackVaryings()Samuel Pitoiset2017-08-252-0/+16
* mesa: add transform_feedback_varyings() helperSamuel Pitoiset2017-08-251-26/+37
* mesa: add KHR_no_error support to glResumeTransformFeedback()Samuel Pitoiset2017-08-252-0/+11
* mesa: add resume_transform_feedback() helperSamuel Pitoiset2017-08-251-7/+15
* mesa: add KHR_no_error support to glPauseTransformFeedback()Samuel Pitoiset2017-08-252-0/+11
* mesa: add pause_transform_feedback() helperSamuel Pitoiset2017-08-251-7/+15
* mesa: add KHR_no_error support to glEndTransformFeedback()Samuel Pitoiset2017-08-252-0/+11
* mesa: add end_transform_feedback() helperSamuel Pitoiset2017-08-251-9/+17
* mesa: add KHR_no_error support to glBeginTransformFeedback()Samuel Pitoiset2017-08-252-0/+11
* mesa: add begin_transform_feedback() helperSamuel Pitoiset2017-08-251-20/+35
* mesa: add KHR_no_error support to glBindTransformFeedback()Samuel Pitoiset2017-08-252-0/+11
* mesa: add bind_transform_feedback() helperSamuel Pitoiset2017-08-251-10/+18
* mesa: port the LastLookedUpVAO optimisation to _mesa_lookup_vao()Samuel Pitoiset2017-08-251-4/+16
* mesa: don't error check the default buffer object in glBindBufferOffsetEXT()Samuel Pitoiset2017-08-251-6/+5
* mesa: add _fallback suffix to the default transform feedback functionsSamuel Pitoiset2017-08-251-17/+17
* mesa: remove unnecessary check in _mesa_init_transform_feedback_object()Samuel Pitoiset2017-08-251-3/+0
* mesa: check allocation failures in new_transform_feedback()Samuel Pitoiset2017-08-251-0/+4
* mesa: remove unused _mesa_validate_transform_feedback_buffers()Samuel Pitoiset2017-08-252-19/+0
* mesa: remove duplicate assignments in bind_xfb_buffers()Samuel Pitoiset2017-08-241-3/+0
* mesa: fix debug/error messages in glColorMaski()Samuel Pitoiset2017-08-241-4/+4
* mesa: only expose EXT_memory_object functions if the ext is supportedSamuel Pitoiset2017-08-223-7/+75
* mesa: only expose glImportMemoryFdEXT if the ext is supportedSamuel Pitoiset2017-08-221-0/+6
* mesa: add UseSTD430AsDefaultPacking constantTimothy Arceri2017-08-221-0/+9
* mesa: optimize _mesa_attr_zero_aliases_vertex()Brian Paul2017-08-213-12/+22
* mesa: formatting clean-up in syncobj.cBrian Paul2017-08-211-10/+13
* mesa: Don't compare unsigned for < 0Matt Turner2017-08-211-1/+1
* mesa: only copy requested compressed teximage cubemap facesChristoph Haag2017-08-201-2/+2
* TextureStorage1D should return INVALID_OPERATION if target is not a 1D textureIago Toral Quiroga2017-08-091-1/+1
* Update TextureParameter* error for incompatible texture targetsIago Toral Quiroga2017-08-091-1/+1
* mesa: don't error check the default buffer objectTimothy Arceri2017-08-081-11/+11
* mesa: check default buffer object creation was successfulTimothy Arceri2017-08-081-0/+9
* mesa: add NULL checking to free_shared_state()Timothy Arceri2017-08-082-31/+65
* fix GL_ARB_spirv_extensions nameIlia Mirkin2017-08-061-1/+1
* mesa: hook up queries for NUM_TILING_TYPES and TILING_TYPESAndres Rodriguez2017-08-063-0/+47
* mesa: hook up UUID queries for driver and deviceAndres Rodriguez2017-08-064-0/+51
* mesa: implement glGetUnsignedByte{v|i_v}Andres Rodriguez2017-08-061-0/+174
* mesa/st: expose EXT_memory_object and EXT_memory_object_fdAndres Rodriguez2017-08-062-0/+4
* mesa: hook up (Named)BufferStorageMem apiTimothy Arceri2017-08-061-20/+65
* mesa/st: implement memory objects as a backend for buffer objectsAndres Rodriguez2017-08-061-0/+12
* mesa: hook up memory object multisamples tex(ture)storage apiAndres Rodriguez2017-08-063-28/+103
* mesa: hook up memoryobject tex(ture)storage apiAndres Rodriguez2017-08-064-32/+191
* mesa: add support for memory object parametersAndres Rodriguez2017-08-062-1/+53
* mesa: add support for memory object creation/import/deleteAndres Rodriguez2017-08-065-2/+229
* mapi: add EXT_external_objects and EXT_external_objects_fdAndres Rodriguez2017-08-067-1/+550
* st/mesa: fix handling of NumSamples=1 (v2)Brian Paul2017-08-031-1/+1
* mesa: init more msaa fieldsBrian Paul2017-08-031-0/+2
* mesa: only check errors when the state change in glLogicOp()Samuel Pitoiset2017-08-031-27/+29
* mesa: only check errors when the state change in glBlendEquationSeparateiARB()Samuel Pitoiset2017-08-031-20/+22