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* fix DD_TRI_LIGHT_TWOSIDE bug (#13368)Brian2007-12-031-4/+4
* fix broken two-sided stencilBrian2007-11-302-7/+0
* New ctx->Driver.Map/UnmapTexture() functions for accessing textures from t_vb...Brian2007-11-292-1/+6
* Bump version numbers to 7.0.3 for next releaseBrian2007-11-221-3/+3
* Recompute ctx->Point._Size if GL_POINT_SIZE_MIN/MAX changes.Brian2007-11-222-3/+12
* check for count==0 in _mesa_validate_DrawArrays()Brian2007-10-311-2/+3
* Alias glStencilOpSeparateATI with glStencilOpSeparate.Brian2007-10-303-76/+29
* Finish up ATI_separate_stencilBrian2007-10-304-760/+749
* add missing _mesa_StencilFuncSeparateATI functionRoland Scheidegger2007-10-302-0/+77
* Only set R_MODE with NV_point_spriteAlan Hourihane2007-10-281-1/+2
* properly init dst reg's CondMask/Swizzle fieldsBrian2007-10-231-2/+2
* bump up MAX_INSTRUCTIONS and add an assertion to catch emitting too many inst...Brian2007-10-231-4/+7
* Brian's fix for bug9829Xiang, Haihao2007-10-041-1/+1
* bump versions to 7.0.2Brian2007-09-271-3/+3
* Restore old _TriangleCaps code to fix Blender problem (bug 12164)Brian2007-09-276-0/+78
* fix DrawRangeElements error msgBrian2007-09-231-1/+1
* fix for __IBMC__Brian2007-09-201-1/+1
* fixes for bluegene-xlc-osmesa configBrian2007-09-201-1/+1
* In _mesa_make_current(), don't unbind FBOs from the old context.Brian2007-09-111-10/+1
* remove CallDepth++/-- accidentally removed in prev commitBrian2007-08-241-0/+4
* remove unneeded CallStack arrayBrian2007-08-232-6/+1
* refactor bounds checking codeBrian2007-08-201-67/+81
* don't map buffer in _mesa_validate_DrawElements() unless neededBrian2007-08-201-13/+20
* Remove recent texobj refcount debug/logging code.Brian2007-08-167-133/+46
* log deleting/binding of FBOsBrian2007-08-152-2/+20
* more debug output (context destroy, fb destroy)Brian2007-08-152-1/+12
* Rewrite quite a bit of the code for glPush/PopAttrib() for texture state.Brian2007-08-152-126/+131
* copy Target in _mesa_copy_texture_object()Brian2007-08-151-0/+1
* Added _mesa_free_attrib_data() to free anything left in the attribute stack u...Brian2007-08-155-10/+112
* more tex obj ref count debugging (temporary)Brian2007-08-152-1/+15
* added some temporary texobj ref counting debug outputBrian2007-08-146-39/+50
* Fix a few more problems with freeing FBOs/textures during context destruction.Brian2007-08-142-25/+41
* free any render/framebuffers left in hash tables when freeing shared stateBrian2007-08-131-0/+23
* Implement mutex/locking around texture object reference counting.Brian2007-08-137-184/+169
* fix byte swap bug for GLuint stencil indexes (bug 11909)Brian2007-08-091-1/+1
* fix stencil value masking bug 11805, and fix sizeof() bugBrian2007-08-021-7/+4
* _mesa_pack_bitmap() fix from trunkBrian2007-07-301-8/+8
* dlist polygon stipple fix from trunkBrian2007-07-301-10/+14
* fix glPointParameteriv bug 11754Jan Dvorak2007-07-291-3/+8
* Fix a number of MINGW32 issues (Zhang <[email protected]>)mesa_7_0_1_rc1Brian2007-07-215-5/+18
* fix width/depth mix-up (bug 11577)Brian2007-07-121-1/+1
* Fix zero-size texture checking in _mesa_test_proxy_teximage(), bug 11309Brian2007-07-081-12/+16
* Check if 'indices' is NULL, bug 11314Brian2007-07-081-2/+17
* check depthScale value for optimized ushort->uint case (fixes bug 11474)Brian2007-07-081-1/+13
* Copy from Mesa master. Includes fixes for bugs 11475 and 11448.Brian2007-07-051-40/+63
* bring over Roland's DOT3_RGBA fix from masterBrian2007-07-031-1/+1
* Bump version to 7.0.1Brian2007-07-031-3/+3
* a variety of fixes for MingWzhang2007-06-281-0/+3
* disable depthBits check in check_compatible(), see bug 11161Brian2007-06-081-2/+5
* remove old comment about DEFAULT_SOFTWARE_DEPTH_BITSBrian2007-06-081-6/+3