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*
mesa: Align the values of #define's in glheader.h
Anuj Phogat
2016-05-03
1
-29
/
+29
*
mesa: Add OES_texture_compression_astc to extension table and gl_extensions
Anuj Phogat
2016-05-03
2
-0
/
+2
*
mesa: Add entries for astc 3d formats initializing struct gl_format_info
Anuj Phogat
2016-05-03
1
-0
/
+21
*
mesa: Add mesa formats for astc 3d formats
Anuj Phogat
2016-05-03
1
-0
/
+21
*
mesa: Account for block depth in _mesa_format_image_size()
Anuj Phogat
2016-05-03
1
-21
/
+23
*
mesa: Handle 3d block sizes in _mesa_compute_compressed_pixelstore
Anuj Phogat
2016-05-03
1
-3
/
+3
*
mesa: Handle 3d block sizes in teximage error checks
Anuj Phogat
2016-05-03
1
-6
/
+13
*
mesa: Handle 3d block sizes in getteximage error checks
Anuj Phogat
2016-05-03
1
-4
/
+17
*
mesa: Add an assert for BlockDepth in _mesa_get_format_block_size()
Anuj Phogat
2016-05-03
1
-0
/
+3
*
mesa: Add a helper function to query 3D block sizes
Anuj Phogat
2016-05-03
2
-0
/
+25
*
mesa: Add block depth field in struct gl_format_info
Anuj Phogat
2016-05-03
4
-274
/
+279
*
mesa/copyimage: make sure number of samples match.
Dave Airlie
2016-05-03
1
-0
/
+14
*
mesa/objectlabel: don't do memcpy if bufSize is 0 (v2)
Dave Airlie
2016-05-03
1
-0
/
+5
*
mesa/textureview: move error checks up higher
Dave Airlie
2016-05-03
1
-24
/
+26
*
mesa: add LOCATION_COMPONENT support to GetProgramResourceiv
Timothy Arceri
2016-05-01
2
-0
/
+15
*
glShaderSource must not change compile status.
Jamey Sharp
2016-05-01
1
-1
/
+0
*
mesa: simplify _mesa_Lightfv
Thomas Faller
2016-04-29
1
-10
/
+0
*
mesa: Fix indirect draw buffer size check on 32-bit systems.
Kenneth Graunke
2016-04-28
1
-1
/
+1
*
mesa: improve comment on _mesa_check_disallowed_mapping(), return bool
Brian Paul
2016-04-28
1
-2
/
+8
*
mesa: Try to fix CopyTex[Sub]Image of stencil textures.
Kenneth Graunke
2016-04-26
1
-2
/
+3
*
mesa: Disallow CopyTexSubImage on stencil formats in ES.
Kenneth Graunke
2016-04-26
1
-0
/
+9
*
mesa/main: removing double semi-colons
Jakob Sinclair
2016-04-26
2
-2
/
+2
*
glsl: add ability to use essl 3.20
Ilia Mirkin
2016-04-25
2
-0
/
+2
*
main: select ES3.2 version when all extensions are available
Ilia Mirkin
2016-04-25
1
-1
/
+17
*
mesa/gles: Allow format GL_RED to be used with MESA_FORMAT_R_UNORM
Jordan Justen
2016-04-25
1
-0
/
+2
*
mesa/formats: Take luminance into account in component count
Topi Pohjolainen
2016-04-23
1
-0
/
+1
*
mesa/texstore: Use Driver.CompressedTexSubImage in the default CompressedTexI...
Nanley Chery
2016-04-15
1
-5
/
+5
*
mesa: Change an error code in glSamplerParameterI[iu]v().
Kenneth Graunke
2016-04-12
1
-4
/
+6
*
mesa: Expose the ARB_robust_buffer_access_behavior extension.
Bas Nieuwenhuizen
2016-04-12
3
-1
/
+3
*
main: rework the compatibility check of visuals in glXMakeCurrent
Miklós Máté
2016-04-12
1
-30
/
+12
*
mesa: Use STATIC_ASSERT whenever possible.
Jose Fonseca
2016-04-12
1
-1
/
+1
*
mesa: Add comment to framebuffer_parameteri()
Edward O'Callaghan
2016-04-07
1
-0
/
+5
*
mesa: remove unused IsShaderStorage field
Timothy Arceri
2016-04-06
1
-5
/
+0
*
glsl: fully split apart buffer block arrays
Timothy Arceri
2016-04-06
5
-58
/
+19
*
mesa/get: fix MAX_GEOMETRY_SHADER_STORAGE_BLOCKS
Dave Airlie
2016-04-04
1
-1
/
+1
*
mesa: expose EXT_base_instance in ES3 contexts
Ilia Mirkin
2016-04-03
2
-0
/
+6
*
mesa: expose EXT_polygon_offset_clamp in ES contexts
Ilia Mirkin
2016-04-03
3
-4
/
+10
*
mesa: add always-false-for-now enables for GL 4.3, 4.4, 4.5.
Ilia Mirkin
2016-04-03
1
-2
/
+49
*
mesa: add ES3_1_compatibility extension enable
Ilia Mirkin
2016-04-03
2
-0
/
+2
*
glsl: store stage reference in gl_uniform_block
Timothy Arceri
2016-04-02
3
-15
/
+4
*
glsl: Fix prorgram interface query locations biasing for SSO.
Kenneth Graunke
2016-04-01
1
-8
/
+3
*
glsl: Return -1 for program interface query locations in many cases.
Kenneth Graunke
2016-04-01
1
-53
/
+9
*
glsl: Consolidate gl_VertexIDMESA -> gl_VertexID query hacks.
Kenneth Graunke
2016-04-01
1
-17
/
+0
*
glsl: Add all system variables to the input resource list.
Kenneth Graunke
2016-04-01
1
-8
/
+1
*
mesa: Make _mesa_choose_tex_format() handle stencil textures.
Kenneth Graunke
2016-04-01
1
-0
/
+5
*
mesa: add GL_OES/EXT_draw_buffers_indexed support
Ilia Mirkin
2016-03-31
2
-0
/
+12
*
mesa: add GL_EXT_copy_image support
Ilia Mirkin
2016-03-30
1
-0
/
+1
*
mesa: add GL_OES_copy_image support
Ilia Mirkin
2016-03-30
5
-1
/
+117
*
mesa: remove duplicate MAX_GEOMETRY_SHADER_INVOCATIONS entry
Ilia Mirkin
2016-03-30
1
-3
/
+0
*
mesa: add GL_OES_shader_multisample_interpolation support
Ilia Mirkin
2016-03-30
3
-3
/
+14
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