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*
mesa/teximage: accept ASTC formats for 3D texture specification
Nanley Chery
2015-08-26
1
-7
/
+56
*
mesa/texcompress: enable translation between MESA and GL ASTC formats
Nanley Chery
2015-08-26
1
-0
/
+114
*
mesa/glformats: recognize ASTC formats as compressed
Nanley Chery
2015-08-26
1
-0
/
+29
*
mesa: add ASTC extensions to the extensions table
Nanley Chery
2015-08-26
2
-0
/
+4
*
mesa: don't enable online compression for ASTC formats
Nanley Chery
2015-08-26
5
-4
/
+80
*
mesa/formats: define the 2D ASTC formats
Nanley Chery
2015-08-26
4
-0
/
+108
*
mesa: remove pointless es31 checks, fix indirect to only be in es31
Ilia Mirkin
2015-08-26
2
-60
/
+25
*
mesa: uncomment checks in es31 computation, add texture_ms
Ilia Mirkin
2015-08-26
1
-2
/
+4
*
mesa: create multisample fallback textures like normal textures
Marek Olšák
2015-08-26
1
-0
/
+2
*
mesa: GetTexLevelParameter{if}v changes for OpenGL ES 3.1
Tapani Pälli
2015-08-26
1
-6
/
+18
*
mesa/es3.1: Allow GL_COMPUTE_WORK_GROUP_SIZE for OpenGL ES 3.1
Marta Lofstedt
2015-08-26
1
-1
/
+1
*
mesa/es3.1: Enable getting MAX_COMPUTE_WORK_GROUP_ values for OpenGL ES 3.1
Marta Lofstedt
2015-08-26
1
-2
/
+2
*
mesa/formats: pass correct parameter to _mesa_is_format_compressed
Dave Airlie
2015-08-26
1
-1
/
+1
*
mesa/texgetimage: fix missing stencil check
Dave Airlie
2015-08-26
1
-0
/
+7
*
mesa/teximage: Add GL error parameter to _mesa_target_can_be_compressed
Nanley Chery
2015-08-25
3
-44
/
+68
*
mesa/formats: remove compressed formats from matching function
Nanley Chery
2015-08-25
6
-52
/
+23
*
mesa/formats: make format testing a gtest
Nanley Chery
2015-08-25
4
-155
/
+137
*
mesa: enable texture stencil8 for multisample
Dave Airlie
2015-08-25
1
-2
/
+5
*
mesa: make _mesa_bind_texture_unit() static
Brian Paul
2015-08-24
2
-9
/
+5
*
mesa/formats: store whether or not a format is sRGB in gl_format_info
Nanley Chery
2015-08-24
2
-24
/
+6
*
mesa/formats: only do type and component lookup for uncompressed formats
Nanley Chery
2015-08-24
4
-49
/
+46
*
mesa/arb_gpu_shader_fp64: add support for glGetUniformdv
Dave Airlie
2015-08-23
2
-16
/
+14
*
mesa: update fbo state in glTexStorage
Tapani Pälli
2015-08-21
1
-0
/
+15
*
Revert "mesa/formats: refactor by collapsing cases in switch statement by type"
Nanley Chery
2015-08-20
1
-17
/
+135
*
main: add extension GL_ARB_shader_image_size
Martin Peres
2015-08-20
2
-0
/
+2
*
mesa: Add ES31 API tag for the extension table.
Francisco Jerez
2015-08-20
1
-0
/
+7
*
mesa: Refuse to bind image uniforms using glUniform in GLES.
Francisco Jerez
2015-08-20
1
-1
/
+3
*
mesa: Refuse to bind a mutable texture object to an image unit in GLES.
Francisco Jerez
2015-08-20
1
-0
/
+12
*
mesa: Initialize image unit state to different defaults in GLES.
Francisco Jerez
2015-08-20
1
-2
/
+3
*
mesa: Reset image unit state to the default values when a bound image is dele...
Francisco Jerez
2015-08-20
3
-7
/
+23
*
mesa: Reject image formats not supported by GLES.
Francisco Jerez
2015-08-20
1
-2
/
+65
*
mesa: Don't lose track of the shader image layer originally specified by the ...
Francisco Jerez
2015-08-20
2
-6
/
+13
*
mesa: Rename MaxCombinedImageUnitsAndFragmentOutputs to MaxCombinedShaderOutp...
Francisco Jerez
2015-08-20
2
-2
/
+2
*
mesa/formats: refactor by collapsing cases in switch statement by type
Nanley Chery
2015-08-19
1
-135
/
+17
*
mesa/formats: add more MESA_FORMAT_LAYOUTs
Nanley Chery
2015-08-19
4
-33
/
+19
*
mesa/main: Add GL_IMAGE_FORMAT_COMPATIBILITY_TYPE to glGetTexParameterfv
Marta Lofstedt
2015-08-19
1
-0
/
+6
*
mesa: validate size parameters for glTexStorage*Multisample
Tapani Pälli
2015-08-19
1
-0
/
+26
*
mesa: expose dimension check for glTex*Storage functions
Tapani Pälli
2015-08-19
2
-1
/
+22
*
mesa: Move varying slots and FS output names to shader_enums.h
Eric Anholt
2015-08-18
1
-106
/
+4
*
mesa: undo split out of create shader code
Timothy Arceri
2015-08-19
1
-59
/
+50
*
mesa: move non-generic samples validation
Timothy Arceri
2015-08-18
2
-9
/
+10
*
mesa: check samples > 0 for glTex*Multisample
Timothy Arceri
2015-08-18
1
-0
/
+5
*
mesa: Raise INVALID_VALUE from glCreateShaderProgramv if count < 0
Marta Lofstedt
2015-08-17
1
-0
/
+9
*
mesa: AtomicBufferBindings should be initialized to zero.
Marta Lofstedt
2015-08-17
1
-2
/
+2
*
mesa: fix target error checking in glGetTexLevelParameter
Tapani Pälli
2015-08-17
1
-7
/
+25
*
mesa: rename texture function now that its static
Timothy Arceri
2015-08-17
1
-31
/
+31
*
mesa: Implement glMemoryBarrierByRegion
Marta Lofstedt
2015-08-17
3
-2
/
+50
*
mesa: set correct error for non-renderable multisample textures
Tapani Pälli
2015-08-14
1
-3
/
+10
*
mesa: remove extern from texture function
Timothy Arceri
2015-08-13
2
-10
/
+1
*
mesa: update MaxShaderStorageBlockSize to 2^27
Tapani Pälli
2015-08-13
1
-1
/
+1
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