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Author
Age
Files
Lines
*
When popping GL_DRAW_BUFFER state, need to re-do error checking since
Brian Paul
2006-04-14
1
-4
/
+15
*
silence -pedantic warning
Brian Paul
2006-04-14
1
-0
/
+1
*
Replace ctx->Const.MaxTextureUnits w/ ctx->Const.MaxTexture[Coord/Image]Units
Brian Paul
2006-04-14
3
-32
/
+121
*
Fix comment about MaxTextureUnits, needs to be min of coord and image units.
Brian Paul
2006-04-13
5
-9
/
+17
*
casts to fix some -pedantic warnings
Brian Paul
2006-04-13
2
-10
/
+12
*
Set array normalization flag for normals, colors (Keith)
Brian Paul
2006-04-13
1
-3
/
+3
*
updated tests for defining __FUNCTION__ (Dan Schikore)
Brian Paul
2006-04-13
1
-3
/
+6
*
More GLSL code:
Michal Krol
2006-04-11
6
-130
/
+232
*
bump version to 6.5.1
Brian Paul
2006-04-07
1
-4
/
+4
*
Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format.
Brian Paul
2006-04-06
8
-107
/
+192
*
do additional checking for setting up depth/stencil wrappers
Brian Paul
2006-04-06
1
-3
/
+7
*
Remove the code that checks for duplicated framebuffer attachments (which
Brian Paul
2006-04-05
1
-21
/
+1
*
Silence minor compiler warnings (-Wextra).
Brian Paul
2006-04-05
6
-10
/
+20
*
Bit set.
Michal Krol
2006-04-04
1
-0
/
+72
*
Return GLSL version string (1.10).
Michal Krol
2006-04-04
1
-3
/
+11
*
Define MAX_VERTEX_ATTRIBS to 16.
Michal Krol
2006-04-04
1
-2
/
+3
*
Fix the fetch_texel_ci8() code to deal with floating point color palettes.
Brian Paul
2006-03-31
1
-6
/
+49
*
Revert my change from 1.37 as being bogus (see ensuing list discussion for
Adam Jackson
2006-03-30
1
-3
/
+2
*
comments regarding assertions
Brian Paul
2006-03-30
1
-0
/
+5
*
Update the _WindowMap matrix in _mesa_set_viewport() and _mesa_DepthRange().
Brian Paul
2006-03-29
1
-6
/
+28
*
minor clean-up
Brian Paul
2006-03-29
3
-9
/
+8
*
fix components initialization in two places (Ewald Snel)
Brian Paul
2006-03-29
1
-2
/
+2
*
Committing in .
Jouk Jansen
2006-03-29
3
-29
/
+29
*
New code for rendering to depth/stencil textures.
Brian Paul
2006-03-29
1
-68
/
+178
*
new tests for GL_DEPTH_STENCIL_EXT
Brian Paul
2006-03-29
1
-2
/
+4
*
a few new assertions
Brian Paul
2006-03-29
1
-0
/
+3
*
Move the computation of the viewport matrix into a new update_viewport_matrix()
Brian Paul
2006-03-29
3
-48
/
+34
*
updated comment about framebuffer's Visual field
Brian Paul
2006-03-28
1
-2
/
+4
*
update conditional for render to GL_DEPTH_STENCIL texture, check for valid te...
Brian Paul
2006-03-28
1
-3
/
+4
*
fix #6072 (Keith Whitwell)
Aapo Tahkola
2006-03-28
1
-12
/
+17
*
enable GL_ARB_half_float_pixel, was GL_MESAX_half_float_pixel
Brian Paul
2006-03-28
1
-2
/
+2
*
comment about byteswapping in _mesa_unpack_depth_span()
Brian Paul
2006-03-28
1
-0
/
+1
*
merge from texman branch
mesa_20060325
Brian Paul
2006-03-26
20
-469
/
+863
*
fix issue in _mesa_free_framebuffer_data()
Brian Paul
2006-03-25
1
-1
/
+1
*
check for incomplete FBO in _mesa_Clear()
Brian Paul
2006-03-25
1
-1
/
+7
*
Clean up the recent code related to texture_override(). Pass params in a
Brian Paul
2006-03-24
1
-45
/
+56
*
added some missing formats in _mesa_source/dest_buffer_exists()
Brian Paul
2006-03-24
1
-2
/
+16
*
GL_EXT_packed_depth_stencil should be off by default
Brian Paul
2006-03-21
1
-1
/
+1
*
GLSL fixes:
Michal Krol
2006-03-21
4
-26
/
+44
*
Lots of changes/fixes for rendering to framebuffer objects.
Brian Paul
2006-03-20
7
-94
/
+211
*
additional assertions and debug code for testing FBO completeness
Brian Paul
2006-03-20
1
-1
/
+31
*
additional error checking to be sure source renderbuffer exists for glCopyTex...
Brian Paul
2006-03-20
1
-2
/
+36
*
use new _mesa_sourc/dest_buffer_exists() functions
Brian Paul
2006-03-20
1
-48
/
+26
*
added _mesa_source/dest_buffer_exists() function to easily test if particular...
Brian Paul
2006-03-20
2
-2
/
+130
*
fix some buffer binding tests in _mesa_make_current()
Brian Paul
2006-03-20
1
-3
/
+9
*
slightly improved error message
Brian Paul
2006-03-20
1
-2
/
+2
*
Queries of GL_READ_BUFFER and GL_DRAW_BUFFER were still returning the
Brian Paul
2006-03-19
2
-24
/
+24
*
Don't call Driver->Bitmap() if no image to render
Brian Paul
2006-03-18
1
-5
/
+7
*
Committing in .
Jouk Jansen
2006-03-17
1
-25
/
+25
*
Init FogCoordFuncs[0..5] too, remove some unneeded #includes
Brian Paul
2006-03-17
1
-3
/
+7
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