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Age
Files
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*
mesa: set numFaces=6 for cube maps in _mesa_test_texobj_completeness()
Brian Paul
2012-03-23
1
-1
/
+2
*
mesa: only test cube face widths in _mesa_test_texobj_completeness()
Brian Paul
2012-03-20
1
-5
/
+8
*
mesa: add integer texture completeness check
Brian Paul
2012-03-20
3
-0
/
+15
*
mesa: rework texture completeness testing
Brian Paul
2012-03-20
5
-32
/
+67
*
mesa: add _mesa_is_mipmap_filter() helper
Brian Paul
2012-03-20
1
-0
/
+9
*
mesa: use _mesa_dirty_texobj() in glTexParameter code
Brian Paul
2012-03-20
1
-1
/
+2
*
mesa: use _mesa_dirty_texobj() function
Brian Paul
2012-03-20
1
-12
/
+5
*
mesa: rewrite/consolidate code in _mesa_test_texobj_completeness()
Brian Paul
2012-03-20
1
-138
/
+45
*
mesa: use new baseImage var to simplify _mesa_test_texobj_completeness()
Brian Paul
2012-03-20
1
-24
/
+27
*
mesa: add comments in _mesa_test_texobj_completeness() related to the spec
Brian Paul
2012-03-20
1
-2
/
+2
*
mesa: better debug message in _mesa_test_texobj_completeness()
Brian Paul
2012-03-20
1
-1
/
+1
*
mesa: move some code in _mesa_test_texobj_completeness()
Brian Paul
2012-03-20
1
-7
/
+7
*
mesa: use switch(target) in _mesa_test_texobj_completeness()
Brian Paul
2012-03-20
1
-15
/
+19
*
mesa: use MAX3() macro for 3D texture in _mesa_test_texobj_completeness()
Brian Paul
2012-03-20
1
-3
/
+3
*
mesa: make _mesa_reference_sampler_object() an inline function
Brian Paul
2012-03-20
2
-6
/
+15
*
mesa: Validate the drawing primitive against the transform feedback mode.
Eric Anholt
2012-03-19
3
-32
/
+43
*
mesa: Fold error generation into _mesa_valid_prim_mode().
Eric Anholt
2012-03-19
3
-18
/
+18
*
glsl: Add support for parsing #version 140.
Eric Anholt
2012-03-15
1
-0
/
+2
*
mesa: add back glGetnUniform*v() overflow error reporting
Dylan Noblesmith
2012-03-13
2
-5
/
+13
*
mesa: Fix the cause of piglit test fbo-array failure
Anuj Phogat
2012-03-12
1
-1
/
+3
*
mesa: fix _mesa_DebugMessageCallbackARB() to silence warnings
Brian Paul
2012-03-12
1
-2
/
+2
*
mesa: add more comments about textarget in framebuffer_texture()
Brian Paul
2012-03-12
1
-2
/
+10
*
mesa: renumber remaining DD_ constants
Brian Paul
2012-03-12
1
-10
/
+10
*
mesa: remove unused DD_TRI_CULL_FRONT_BACK
Brian Paul
2012-03-12
3
-12
/
+4
*
mesa: remove unused DD_FLATSHADE
Brian Paul
2012-03-12
4
-9
/
+1
*
mesa: remove unused DD_TRI_TWOSTENCIL
Brian Paul
2012-03-12
4
-11
/
+1
*
mesa: remove _DD_NEW_x flags
Brian Paul
2012-03-12
1
-21
/
+0
*
mesa: define _MESA_NEW_SEPARATE_SPECULAR
Brian Paul
2012-03-12
2
-2
/
+8
*
mesa: remove ctx->Driver.ClearColor() hook
Brian Paul
2012-03-12
2
-33
/
+0
*
mesa: remove ctx->Driver.ClearDepth(), ClearStencil() driver hooks
Brian Paul
2012-03-12
4
-26
/
+0
*
mapi/glapi: Fix glDebugMessageCallbackARB arg type to GLDEBUGPROCARB
José Fonseca
2012-03-11
1
-2
/
+2
*
mesa: Prevent collision of ERROR define on Windows.
José Fonseca
2012-03-11
1
-0
/
+3
*
mesa: expose ARB_debug_output
Marek Olšák
2012-03-10
1
-0
/
+1
*
mesa: display list dispatch for ARB_debug_output
Marek Olšák
2012-03-10
1
-0
/
+3
*
mesa: print GL errors via debug_output
Marek Olšák
2012-03-10
1
-31
/
+66
*
mesa: implement the last of GL_ARB_debug_output
nobled
2012-03-10
3
-28
/
+245
*
mesa: add struct for managing client debug namespaces
nobled
2012-03-10
1
-2
/
+8
*
mesa: add control for categories of application-provided messages
nobled
2012-03-10
1
-5
/
+125
*
mesa: add yet more context fields for GL_ARB_debug_output
nobled
2012-03-10
1
-2
/
+8
*
mesa: add glDebugMessageControlARB
nobled
2012-03-10
1
-0
/
+134
*
mesa: add message-toggle booleans for GL_ARB_debug_output
nobled
2012-03-10
2
-2
/
+28
*
mesa: add some GL_ARB_debug_output functions
nobled
2012-03-10
3
-4
/
+286
*
mesa: add infrastructure for GL_ARB_debug_output
nobled
2012-03-10
8
-1
/
+69
*
glapi: regenerate files
Marek Olšák
2012-03-10
3
-5740
/
+5882
*
mesa: split error handling into its own file
nobled
2012-03-10
5
-252
/
+355
*
mesa: fix GL_LUMINANCE handling in glGetTexImage
Brian Paul
2012-03-09
1
-2
/
+28
*
mesa: use _mesa_rebase_rgba_float/uint() in glGetTexImage code
Brian Paul
2012-03-08
1
-73
/
+4
*
mesa: use _mesa_rebase_rgba_float/uint() in glReadPixels code
Brian Paul
2012-03-08
1
-0
/
+4
*
mesa: add _mesa_rebase_rgba_float/uint() functions
Brian Paul
2012-03-08
2
-0
/
+98
*
mesa: handle array textures in strip_texture_border()
Brian Paul
2012-03-07
1
-17
/
+21
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