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* linker: Calculate the sampler to texture target mapping during linkingIan Romanick2012-01-115-8/+8
* mesa: Validate sampler settings using uniform storageIan Romanick2012-01-113-62/+48
* mesa: Track fixed-function fragment shader as a shaderIan Romanick2012-01-113-0/+41
* mesa: Use static buffer for uniform nameIan Romanick2012-01-111-1/+6
* mesa: Use uniform interfaces in fixed-function fragment shader codeIan Romanick2012-01-111-5/+24
* mesa: add _mesa_HashNumEntries() functionBrian Paul2012-01-112-0/+23
* mesa: Fix transform feedback of unsubscripted gl_ClipDistance array.Paul Berry2012-01-111-0/+2
* mesa/clear: fix crashes with illegal clear tests.Dave Airlie2012-01-111-4/+11
* mesa: fix cubemap depth completeness testDave Airlie2012-01-111-3/+5
* mesa: fix > vs. >> typo in EXPAND_3_8() macroBrian Paul2012-01-101-1/+1
* mesa: use STATIC_ASSERT in a few more placesBrian Paul2012-01-104-4/+4
* mesa: move _mesa_clear_accum_buffer() inside FEATURE_accum testBrian Paul2012-01-101-13/+11
* mesa: add missing color buffer datatype check for glBlitFramebuffer()Brian Paul2012-01-101-0/+44
* mesa: Bump version to 8.0 (devel)Kenneth Graunke2012-01-091-3/+3
* mesa: fix error message in _mesa_BlitFramebufferEXT()Brian Paul2012-01-091-1/+1
* mesa: check depth, stencil formats (not depths) in glBlitFramebufferBrian Paul2012-01-091-6/+4
* mesa: add missing error check for linear blit of integer colorsBrian Paul2012-01-091-0/+13
* mesa: add _mesa_unpack_ubyte_rgba_row() functionBrian Paul2012-01-092-0/+502
* mesa: rename _mesa_unpack_int_rgba_row() to _mesa_unpack_uint_rgba_row()Brian Paul2012-01-093-5/+5
* mesa: rework ctx->Driver.CopyTexSubImage() parametersBrian Paul2012-01-072-31/+57
* mesa: remove unused _mesa_unpack_uint_rgba_row() prototypeBrian Paul2012-01-071-5/+0
* mesa: add some 'f' suffixes to silence MSVC warningsBrian Paul2012-01-071-4/+4
* mesa: add/update comments in _mesa_copy_buffer_subdata()Brian Paul2012-01-071-1/+4
* mesa: remove gl_framebuffer:_DepthBuffer, _StencilBuffer fieldsBrian Paul2012-01-062-12/+0
* mesa: Fix packing of stencil bits to MESA_FORMAT_Z32_FLOAT_X24S8.Eric Anholt2012-01-061-1/+1
* mesa: Remove 'texelBytes' declarations that are only used in assertions.Vinson Lee2012-01-051-68/+34
* mesa: Avoid segfault when getting an unbound transform feedback buffer name.Paul Berry2012-01-051-1/+1
* mesa: Add gl_transform_feedback_info::ComponentOffset.Paul Berry2012-01-051-0/+7
* mesa: Remove the dead Varyings list in the program.Eric Anholt2012-01-052-6/+0
* mesa: Fix glGetTransformFeedbackVarying().Eric Anholt2012-01-052-27/+31
* mesa: only map src/dest regions in _mesa_copy_buffer_subdata()Brian Paul2012-01-051-6/+7
* mesa: print more info in buffer_object_subdata_range_good() error messageBrian Paul2012-01-051-1/+4
* mesa: Add missing GL_RG_INTEGER casesIan Romanick2012-01-041-0/+39
* mesa: Additional error checks for transform feedback.Paul Berry2012-01-041-0/+20
* mesa: Check that all buffers are bound in BeginTransformFeedback.Paul Berry2012-01-042-0/+17
* mesa: Fix typos in transform feedback error messages.Paul Berry2012-01-042-2/+2
* mesa: remove unused _mesa_init_teximage_fields() target parameterBrian Paul2012-01-045-13/+12
* ff_fragment_shader: Don't generate swizzles for scalar combiner inputsIan Romanick2012-01-031-6/+10
* mesa: remove the dstX/Y/Zoffset params to _mesa_texstore() functionsBrian Paul2012-01-025-303/+109
* mesa: simplify Driver.GetCompressedTexImage() parametersBrian Paul2011-12-303-14/+10
* mesa: simplify Driver.CompressedTex[Sub]Image function parametersBrian Paul2011-12-304-154/+86
* mesa: simplify Driver.TexImage() parametersBrian Paul2011-12-305-62/+49
* mesa: simplify Driver.TexSubImage() parametersBrian Paul2011-12-305-59/+47
* mesa: Use __builtin_ffsll on Mac OS X.Vinson Lee2011-12-281-1/+1
* mesa: Re-add main/bitset.h to fix classic nouveau build failure.José Fonseca2011-12-281-0/+160
* mesa: Remove now unused main/bitset.h.Mathias Fröhlich2011-12-281-160/+0
* mesa: Remove remaining FEATURE_ARB_vertex_buffer_object guards.Mathias Fröhlich2011-12-286-21/+0
* mesa: Convert RENDERINPUTS* macros to GLbitfield64.Mathias Fröhlich2011-12-281-0/+6
* mesa: fpclassify is available on HaikuAlexander von Gluck2011-12-271-1/+1
* mesa: fix signed/unsigned comparison warningsBrian Paul2011-12-261-2/+2