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* Rename GLvisual and __GLcontextModes to struct gl_configKristian Høgsberg2010-10-136-46/+33
* gl: Remove unused GLcontextModes fieldsKristian Høgsberg2010-10-133-38/+0
* Get rid of GL/internal/glcore.hKristian Høgsberg2010-10-135-8/+131
* mesa: reformatting, comments, code movementBrian Paul2010-10-121-78/+99
* mesa: remove assertion w/ undeclared variable texelBytesBrian Paul2010-10-121-1/+0
* glsl: add support for shader stencil exportDave Airlie2010-10-132-0/+2
* mesa: improve texstore for 8/24 formats and add texstore for S8.Dave Airlie2010-10-131-119/+144
* mesa: add support for FRAG_RESULT_STENCIL.Dave Airlie2010-10-131-2/+3
* mesa: Validate assembly shaders when GLSL shaders are usedIan Romanick2010-10-121-12/+40
* main: Enable GL_ARB_explicit_attrib_location for swrastIan Romanick2010-10-081-1/+2
* gles2: Add GL_EXT_texture_format_BGRA8888 supportKristian Høgsberg2010-10-073-1/+15
* rgtc: Detect RGTC formats as color formats and as compressed formatsIan Romanick2010-10-011-0/+9
* mesa: Trivial correction to commentIan Romanick2010-10-011-1/+1
* mesa: Fix misplaced #endifIan Romanick2010-10-011-1/+1
* ARB_texture_rg: Add GL_COMPRESSED_{RED,RG} cases in _mesa_is_color_formatIan Romanick2010-10-011-0/+2
* mesa: Add ARB_texture_compression_rgtc as an alias for EXT_texture_compressio...Ian Romanick2010-10-014-8/+9
* mesa: Enable GL_ARB_texture_rg in software pathsIan Romanick2010-10-011-0/+1
* ARB_texture_rg: Allow RED and RG textures as FBO color buffer attachmentsIan Romanick2010-10-011-2/+8
* ARB_texture_rg: Add R8, R16, RG88, and RG1616 internal formatsIan Romanick2010-10-018-30/+515
* ARB_texture_rg: Handle RED and RG the same as RGB for tex envIan Romanick2010-10-011-0/+6
* ARB_texture_rg: Add GL_RED as a valid GL_DEPTH_TEXTURE_MODEIan Romanick2010-10-011-1/+2
* ARB_texture_rg: Add GL_TEXTURE_{RED,GREEN}_SIZE query supportIan Romanick2010-10-011-0/+10
* ARB_texture_rg: Correct some errors in RED / RG internal format handlingIan Romanick2010-10-011-9/+32
* mesa: Don't reference a W component in setting up a vec3 uniform component.Eric Anholt2010-09-301-1/+5
* main: remove duplicated includesNicolas Kaiser2010-09-303-6/+1
* mesa: Move the list of builtin uniform info from ir_to_mesa to shared code.Eric Anholt2010-09-282-1/+245
* Remove GL_EXT_cull_vertexIan Romanick2010-09-277-1782/+1719
* Remove GL_MESA_packed_depth_stencilIan Romanick2010-09-272-2/+0
* mesa: Force GL_SGIS_generate_mipmap to always be enabledIan Romanick2010-09-273-29/+9
* mesa: Force GL_ARB_copy_buffer to always be enabledIan Romanick2010-09-272-10/+4
* mesa/mipmap: fix warning since 1acadebd6270d3604b026842b8a21360968618a0Dave Airlie2010-09-251-1/+1
* mesa: Remove unnecessary headers.Vinson Lee2010-09-243-6/+0
* mesa: Fix type typo in glGenerateMipmap handling of GL_UNSIGNED_INT data.Eric Anholt2010-09-241-1/+1
* mesa: fix assertions to handle srgb formatsBrian Paul2010-09-241-4/+8
* mesa: Remove EXT_convolution.Eric Anholt2010-09-2315-1855/+44
* mesa: Remove SGI_color_matrix.Eric Anholt2010-09-2311-172/+3
* mesa: Remove SGI_color_table.Eric Anholt2010-09-2310-316/+4
* mesa: Remove EXT_histogram.Eric Anholt2010-09-2311-1124/+10
* mesa: Remove the non-required ARB_imaging extension.Eric Anholt2010-09-235-21/+15
* mesa: don't advertise bogus GL_ARB_shading_language_120 extensionBrian Paul2010-09-215-18/+43
* mesa: don't call valid_texture_object() in non-debug buildsBrian Paul2010-09-201-5/+2
* mesa: Silence "'valid_texture_object' defined but not used" warning.Vinson Lee2010-09-171-1/+5
* mesa: bump version to 7.10Vinson Lee2010-09-171-3/+3
* glsl2: Add flags to enable variable index loweringIan Romanick2010-09-171-0/+10
* mesa: include mfeatures.h in formats.cBrian Paul2010-09-161-0/+1
* mesa: Update ES APIspec.xml.Chia-I Wu2010-09-161-9/+5
* mesa: update to version 64 of GL/glext.hBrian Paul2010-09-144-9/+9
* mesa: move, redefine MESA_GEOMETRY_PROGRAMBrian Paul2010-09-142-9/+15
* mesa: Less FEATURE_ARB_sync tests.Chia-I Wu2010-09-145-25/+60
* mesa: Remove unused _MESA_INIT_*_FUNCTIONS.Chia-I Wu2010-09-1411-90/+0