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* minor clean-up in _mesa_unpack_ubyte_color_span()Brian Paul2000-01-051-5/+3
* removed _glapi_ThreadSafeBrian Paul2000-01-051-3/+7
* start search at 1 in HashFindFreeKeyBlock()Brian Paul2000-01-041-4/+4
* optimized GET_IMMEDIATE for thread safetyBrian Paul1999-12-171-2/+2
* print thread safety info if MESA_INFO setBrian Paul1999-12-171-1/+6
* updated with latest source filesBrian Paul1999-12-172-26/+80
* replaced mthreads.c with glthread.cBrian Paul1999-12-171-2/+2
* further simplification of thread-related code, misc clean-upBrian Paul1999-12-172-214/+200
* fixed thread problemsBrian Paul1999-12-172-59/+43
* removed _GLAPI_ extension testingBrian Paul1999-12-151-29/+16
* Committing in .Jouk Jansen1999-12-131-2/+4
* implemented GL_ARB_tranpose_matrixBrian Paul1999-12-106-9/+275
* changes in hardware depth buffer supportBrian Paul1999-12-106-360/+512
* updated for hardware stencil supportBrian Paul1999-12-102-139/+400
* added stencil buffer functionsBrian Paul1999-12-101-1/+39
* code clean-upBrian Paul1999-12-101-32/+41
* removed gl_get_proc_address()Brian Paul1999-12-102-188/+3
* Clearing stencil buffer now observes the stencil write maskBrian Paul1999-12-041-79/+104
* minor stencil-related changesBrian Paul1999-12-041-3/+3
* test for null newCtx before newCtx->FirstTimeCurrentBrian Paul1999-12-021-2/+2
* gl_BindTexture was broken when target==GL_TEXTURE_3DBrian Paul1999-12-011-10/+18
* print debug info in gl_make_current() if MESA_INFO env var setBrian Paul1999-11-301-1/+19
* Committing in .Jouk Jansen1999-11-291-4/+2
* removed realglx.cBrian Paul1999-11-281-4/+1
* move dispatch table size check into _mesa_init_no_op_table()Brian Paul1999-11-271-11/+12
* added call to _mesa_init_no_op_table()Brian Paul1999-11-271-1/+4
* added _mesa_init_no_op_table()Brian Paul1999-11-271-1/+33
* generate Z values when fog enabled (Andree Borrmann)Brian Paul1999-11-261-3/+3
* include glapi.hBrian Paul1999-11-251-1/+2
* replaced Driver.SetBuffer() with SetDrawBuffer() and SetReadBuffer()Brian Paul1999-11-253-15/+37
* added support for separate read/draw buffers per contextBrian Paul1999-11-2410-143/+171
* another typoKeith Whitwell1999-11-231-2/+2
* added _mesa_clip_pixelrect()Brian Paul1999-11-222-2/+53
* changed comment for WriteRGBSpan()Brian Paul1999-11-221-4/+3
* fixed potential bug in _mesa_ShadeModel()Brian Paul1999-11-221-5/+8
* added SET/CLEAR/TEST_BITS macros, misc clean-upBrian Paul1999-11-221-38/+38
* fixed shade model bug (A.Borrmann)Brian Paul1999-11-221-2/+8
* renamed struct gl_palette as struct gl_color_tableBrian Paul1999-11-192-8/+8
* updates for Mesa 3.3Brian Paul1999-11-192-55/+49
* fixes for andree's drawarrays problemsKeith Whitwell1999-11-191-7/+18
* two fixes in gl_DrawArrays (Andree Borrman)Brian Paul1999-11-181-1/+4
* silence an uninitialized var warningBrian Paul1999-11-181-1/+3
* checked in the first new PIII vertex-transformation codeAndre Werthmann1999-11-181-3/+5
* make clean removes .lo .la and .libs/Brian Paul1999-11-161-10/+3
* fixed several texture state bugs found with objbug.c programBrian Paul1999-11-151-12/+4
* replaced EXT_color_table with EXT_paletted_textureBrian Paul1999-11-123-6/+6
* moved assembly-related macros from types.h to glheader.hBrian Paul1999-11-121-2/+40
* restored the gl_Viewport functionBrian Paul1999-11-122-4/+22
* . More Watcom C++ warnings fixed in Mesa.Kendall Bennett1999-11-121-1/+7
* Workaround for the VMS 32 character maximum limit.Jouk Jansen1999-11-121-1/+6