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mesa
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Author
Age
Files
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*
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mesa: move gl_array_attrib::_MaxElement to gl_array_object::_MaxElement
Brian Paul
2009-05-21
3
-6
/
+11
*
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Merge branch 'mesa_7_5_branch'
Brian Paul
2009-05-19
2
-4
/
+15
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\
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*
mesa: allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENT
Mathias Fröhlich
2009-05-19
1
-4
/
+14
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*
mesa: assign trb->Base.StencilBits in update_wrapper().
Brian Paul
2009-05-19
1
-0
/
+1
*
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mesa: print more info when valid_texture_object() fails
Brian Paul
2009-05-19
1
-1
/
+2
*
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Merge branch 'mesa_7_5_branch'
Brian Paul
2009-05-18
1
-0
/
+3
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\
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*
mesa: comments for _mesa_generate_mipmap_level()
Brian Paul
2009-05-18
1
-0
/
+3
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*
mesa: bump version to 7.5-rc2
mesa_7_5_rc2
Brian Paul
2009-05-15
1
-1
/
+1
*
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mesa: Mark FBOs with compressed color attachments as FBO-incomplete.
Eric Anholt
2009-05-15
1
-0
/
+5
*
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Merge branch 'mesa_7_5_branch'
Brian Paul
2009-05-13
1
-0
/
+1
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\
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mesa: delete array objects before buffer objects during context tear-down
Brian Paul
2009-05-13
1
-1
/
+2
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*
mesa: clean-up vertex array object VBO unbinding and delete/refcounting
Brian Paul
2009-05-13
1
-31
/
+33
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*
mesa: reference counting for gl_array_object
Brian Paul
2009-05-13
4
-13
/
+84
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*
mesa: Fixed a texture memory leak
Brian Paul
2009-05-11
1
-0
/
+3
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*
mesa: set version to 7.5-rc1
Brian Paul
2009-05-08
1
-1
/
+1
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mesa: Make _mesa_share_state thread safe.
José Fonseca
2009-05-08
1
-2
/
+9
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*
mesa: more complete fix for transform_invarient glitches
Keith Whitwell
2009-05-08
4
-9
/
+30
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*
mesa/main: set PREFER_DP4 to match position_invarient code
Keith Whitwell
2009-05-08
1
-1
/
+1
*
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mesa: updated comments for _mesa_generate_mipmap()
Brian Paul
2009-05-11
1
-2
/
+5
*
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mesa: Fixed a texture memory leak
Robert Ellison
2009-05-08
1
-0
/
+3
*
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mesa: raise MAX_VARYING (number of shader varying vars) to 16
Brian Paul
2009-05-08
1
-1
/
+1
*
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mesa: assertions to check for too many vertex outputs or fragment inputs
Brian Paul
2009-05-08
1
-0
/
+4
*
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mesa: issue warning for out of bounds array indexes
Brian Paul
2009-05-08
1
-0
/
+2
*
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mesa: Make _mesa_share_state thread safe.
José Fonseca
2009-05-08
1
-2
/
+9
*
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mesa: make the array object save/remove functions static
Brian Paul
2009-05-07
2
-14
/
+7
*
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mesa: clean-up vertex array object VBO unbinding and delete/refcounting
Brian Paul
2009-05-07
1
-31
/
+33
*
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mesa: reference counting for gl_array_object
Brian Paul
2009-05-07
4
-14
/
+83
*
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mesa: array object comments
Brian Paul
2009-05-07
1
-0
/
+5
*
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mesa: move the NullBufferObj from GLcontext to gl_shared_state
Brian Paul
2009-05-07
7
-27
/
+33
*
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mesa: fix comments, s/texture/buffer/
Brian Paul
2009-05-07
1
-2
/
+2
*
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mesa: remove unused gl_buffer_object::OnCard field
Brian Paul
2009-05-07
2
-3
/
+0
*
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mesa: added gl_buffer_object::Written flag (for debug purposes)
Brian Paul
2009-05-07
2
-0
/
+7
*
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mesa: Compute gl_client_array->_MaxElement during array validation
Brian Paul
2009-05-07
4
-40
/
+64
*
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mesa: use array->BufferObj instead of ctx->Array.ArrayBufferObj
Brian Paul
2009-05-07
1
-2
/
+2
*
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mesa: added _ElementSize field to gl_client_array
Brian Paul
2009-05-07
2
-0
/
+3
*
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mesa: use local var to make code a bit more concise
Brian Paul
2009-05-07
1
-36
/
+37
*
|
mesa: fix/add comments
Brian Paul
2009-05-07
1
-3
/
+2
*
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mesa: add GL_DOUBLE case in _mesa_sizeof_type()
Brian Paul
2009-05-07
1
-0
/
+2
*
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mesa: limit number of error raised by invalid GL_TEXTURE_MAX_ANISOTROPY_EXT
Brian Paul
2009-05-07
1
-2
/
+4
*
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Merge branch 'mesa_7_5_branch'
Brian Paul
2009-05-07
1
-0
/
+4
|
\
|
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*
mesa: unmap buffer objects during context tear-down
Brian Paul
2009-05-07
1
-0
/
+4
*
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mesa: remove unnecessary buffer size check
Brian Paul
2009-05-06
1
-8
/
+0
*
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mesa: code consolidation in glDraw[Range]Elements() validation
Brian Paul
2009-05-06
1
-26
/
+22
*
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mesa: new comments, minor reformatting
Brian Paul
2009-05-06
1
-7
/
+20
*
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mesa: use elementBuf local var instead of ctx->Array.ElementArrayBufferObj
Brian Paul
2009-05-06
1
-1
/
+1
*
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mesa: only use fallback texture when using shaders, not fixed-function (take ...
Brian Paul
2009-05-05
1
-8
/
+14
*
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Revert "mesa: only use fallback texture when using shaders, not fixed-function"
Brian Paul
2009-05-05
1
-14
/
+8
*
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mesa: only use fallback texture when using shaders, not fixed-function
Brian Paul
2009-05-05
1
-8
/
+14
*
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mesa: only use fallback texture when using shaders, not fixed-function
Brian Paul
2009-05-05
1
-4
/
+4
*
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mesa: minor simplification in enable_texture(), updated comments
Brian Paul
2009-05-05
1
-3
/
+5
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