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* mesa: Move ROUND_DOWN_TO() macro from i915/i965 to macros.h.Kenneth Graunke2013-10-131-0/+12
* mesa: Remove warning that geometry shader support is experimental.Paul Berry2013-10-121-6/+0
* mesa: Do not use newlocale on NetBSD.Vinson Lee2013-10-111-1/+2
* mesa: add comment to clarify ctx->Driver.MapBufferRange() return valueBrian Paul2013-10-111-1/+2
* mesa: Allow external textures to use fallback (0, 0, 0, 1)Topi Pohjolainen2013-10-111-0/+1
* mesa: Fix compiler warnings when ALIGN's alignment is "1 << value".Eric Anholt2013-10-091-1/+1
* st/mesa: improve format selection for GLESMarek Olšák2013-10-082-1/+4
* mesa: add plumbing for GL_ARB_texture_query_levelsChris Forbes2013-10-052-0/+2
* mesa: Don't return any data for GL_SHADER_BINARY_FORMATSIan Romanick2013-10-041-1/+1
* mesa: fix make check for ARB_texture_gatherChris Forbes2013-10-032-3/+3
* glsl: flag shaders which use gather4 at allChris Forbes2013-10-031-0/+2
* mesa: add texture gather changesMaxence Le Dore2013-10-036-0/+21
* mesa: Fix misplaced includes of "main/uniforms.h".Francisco Jerez2013-10-011-1/+0
* mesa: check for bufSize > 0 in _mesa_GetSynciv()Brian Paul2013-10-011-1/+1
* mesa: minor fix-ups for _mesa_validate_sync()Brian Paul2013-10-012-4/+13
* mesa: add missing error checks in _mesa_GetObject[Ptr]Label()Brian Paul2013-10-011-0/+12
* mesa: use caller string in error message in get_label_pointer()Brian Paul2013-10-011-1/+1
* mesa: asst. clean-ups in copy_label()Brian Paul2013-10-011-10/+27
* mesa: Remove all traces of GL_OES_matrix_getIan Romanick2013-09-303-12/+0
* mesa: Include stdint.h in mtypes.h for uint32_t symbol.Vinson Lee2013-09-261-0/+2
* mesa: Add core support for the GL_AMD_performance_monitor extension.Kenneth Graunke2013-09-267-0/+820
* mesa: Remove 'invalidate_state' parameter to _mesa_dirty_texobj().Kenneth Graunke2013-09-264-12/+8
* mesa: Remove some remaining FEATURE_* detritus.Eric Anholt2013-09-261-2/+1
* mesa: remove handcounted magic numberDylan Noblesmith2013-09-241-13/+20
* mesa: remove outdated commentDylan Noblesmith2013-09-241-1/+0
* mesa: remove stale commentDylan Noblesmith2013-09-241-2/+0
* mesa: Shrink the size of the enum string lookup struct.Eric Anholt2013-09-231-0/+9
* mesa: Remove _mesa_lookup_enum_by_name().Eric Anholt2013-09-232-34/+0
* mesa: Silence GCC warning 'comparison between signed and unsigned integer exp...Ian Romanick2013-09-191-1/+1
* mesa: Fix broken call to print_table_statsIan Romanick2013-09-191-1/+3
* mesa: Allow several ARB_geometry_shader4 queries in OpenGL 3.2Ian Romanick2013-09-192-4/+10
* mesa: Expose MAX_GEOMETRY_{INPUT,OUTPUT}_COMPONENTS on OpenGL 3.2Ian Romanick2013-09-191-1/+3
* mesa: Get GL_MAX_FRAGMENT_INPUT_COMPONENTS from FragmentProgram.MaxInputCompo...Ian Romanick2013-09-192-2/+1
* mesa: Get GL_MAX_VERTEX_OUTPUT_COMPONENTS from VertexProgram.MaxOutputComponentsIan Romanick2013-09-192-2/+1
* mesa: Set default values for Max{Input,Output}Components in init_program_limitsIan Romanick2013-09-191-0/+6
* mesa: Remove gl_constants::MaxVaryingComponentsIan Romanick2013-09-191-1/+0
* mesa: Use correct data for MAX_{VERTEX,GEOMETRY}_VARYING_COMPONENTS_ARB queriesIan Romanick2013-09-191-2/+2
* mesa: Track per-stage shader input and output limits independentlyIan Romanick2013-09-191-0/+24
* mesa: Support GL_MAX_VERTEX_OUTPUT_COMPONENTS query with ES3Ian Romanick2013-09-192-0/+2
* mesa: Rename MESA_shader_integer_mix to EXT_shader_integer_mixIan Romanick2013-09-132-2/+2
* mesa: Disallow relinking if a program is used by an active XFB object.Kenneth Graunke2013-09-123-7/+47
* mesa: Reject ResumeTransformFeedback if the wrong program is bound.Kenneth Graunke2013-09-121-0/+11
* mesa: Track the vertex program active at BeginTransformFeedback() time.Kenneth Graunke2013-09-122-0/+8
* mesa: Disallow TransformFeedbackVaryings when active.Kenneth Graunke2013-09-121-0/+10
* glsl: During linking, record whether a GS uses EndPrimitive().Paul Berry2013-09-112-0/+3
* mesa: Use correct enum conversion function.Vinson Lee2013-09-101-1/+1
* mesa: Ensure gl_sync_object is fully initialized.Vinson Lee2013-09-101-1/+1
* glsl: Implement MESA_shader_integer_mix extension.Matt Turner2013-09-092-1/+3
* mesa: Always use seamless cubemap filtering in GLES3Ian Romanick2013-09-081-0/+8
* mesa: Don't allow glSamplerParameteriv(GL_TEXTURE_CUBE_MAP_SEAMLESS) in ESIan Romanick2013-09-081-1/+2