| Commit message (Expand) | Author | Age | Files | Lines |
* | mesa: initialize dummy framebuffer and renderbuffer mutexes | Vladimir Vukicevic | 2010-09-01 | 1 | -0/+2 |
* | Fix inverted version checks in check_extra. | Kenneth Graunke | 2010-08-30 | 1 | -6/+12 |
* | mesa: move null ptr check (fdo bug 29843) | Brian Paul | 2010-08-27 | 1 | -2/+2 |
* | mesa: Use the format info to identify packed depth/stencil formats. | Nick Bowler | 2010-08-27 | 1 | -6/+2 |
* | mesa: use atexit() handler to release GLSL compiler memory | Brian Paul | 2010-08-27 | 1 | -0/+9 |
* | mesa: free the fallback texture object in free_shared_state() | Brian Paul | 2010-08-27 | 1 | -0/+4 |
* | mesa: fix double-underscore naming | Brian Paul | 2010-08-27 | 1 | -4/+4 |
* | Fix typo in function name "shading_laguage_version". | Kenneth Graunke | 2010-08-26 | 1 | -2/+2 |
* | i965: Start building 965 FS backend. | Eric Anholt | 2010-08-26 | 2 | -11/+26 |
* | mesa: fix mixed-up function call name | Brian Paul | 2010-08-26 | 1 | -2/+2 |
* | mesa: Identify packed depth/stencil buffers using the Format field. | Nick Bowler | 2010-08-26 | 3 | -2/+21 |
* | mesa: Don't warn when the desired result of s3tc lib available occurs. | Eric Anholt | 2010-08-25 | 1 | -1/+0 |
* | Revert "mesa: Don't add 1 to GL_ACTIVE_UNIFORM_MAX_LENGTH." | Eric Anholt | 2010-08-25 | 1 | -0/+2 |
* | glsl/mesa: fixes for MSVC | Aras Pranckevicius | 2010-08-25 | 1 | -0/+1 |
* | glsl: Set up uniform initializers by walking the shaders after linking. | Eric Anholt | 2010-08-24 | 2 | -49/+74 |
* | mesa: added isblank() for MSVC | Brian Paul | 2010-08-24 | 1 | -0/+1 |
* | mesa: Remove extraneous semicolon. | Chia-I Wu | 2010-08-24 | 1 | -1/+1 |
* | mesa: Add core.h. | Chia-I Wu | 2010-08-24 | 3 | -47/+81 |
* | glsl2: Include imports.h to get snprintf wrapper for MSVC | Ian Romanick | 2010-08-23 | 1 | -0/+6 |
* | mesa: Fix msvc build of glsl. | Aras Pranckevicius | 2010-08-23 | 1 | -2/+7 |
* | mesa: Don't add 1 to GL_ACTIVE_UNIFORM_MAX_LENGTH. | Eric Anholt | 2010-08-23 | 1 | -2/+0 |
* | mesa: Assorted fixes for es_generator.py on win32. | Chia-I Wu | 2010-08-23 | 1 | -0/+6 |
* | mesa: use driver hook for creating new renderbuffers | Brian Paul | 2010-08-22 | 1 | -2/+2 |
* | mesa: Fix GetUniformLocation while compiling display lists. | Nick Bowler | 2010-08-20 | 1 | -1/+9 |
* | mesa: Decorate functions with GL_APIENTRY in es_generator.py. | Chia-I Wu | 2010-08-20 | 1 | -2/+2 |
* | mesa: Include compiler.h for ASSERT. | Chia-I Wu | 2010-08-20 | 6 | -0/+12 |
* | mesa: Silence uninitialized variable warnings in dummy_enum_func. | Vinson Lee | 2010-08-19 | 1 | -10/+10 |
* | mesa: Remove unnecessary heaaders from shaderapi.c. | Vinson Lee | 2010-08-18 | 1 | -2/+0 |
* | mesa: fpclassify is available on OpenSolaris. | Vinson Lee | 2010-08-18 | 1 | -1/+2 |
* | mesa: Free linked shaders when deleting the shader program. | Eric Anholt | 2010-08-18 | 1 | -0/+6 |
* | Merge branch 'glsl2' | Ian Romanick | 2010-08-16 | 6 | -15/+111 |
|\ |
|
| * | mesa: Check that _XOPEN_SOURCE is defined before using it. | Vinson Lee | 2010-08-15 | 1 | -1/+1 |
| * | mesa: Recent versions of MSVC define the single precision functions already. | José Fonseca | 2010-08-14 | 1 | -1/+2 |
| * | mesa: atan2f and powf need two args. | José Fonseca | 2010-08-14 | 1 | -2/+2 |
| * | Merge branch 'master' into glsl2 | Ian Romanick | 2010-08-13 | 47 | -24/+75 |
| |\ |
|
| * | | mesa: Work-arounds for platforms that lack C99 math functions | Ian Romanick | 2010-08-13 | 1 | -0/+28 |
| * | | glsl2: Move ir_to_mesa handling to driver CompileShader and LinkShader hooks. | Eric Anholt | 2010-08-13 | 2 | -0/+23 |
| * | | glsl2: remove stray semicolon | Brian Paul | 2010-08-11 | 1 | -1/+1 |
| * | | Merge remote branch 'origin/master' into glsl2 | Eric Anholt | 2010-07-26 | 59 | -5647/+13081 |
| |\ \ |
|
| * | | | linker: Link built-in functions instead of including them in every shader | Ian Romanick | 2010-07-21 | 1 | -0/+4 |
| * | | | linker: Track and validate GLSL versions used in shaders | Ian Romanick | 2010-07-19 | 1 | -0/+4 |
| * | | | i915: Ask the compiler to flatten out all the if statements that it can. | Eric Anholt | 2010-07-19 | 1 | -0/+5 |
| * | | | linker: Don't dynamically allocate slots for linked shaders | Ian Romanick | 2010-06-30 | 1 | -1/+6 |
| * | | | glsl2: Use Mesa's gl_shader_program instead of our own struct glsl_program. | Eric Anholt | 2010-06-30 | 1 | -0/+3 |
| * | | | glsl2: Move our data from a glsl_shader* on the side to the main gl_shader *. | Eric Anholt | 2010-06-30 | 1 | -0/+3 |
* | | | | mesa: fpclassify is available with MinGW. | Vinson Lee | 2010-08-12 | 1 | -3/+3 |
* | | | | mesa: Fix FreeBSD build with llvm enabled. | Vinson Lee | 2010-08-12 | 1 | -1/+1 |
* | | | | mesa: use switch stmt in init_program_limits() | Brian Paul | 2010-08-10 | 1 | -5/+10 |
* | | | | mesa: remove obsolete comments | Brian Paul | 2010-08-10 | 1 | -9/+9 |
* | | | | mesa: fix comment typo | Brian Paul | 2010-08-10 | 1 | -1/+1 |
| |_|/
|/| | |
|