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* mesa: Update comments in get_gen_es.py.Vinson Lee2010-05-091-2/+2
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* mesa: fix typos, comment in signed 16-bit tex fetch codeBrian Paul2010-05-091-4/+4
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* mesa: added unsigned 16-bit/channel tex formatBrian Paul2010-05-096-10/+127
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* mesa: added comments for signed 16-bit formatsBrian Paul2010-05-091-4/+4
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* mesa: use GL_RGBA16_SNORM for accum bufferBrian Paul2010-05-092-1/+3
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* mesa: added texstore function for signed 16-bit formatsBrian Paul2010-05-091-4/+74
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* mesa: added UNCLAMPED_FLOAT_TO_SHORT macroBrian Paul2010-05-091-0/+3
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* mesa: add missing cases for signed 16-bit formatsBrian Paul2010-05-091-0/+13
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* mesa: remove driver hooks for GetFloat/Integer/Doublev, etcBrian Paul2010-05-074-46/+0
| | | | | Once upon a time some drivers hooked into these for GL_HP_occlusion_test and GL_OES_read_format. They're not being used anymore so get rid of them.
* mesa: fpclassify dummy definition is not needed on cygwinJon TURNEY2010-05-071-1/+1
| | | | | | | fpclassify is provided by math.h Signed-off-by: Jon TURNEY <[email protected]> Signed-off-by: Brian Paul <[email protected]>
* glapi: Move to src/mapi/.Chia-I Wu2010-05-071-4/+4
| | | | Move glapi to src/mapi/{glapi,es1api,es2api}.
* es: IgnoresJakob Bornecrantz2010-05-061-0/+4
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* mesa: fpclassify dummy definition not needed on Mac OS X.Vinson Lee2010-05-051-0/+4
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* mesa: remove some color index codeBrian Paul2010-05-041-19/+0
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* mesa: remove unused renderbuffer adaptor codeBrian Paul2010-05-042-605/+0
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* mesa: remove renderbuffer adaptor callsBrian Paul2010-05-041-24/+0
| | | | Was only used for OSMesa but no longer needed.
* mesa: Fix build of ES overlay.Chia-I Wu2010-05-052-4/+30
| | | | | | | ES overlay is built with FEATURE_ES1 or FEATURE_ES2, and is built without FEATURE_GL. Fix the build by always building OpenGL ES sources, but test for FEATURE_ES1 or FEATURE_ES2. Also, define symbols that are missing because FEATURE_GL is not defined.
* mesa: add a dummy definition for fpclassify() if neededBrian Paul2010-05-041-0/+10
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* mesa: remove trailing comma in enum listBrian Paul2010-05-041-1/+1
| | | | Some compilers complain about this.
* mesa: Only initialize TNL for OpenGLKristian Høgsberg2010-05-031-4/+5
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* mesa: Only initialize save dispatch table for OpenGLKristian Høgsberg2010-05-031-12/+10
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* mesa: increase MAX_DRAW_BUFFERS to 8Brian Paul2010-05-032-1/+4
| | | | Required for GL 3.x
* mesa: Include api_exec.h in dlist.c.Vinson Lee2010-05-021-0/+1
| | | | Fixes _mesa_alloc_dispatch_table implicit declaration warning.
* mesa: Include mfeatures.h before testing feature macrosKristian Høgsberg2010-05-021-0/+2
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* mesa: #ifdef out more remap_table related code when disabled.José Fonseca2010-05-022-3/+6
| | | | Seems to get everything building again here.
* Merge branch 'gles2-2'Kristian Høgsberg2010-05-0235-3275/+11715
|\ | | | | | | | | Conflicts: src/mesa/drivers/dri/common/dri_util.h
| * glapi: Regenerate enums.c for all APIsKristian Høgsberg2010-04-281-3147/+3449
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| * mesa: Drop unused _mesa_init_drawtex_dispatch()Kristian Høgsberg2010-04-282-23/+0
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| * mesa: Move drawtex functionality to main/Kristian Høgsberg2010-04-282-0/+225
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| * mesa: Move glQueryMatrixxOES() implementation to core mesaKristian Høgsberg2010-04-281-0/+199
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| * mesa: Move GLES1 texgen functions to texgen.cKristian Høgsberg2010-04-282-0/+43
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| * mesa: Move support for paletted textures to main/teximage.cKristian Høgsberg2010-04-285-3/+276
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| * mesa: Handle GL_TEXTURE_GEN_STR_OES in _mesa_Enable()Kristian Høgsberg2010-04-284-4/+37
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| * mesa: Move get_es*.c to main/Kristian Høgsberg2010-04-271-0/+807
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| * es: Prefix the get* functions with _es1/2 so they don't conflictKristian Høgsberg2010-04-274-7/+41
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| * mesa: Move GL_RGB565 workaround into fbobject.cKristian Høgsberg2010-04-273-0/+23
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| * mesa: Move GLES2 shader stubs to main/shaders.cKristian Høgsberg2010-04-272-0/+39
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| * mesa: Move api_exec_es*.c into mesa/mainKristian Høgsberg2010-04-278-5/+6078
| | | | | | | | | | This requires renaming a few functions to have unique names so that they can all live within the same driver.
| * mesa: Move references to main/remap_helper.h to api_exec.cKristian Høgsberg2010-04-274-53/+72
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| * mesa: Move struct _glapi_table allocation out of context.cKristian Høgsberg2010-04-225-20/+38
| | | | | | | | | | | | We now allocate the table from api_exec.c and dlist.c where we fill out the table. This way, context.c doesn't need to know the actual contents of struct _glapi_table.
| * mesa: Compute extension string according to APIKristian Høgsberg2010-04-221-15/+111
| | | | | | | | We can now stop special casing glGetString() and drop specials_es*.c.
| * es2: Move over es2 code to compute extensionsKristian Høgsberg2010-04-221-3/+106
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| * main: Report GL_SHADING_LANGUAGE_VERSION according to APIKristian Høgsberg2010-04-221-10/+27
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| * mesa: Compute GL version according to APIKristian Høgsberg2010-04-221-21/+107
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| * mesa: Move API specific context intialization into context.cKristian Høgsberg2010-04-222-6/+25
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| * mesa: Track the OpenGL API we're implementing in the contextKristian Høgsberg2010-04-223-11/+65
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This introduces a new way to create or initialize a context: _mesa_create_context_for_api and _mesa_initialize_context_for_api which in addition to the current arguments take an api enum to indicate which OpenGL API the context should implement. At this point the API field in GLcontext isn't used anywhere, but later commits will key certain functionality off of it. The _mesa_create_context and _mesa_initialize_context functions are kept in place as wrappers around the *_for_api versions, passing in API_OPENGL to get the same behavior as before.
* | mesa: s/sprintf/_mesa_snprintf/Vinson Lee2010-05-026-12/+12
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* | mesa: added _mesa_print_framebuffer() for debuggingBrian Paul2010-04-292-0/+44
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* | mesa: move/rename is_depth_or_stencil_format()Brian Paul2010-04-272-0/+29
| | | | | | | | Put it with other, similar functions.
* | mesa: start adding GL 3.1 signed normalized texture formatsBrian Paul2010-04-266-8/+470
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