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* mesa: implement uint texstore codeBrian Paul2010-11-071-24/+127
* mesa: rename vars in pixel pack/unpack codeBrian Paul2010-11-071-403/+397
* mesa: consolidate pixel packing/unpacking codeBrian Paul2010-11-071-397/+244
* mesa: Clean up header file inclusion in arrayobj.h.Vinson Lee2010-11-071-1/+3
* mesa: Include mfeatures.h in api_validate.c for FEATURE_* symbols.Vinson Lee2010-11-061-0/+1
* mesa: Include mfeatures.h in api_loopback for FEATURE_beginend.Vinson Lee2010-11-061-0/+1
* mesa: Clean up header file inclusion in api_validate.h.Vinson Lee2010-11-061-1/+4
* mesa: Clean up header file inclusion in api_loopback.h.Vinson Lee2010-11-061-1/+4
* mesa: Clean up header file inclusion in version.h.Vinson Lee2010-11-061-1/+1
* mesa: Clean up header file inclusion in accum.h.Vinson Lee2010-11-061-1/+4
* mesa: Fix delayed state flagging for EXT_sso-related program changes.Eric Anholt2010-11-061-18/+5
* mesa: code to unpack RGBA as uintsBrian Paul2010-11-032-0/+787
* mesa: silence new warnings in texobj.cBrian Paul2010-11-021-4/+2
* mesa: Don't compute an unused texture completeness debug string.Eric Anholt2010-11-021-9/+12
* mesa: fix aux/accum comment and error message mixupsBrian Paul2010-11-021-2/+2
* mesa: remove always-false conditional in check_compatible()Brian Paul2010-11-021-3/+0
* mesa: move the gl_config struct declarationBrian Paul2010-11-021-54/+62
* mesa: use GLubyte for edge flag arraysBrian Paul2010-11-021-2/+2
* mesa: Allow contexts of different APIs to coexist.Chia-I Wu2010-11-025-159/+132
* mesa: Select FEATURE_remap_table when multiple APIs are enabled.Chia-I Wu2010-11-023-3/+5
* mesa: Make metaops use program refcounts instead of names.Eric Anholt2010-10-292-45/+60
* mesa: remove dead codeBrian Paul2010-10-291-41/+0
* mesa: Fix windows build (uint -> GLuint).José Fonseca2010-10-291-4/+4
* Merge branch 'glapi-reorg'Chia-I Wu2010-10-297-13/+4489
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| * mesa: Remove unnecessary glapitable.h includes.Chia-I Wu2010-10-276-9/+5
| * glapi: Merge glapioffsets.h into glapidispath.h.Chia-I Wu2010-10-273-3779/+3764
| * glapi: Move glapidispatch.h to core mesa.Chia-I Wu2010-10-273-2/+4275
* | mesa: pixel transfer ops do not apply to integer-valued texturesBrian Paul2010-10-281-30/+52
* | mesa: additional integer formats in _mesa_bytes_per_pixel()Brian Paul2010-10-281-4/+8
* | mesa: add const qualifier to _mesa_is_legal_format_and_type()Brian Paul2010-10-282-2/+4
* | mesa: fix integer cases in _mesa_is_legal_format_and_type()Brian Paul2010-10-281-1/+65
* | mesa: fix incorrect type in _mesa_texstore_rgba_int16()Brian Paul2010-10-281-1/+1
* | mesa: remove obsolete commentBrian Paul2010-10-281-1/+0
* | mesa: add extension table entry for GL_EXT_gpu_shader4Brian Paul2010-10-281-0/+1
* | mesa: clean-up array element codeBrian Paul2010-10-281-190/+353
* | mesa: glArrayElement support for integer-valued arraysBrian Paul2010-10-281-2/+215
* | mesa: state/queries for GL_MIN/MAX_PROGRAM_TEXEL_OFFSET_EXTBrian Paul2010-10-283-0/+20
* | mesa: consolidate glVertex/Color/etcPointer() codeBrian Paul2010-10-281-545/+202
* | mesa: add gl_client_array::Integer field and related vertex array state codeBrian Paul2010-10-282-17/+87
* | mesa: implement integer-valued vertex attribute functionsBrian Paul2010-10-282-112/+66
* | mesa: add new GLvertexformat entries for integer-valued attributesBrian Paul2010-10-281-0/+18
* | mesa: plug in more GL_EXT_gpu_shader4 functionsBrian Paul2010-10-281-0/+5
* | mesa: add glGetUniformuiv(), plug in uint glUniform funcsBrian Paul2010-10-282-8/+58
* | mesa: plug in stubs for glBindFragDataLocation(), glGetFragDataLocation()Brian Paul2010-10-282-0/+50
* | glapi: regenerated API filesBrian Paul2010-10-282-4245/+4506
* | mesa: remove 'normalized' parameter from _mesa_VertexAttribIPointer()Brian Paul2010-10-282-3/+1
* | swrast: Enable GL_EXT_separate_shader_objects in software pathsIan Romanick2010-10-271-0/+1
* | Track separate programs for each stageIan Romanick2010-10-276-89/+218
* | mesa: Track an ActiveProgram distinct from CurrentProgramIan Romanick2010-10-274-48/+73
* | mesa: Add display list support for GL_EXT_separate_shader_objects functionsIan Romanick2010-10-271-0/+44