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* mesa: Remove commas at end of enumerator lists.Vinson Lee2013-07-171-4/+4
* mesa: update glext.h to version 20130708Brian Paul2013-07-124-4/+4
* mesa: simplify some _mesa_IsEnabled() queriesBrian Paul2013-07-121-10/+11
* mesa: whitespace, formatting, 80-column wrappingBrian Paul2013-07-121-12/+18
* mesa: s/unsigned/int/ to fix MSVC warning in uniforms.cBrian Paul2013-07-121-1/+1
* mesa: s/GLuint/GLint/ to silence MSVC warning in textore.cBrian Paul2013-07-121-1/+1
* mesa: add casts to fix MSVC warnings in multisample.cBrian Paul2013-07-121-2/+3
* mesa: s/GLint/GLuint/ to fix MSVC warnings in mipmap.cBrian Paul2013-07-121-2/+2
* mesa: fix inconsistent function declaration, definitionsBrian Paul2013-07-122-4/+4
* mesa: add cast to silence MSVC warningBrian Paul2013-07-121-1/+1
* mesa: Set ProfileMask properly for core profile.Matt Turner2013-07-091-2/+4
* mesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimitCheck and dependenciesMarek Olšák2013-07-021-3/+2
* mesa: renumber shader indices according to their placement in pipelineMarek Olšák2013-07-022-5/+8
* mesa: GL_EXT_shadow_funcs is not optional with GL_ARB_shadowIan Romanick2013-06-285-23/+8
* mesa: GL_ARB_texture_storage_multisample is not optional with GL_ARB_texture_...Ian Romanick2013-06-283-4/+3
* mesa: GL_ARB_texture_storage is not optionalIan Romanick2013-06-284-13/+3
* mesa: GL_ARB_shading_language_100 is not optionalIan Romanick2013-06-282-3/+1
* mesa: GL_ARB_shader_objects is not optionalIan Romanick2013-06-286-16/+6
* mesa: GL_NV_blend_square is not optionalIan Romanick2013-06-283-5/+1
* mesa: GL_EXT_fog_coord is not optionalIan Romanick2013-06-287-18/+7
* mesa: GL_EXT_secondary_color is not optionalIan Romanick2013-06-286-22/+10
* mesa: GL_EXT_framebuffer_object is not optionalIan Romanick2013-06-286-23/+12
* mesa: Remove GL_MESA_resize_buffersIan Romanick2013-06-285-20/+0
* mesa: Remove _mesa_{enable, disable}_extension and _mesa_extension_is_enabledIan Romanick2013-06-282-51/+0
* mesa: Just set extension flags instead of calling _mesa_enable_extensionIan Romanick2013-06-281-3/+2
* mesa: Remove _mesa_enable_._._extensions functionsIan Romanick2013-06-282-87/+0
* mesa: Fix build with older gcc since update of glext.hTom Stellard2013-06-281-4/+0
* mesa: Remove GL_EXT_clip_volume_hintIan Romanick2013-06-274-16/+0
* mesa: remove const from glDebugMessageCallbackARB() function parameterBrian Paul2013-06-262-3/+3
* mesa: Remove the Initialized field from framebuffers.Eric Anholt2013-06-251-2/+0
* mesa: Remove Driver.GetBufferSize and its callers.Eric Anholt2013-06-253-123/+0
* glsl: Fix gl_shader_program::UniformLocationBaseScale assert.Vinson Lee2013-06-251-1/+1
* mesa: Move the common _mesa_glsl_compile_shader() code to glsl/.Eric Anholt2013-06-211-1/+2
* mesa: Move shader compiler API code to shaderapi.cEric Anholt2013-06-211-4/+38
* mesa: Use shared code for converting shader targets to short strings.Eric Anholt2013-06-212-22/+4
* glsl: Remove ir_print_visitor.h includes and usageEric Anholt2013-06-211-1/+0
* mesa: wrap comments, code to 78 columns in multisample.cBrian Paul2013-06-191-6/+11
* mesa: remove unused BITSET64 macrosBrian Paul2013-06-191-61/+0
* mesa: Hide weirdness of 1D_ARRAY textures from Driver.CopyTexSubImage().Eric Anholt2013-06-172-6/+42
* mesa: Fix ieee fp on AlphaSven Joachim2013-06-171-1/+1
* mesa: Add infrastructure for ARB_shading_language_420pack.Todd Previte2013-06-142-0/+2
* mesa: Fix bug in unclamped float to ubyte conversion.Manfred Ernst2013-06-121-2/+1
* mesa: fix OES_EGL_image_external being partially allowed in the core profileMarek Olšák2013-06-132-3/+5
* glsl: Add gl_shader_program::UniformLocationBaseScaleIan Romanick2013-06-123-3/+21
* glsl: Add a gl_shader_program parameter to _mesa_uniform_{merge,split}_locati...Ian Romanick2013-06-123-4/+6
* mesa: add missing texture strings in tex_target_name()Brian Paul2013-06-101-0/+5
* dlist: fix save_SamplerParameteriChris Forbes2013-06-091-1/+1
* mesa: Prevent possible out-of-bounds read by save_SamplerParameteriv.Vinson Lee2013-06-081-1/+4
* mesa: Report core FBO incompleteness cases through GL_ARB_debug_output.Eric Anholt2013-06-071-18/+25
* mesa: Expose MAX_FRAGMENT_INPUT_COMPONENTS on ES3 and desktop 3.2.Eric Anholt2013-06-072-0/+10